Holy Bacchus

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Dec 13, 2018
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This is crazy. Was thinking about Conklingc recently and how they used to bring us some Patreon goodies but haven't seen them in ages, and now here you are.

How have you been?
 
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Conklingc

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Jan 21, 2020
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This is crazy. Was thinking about Conklingc recently and how they used to bring us some Patreon goodies but haven't seen them in ages, and now here you are.

How have you been?
Good, most of the stuff I would have been posting other people were getting put up before I noticed so there wasn't much for me to contribute. I drop by every once in a while to read through. The fan art on here actually inspired me to get Daz and start doing my own art (oddly even though this was the inspiration I mostly do cars). Glad to see the site is still thriving and active though.
 

Holy Bacchus

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Dec 13, 2018
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Good, most of the stuff I would have been posting other people were getting put up before I noticed so there wasn't much for me to contribute. I drop by every once in a while to read through. The fan art on here actually inspired me to get Daz and start doing my own art (oddly even though this was the inspiration I mostly do cars). Glad to see the site is still thriving and active though.
Glad to hear from you again and nice to see you've been busy. ;) (I'm guessing that avatar is your own creation.)

So...since we have you here, you wouldn't happen to have or be able to get the images of the Ep 7 cosmetic polls by any chance, would you? :unsure: I'd say we're all a bit curious as to what the offerings were.
 
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Conklingc

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Glad to hear from you again and nice to see you've been busy. ;) (I'm guessing that avatar is your own creation.)

So...since we have you here, you wouldn't happen to have or be able to get the images of the Ep 7 cosmetic polls by any chance, would you? :unsure: I'd say we're all a bit curious as to what the offerings were.
It requires a $30 pledge so I don't have access. I'd be glad to share if I had it.

The image is one of my early ones (the models are quadruplets with different color hair, but the same model as Jill - P3d Imogen, and the car is 1969 Mercury Cougar which has been modified a lot since that picture).
 
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Holy Bacchus

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It requires a $30 pledge so I don't have access. I'd be glad to share if I had it.
Fair enough. Shall keep hoping to be graced by a brave hero some day.

The image is one of my early ones (the models are quadruplets with different color hair, but the same model as Jill - P3d Imogen, and the car is 1969 Mercury Cougar which has been modified a lot since that picture).
Quadruplets? That sounds like a great idea for a game. :unsure: :sneaky:

Or how about Cheaper By The Dozen, porn game style; 12 daughters, one Dad. :love:
 
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Conklingc

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Fair enough. Shall keep hoping to be graced by a brave hero some day.



Quadruplets? That sounds like a great idea for a game. :unsure: :sneaky:
Thanks, I'm a long way from making games, still have tons to learn just about Daz, but I think it would be cool (Identical quadruplets do happen though it's rare about 1 in 15 million chance). Maybe some day I could work on something like that or we could just inspire a game designer looking for a new niche to fill.

I'll spoiler an image since it's actually off topic (Jill is curvier than the base Imogen) no cars in the image;

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Edit
Remembered after posting this someone already did a game called Radiant with triplets with different colored hair, so it probably wouldn't seem that new to just add another sister with a different colored hair.
 
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Holy Bacchus

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Holy Bacchus being a real O G showing the games banner
Actually, I only started this game in March of last year. Someone else shared the banner during my time here after that and I saved it for moments like this. ;)

Thanks, I'm a long way from making games, still have tons to learn just about Daz, but I think it would be cool (Identical quadruplets do happen though it's rare about 1 in 15 million chance). Maybe some day I could work on something like that or we could just inspire a game designer looking for a new niche to fill.

I spoiler an image since it's actually off topic (Jill is curvier than the base Imogen);

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Blue pubes? I can dig it. :cool: Giving off some sexy Marge Simpson vibes. :love:
 

AchedCroissant

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May 29, 2020
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Maybe Josy is the character that kick-started BaDIK and that's why DPC can't talk about it because she's the dark horse who's seemingly not had much to do so far but will turn out to be the most important character with the most important role to play.

It is assumed that Jill did not exist at that time but because DPC could not have Isabella and Sage in the trailer or is it that they did not exist in the game at that time or he did not want to show them :unsure:


Thanks, I'm a long way from making games, still have tons to learn just about Daz, but I think it would be cool (Identical quadruplets do happen though it's rare about 1 in 15 million chance). Maybe some day I could work on something like that or we could just inspire a game designer looking for a new niche to fill.

I'll spoiler an image since it's actually off topic (Jill is curvier than the base Imogen) no cars in the image;

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You should create a futa Jill and see how this thread catches fire :KEK:
 

shazba

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Aug 4, 2020
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Love all the soap opera comments that suddenly sufficed after episode 6
People seemed to have had different expectations and been excited about the episode, but all of that instantly went down the drain after the release of an 'underwhelming' 6th episode...
People really do be forgetting the things this episode actually did
Sage not moving on from Chad too quickly and jumping into MC's arms straight away was 'underwhelming' even though the MC helps her get through it and takes care of her in her room --> real feelings are built and not just lust
Alternatively, progressing the relationship with Jill
Quinn getting more character development as well as a flashback dedicated to her with a culminating scene where she also grows closer to the MC based on your past choices
Spending more time and getting friendlier and more open with Bella
The MC's mother, who has been a topic of many theories and speculation from the times the game had just started, starts to actually get background information and probable flashback with more elaboration in the future
M&J finally finishing their Scavenger Hunt tasks with or without the MC
Tommy finally getting his second chance at being a better DIK father and spending some DIK to DIK time with the MC at the bar
Many things actually happened and progressed in this episode yet people act afraid because of a 'pointless' 15-minute DnG scene in the library which was meant to be a study break activity for the characters at that point in time; and due to a cliffhanger ending with Maya's father arriving at B&R because that would mean 'more drama' later on (even though we have a track record of past episodes ending on cliffhangers that 'ensue drama' which didn't clutter or hurt the following episode, and it was fine back then, but suddenly now it becomes 'alerting'... :WaitWhat:)
If we were all too chill and didn't get worked up over every time Quinn's eyes darted left or someone touches a door handle, this thread would be a shadow of its current self! :cool:

I do share some the concerns though, if we're only at the half way mark (at most), what's going to be the driving force behind the next 20+ hours of game play?

As far as love interests are concerned, it's just a matter of getting Sage, Josy and Maya to do anal, then we can put them on the shelf. Vaginal and anal and then Bella is done, and that is surely just around the corner, she wants it badly. Then what, the mc spends the rest of the episodes jerking off after "no action" Jill dates? And then, in the final episode Jill gives it up, fireworks go off, the curtain falls. The End. ?

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Just wondering what major plot element will arise to give the story the impetus it needs to take it another 8 - 14 episodes? Hell Week and the lead up carried it very comfortably during the first 5 episodes. Episode 6 was a bit of a lull, not disagreeing that there weren't any significant scenes, but it felt kinda aimless.
 
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godkingxerxes

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Sep 27, 2020
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" My chosen writing method plays to my strengths, as I see writing as my biggest weakness. Even though I constantly try to improve my writing, I think I lack the skill set needed to write a novel in the way you're describing. "
DPC's own words and truer words have never been spoken. He is not a great writer, but his product, is writing and renders, and the renders are great!
Because there are other AVN creators out there that can pen a novel, right?

Shit there isn't even many AAA game writers that can pen a decent novel.
 

Deleted member 2528490

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Just wondering what major plot element will arise to give the story the impetus it needs to take it another 8 - 14 episodes? Hell Week and the lead up carried it very comfortably during the first 5 episodes. Episode 6 was a bit of a lull, not disagreeing that there weren't any significant scenes, but it felt kinda aimless.
Well, the main plots of the game are "Maya/Josy vs Maya's Dad", "Quinn's prostitution ring", "whoever is manipulating college events to fuck with the DIKs (Vinny probably)". Including twists, a "shit gets real" episode, necessary lead up to each of their climaxes, I can easily see the game for a while. Its why I was surprised a few days ago by people expecting the game to end at episode 10/12. To me, BaDIK still has legs to go on for a while with its driving narratives plus sexy time shenanigans plus love interest developments plus time devoted to exploring MC's mother.
 

travelman

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Dec 14, 2018
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Wait, people complain about the drama? What else is there? You don't actually touch yourselves while playing it...right?
 

shazba

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Aug 4, 2020
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"Between writing, designing and programming, I think the most challenging part is writing."
"My chosen writing method plays to my strengths, as I see writing as my biggest weakness."


I know a couple of people here who will be amused to see him say this.
" My chosen writing method plays to my strengths, as I see writing as my biggest weakness. Even though I constantly try to improve my writing, I think I lack the skill set needed to write a novel in the way you're describing. "
DPC's own words and truer words have never been spoken. He is not a great writer, but his product, is writing and renders, and the renders are great!
Because there are other AVN creators out there that can pen a novel, right?

Shit there isn't even many AAA game writers that can pen a decent novel.
It's pretty clear he means he's not good at narrating the story, in the same way as a novel is narrated.

This game is written like play, it's all stage direction and dialog with very limited narration.

I love that style compared to the narration style games here (and I've said it a number of times in the past), and that's probably because all those games that use the narration style of story telling are written by people who aren't good a penning the story either.

To captivate people with your writing skills alone (not an intriguing plot but actual use of prose) is quite a skill.

And once again, to flog a dead and decaying horse, people complaining about DPC's "writing" here have been complaining about the contrivances in the plot to get the results DPC wants, not the words or the way things are said by characters. No one's like, "I hate the way Sage says things", or, "the mc sounds like a loser when he speaks" (maybe some people are saying that, I don't know). It's more to the point of, "why did the characters do that? That doesn't make any sense". The plot development isn't what DPC's admitting to as his weak point, it's his penning skills. And to be honest, I think he's penned the dialog extremely well.

I do admit there are plenty of contrivances to get the results/drama DPC is aiming for, but I just accept them because they don't bother me so much, others it bothers more.

Wait, people complain about the drama? What else is there? You don't actually touch yourselves while playing it...right?
Yeah that's a funny point. This game is not really "fap" material, it's more "fun" material. It's really quite engaging, but I wonder, if the lure of sex with characters was removed, and it was like a mild dating interface with the same story, would we all be so captivated? Supposedly reading erotic material surges phenylethylamine and adrenaline through your synapses, which is similar to the effect that cocaine has on your brain.
 
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D2M3

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Jan 20, 2018
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Just wondering what major plot element will arise to give the story the impetus it needs to take it another 8 - 14 episodes? Hell Week and the lead up carried it very comfortably during the first 5 episodes. Episode 6 was a bit of a lull, not disagreeing that there weren't any significant scenes, but it felt kinda aimless.
My humble guess?

Major events before,during and after the public reveal of drug/prostitution ring and ensuing chaos that includes ALL fraternities and sororities, considering even betas have drug dealings with Quinn. Add to that the connection to Stephen via prostitution ring, added complexity of Jill's subplot in there with Tybalt, as well as the necessary fallout on DIKs themselves... In retrospect, Maya v Religious maniac (piece of shit father of hers) is a relatively contained storyline that can actually be solved in 3 episodes max. Same goes for Sage's own storyline, already closing out there. Bella's story is also self-contained, barring any earth shattering revelations.

So the big event is the drug/prostitution bit and I can see that resolving over another 8 episodes, so a total of 14 is very doable. Maybe even more.
 
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ChipLecsap

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Aug 4, 2019
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It's pretty clear he means he's not good at narrating the story, in the same way as a novel is narrated.

This game is written like play, it's all stage direction and dialog with very limited narration.

I love that style compared to the narration style games here (and I've said it a number of times in the past), and that's probably because all those games that use the narration style of story telling are written by people who aren't good a penning the story either.

To captivate people with your writing skills alone (not an intriguing plot but actual use of prose) is quite a skill.

And once again, to flog a dead and decaying horse, people complaining about DPC's "writing" here have been complaining about the contrivances in the plot to get the results DPC wants, not the words or the way things are said by characters. No one's like, "I hate the way Sage says things", or, "the mc sounds like a loser when he speaks" (maybe some people are saying that, I don't know). It's more to the point of, "why did the characters do that? That doesn't make any sense". The plot development isn't what DPC's admitting to as his weak point, it's his penning skills. And to be honest, I think he's penned the dialog extremely well.

I do admit there are plenty of contrivances to get the results/drama DPC is aiming for, but I just accept them because they don't bother me so much, other it bothers more.


Yeah that's a funny point. This game is not really "fap" material, it's more "fun" material. It's really quite engaging, but I wonder, if the lure of sex with characters was removed, and it was like a mild dating interface with the same story, would we all be so captivated? Supposedly reading erotic material surges phenylethylamine and adrenaline through your synapses, which is similar to the effect that cocaine has on your brain.
DimAmusedDrongo-size_restricted.gif
 

ename144

Engaged Member
Sep 20, 2018
3,208
13,378
Love all the soap opera comments that suddenly sufficed after episode 6
People seemed to have had different expectations and been excited about the episode, but all of that instantly went down the drain after the release of an 'underwhelming' 6th episode...
People really do be forgetting the things this episode actually did
Sage not moving on from Chad too quickly and jumping into MC's arms straight away was 'underwhelming' even though the MC helps her get through it and takes care of her in her room --> real feelings are built and not just lust
Alternatively, progressing the relationship with Jill
Quinn getting more character development as well as a flashback dedicated to her with a culminating scene where she also grows closer to the MC based on your past choices
Spending more time and getting friendlier and more open with Bella
The MC's mother, who has been a topic of many theories and speculation from the times the game had just started, starts to actually get background information and probable flashbacks with more elaboration in the future
M&J finally finishing their Scavenger Hunt tasks with or without the MC
Tommy finally getting his second chance at being a better DIK father and spending some DIK to DIK time with the MC at the bar
Many things actually happened and progressed in this episode yet people act afraid because of a 'pointless' 15-minute DnG scene in the library which was meant to be a study break activity for the characters at that point in time; and due to a cliffhanger ending with Maya's father arriving at B&R because that would mean 'more drama' later on (even though we have a track record of past episodes ending on cliffhangers that 'ensue drama' which didn't clutter or hurt the following episode, and it was fine back then, but suddenly now it becomes 'alerting'... :WaitWhat:)
I share your confusion over the distaste for Episode 6. But to be fair, the resolution to the Episode 3 Maya cliffhanger was one of the lowest points in the game thus far. I don't think we're going to get a repeat here, but I can't blame people for being skittish about it.


Yeah that's a funny point. This game is not really "fap" material, it's more "fun" material. It's really quite engaging, but I wonder, if the lure of sex with characters was removed, and it was like a mild dating interface with the same story, would we all be so captivated? Supposedly reading erotic material surges phenylethylamine and adrenaline through your synapses, which is similar to the effect that cocaine has on your brain.
I've been wondering that too. When I think about the most memorable moments in the game, very few are lewd scenes. But at the same time I'm not sure the pacing of the game would work nearly as well without the various sex scenes.

If DPC is willing to put in the time to make interesting variations for sex-free paths, the game could make up in replayability what it looses in initial content. But that's going to be a lot of work to keep up; once the MC commits, cute Hangouts or new sex acts with the chosen girl won't cut it as we push into Season 4. DPC is going to have to develop the relationship.


My humble guess?

Major events before,during and after the public reveal of drug/prostitution ring and ensuing chaos that includes ALL fraternities and sororities, considering even betas have drug dealings with Quinn. Add to that the connection to Stephen via prostitution ring, added complexity of Jill's subplot in there with Tybalt, as well as the necessary fallout on DIKs themselves... In retrospect, Maya v Religious maniac (piece of shit father of hers) is a relatively contained storyline that can actually be solved in 3 episodes max. Same goes for Sage's own storyline, already closing out there. Bella's story is also self-contained, barring any earth shattering revelations.

So the big event is the drug/prostitution bit and I can see that resolving over another 8 episodes, so a total of 14 is very doable. Maybe even more.
I don't know, I feel like those events are TOO big to really keep control of if they ever go critical. If Stephen is revealed to be involved with Quinn, the MC's angst over Jill or even Maya's dad are going to seem like small potatoes by comparison; can Maya's dad still ruin her life if the school is closed for a semester?

Being a DIK has always kept its focus on the MC coming of age, with lots of emphasis on finding his family (beyond simple blood). The drama that comes from his friends and their personal struggles plays into that. But the drama that comes from a major shakeup to the game world can easily overshadow that and muddle the focus of the game. I'm not saying it can't be done, just that I think it would be daring to try.

Which probably means you're right. DPC does tend to aim big.
 
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