I'll start this. off by saying that the production value of this game is amazing. The renders are good, the LIs are largely good, Music and effects are good, and the free roam is actually very well done, if way overused. I genuinely like the free roam but feel that putting long and unskippable fetch quests into a game with many, many paths really decreases the replayability. But overall the game is really good.
However the story is a cobbled together mess where things happen because the plot requires them, are either nonsensical or swiftly abandoned soon after, or are forcefully removed from the story in order to come back 6 chapters later as a "twist". Here be spoilers, though I try to censor the big twists as best I can.
Some examples of nonsensical plot points include:
- No less than three twists that were only twists because the MC was unaware of someone's last name, despite dating some of them for months.
- A character who was being controlled by a parent who threatened to default on a co-signed tuition loan if they didn't do as they said. Doing this would also destroy the credit rating of the parent, but apparently he's willing to do it anyway. Also, that's not how loans work.
- A drug and prostitution (and arguably sex trafficking) ring being run out of the HOTs sorority in which literally every member is involved except the president, who has zero idea. The leader is literally adversing her wares to people who she just met yet the President, a LI who is shown to be very intelligent and also genuinly cares about the members of the sorority, has no idea because the plot requires it.
- One new girl refuses to take part and leaves, and is promptly erased from the story after deciding to "ignore" literally everyone including ones who weren't involved . She would just ruin the plot if she told anyone so she was silenced due to plot reasons.
- Maya's entire storyline revolves around a (true) rumour of free tuition offered by the sorority (as a form of extortion into prostitution), which she needs. This secret is both so secret that the sorority president and the rest of the university is completely unaware, but yet random people outside of the entire university are aware of it. There is no explanation as to how Maya knows about this.
- The main plot involves a certain person who can give or take scholarships to and from students, at any time including during the school year, and for apparently any reason without any oversight.
- On the MCs first day he is given a weggie by the jocks. But he's also a pro boxer and a week later fights 3 jocks at once and wrecks them. So there's some really inconsistent bullying going on because the plot required it.
- A certain teacher makes the MC jump through 18 hoops for a secret sexual encounter, but then allows him to film it that same night without a second thought despite the frat he's in posting a nude photo online of another teacher that very same day.
- The most egregious example is with the Josy/Maya reveal. You have 3 ways of romancing the girls. 1. You romance them both. 2. You romance neither of them. 3. You romance one but not the other.
The problem is that the game forces your character to storm out and get really angry with them after the reveal. Except this makes no sense for two of the three choices. If you didn't romance either of them, why would the MC be angry that they are dating each other? He would not care at all. If you romanced them both and then get upset, well now you are a huge hypocrite because you did the exact same thing as them. It only works if you only romance one, as then it actually feels like a betrayal. Giving us player agency with a love interest and then yanking it away like that undermines the entire point of being able to romance someone.
Then there's the story straight up abandoning plot threads.
- You meet Maya because you need a new dorm after your guitar was stolen and your asshole roommate was beaten up and lashes out at you. You meet Sage because she is given the guitar (despite not knowing how to play). It is never explained who stole it and beat up your roommate and he effectively ceases to exist afterwards anyways so it doesn't matter.
- The Jock president gets sent blackmail pictures and blames the MC, resulting in him assaulting the MC and getting removed from the leadership of the Jock frat. It is never explained who sent those pictures, why, or what they even were pictures of. And that Jock then all but vanishes from the story as well from that point on.
- A teacher has a nude posted online and feels ashamed, but the MC and others help her overcome it only for her to do a 180 and abruptly resign. She also disappears from the story after this point.
- I'll add in that the photos and alleged blackmail does get revisited in Episode 10 and looks to become major plot point now. But it still doesn't excuse the results. I was expecting the MC to talk to the teacher about why she did a 180 and quit after she has sorted it out. Or why the Jock thought that the MC was blackmailing him (the Jock shouted it during the fight). But both characters simply disappear after these scenes and they are never mentioned again. Plot threads that realistically should have been followed up on were forcibly removed from the story until DPC decided that they were allowed to be talked about again several chapters later. That's not good storytelling. I can guarantee that after 6 in game months the sorority girl who left is going to magical appear again just in time to blow the whole prostitution ring wide open.
- After the Jock president beats up the MC, the frat is on thin ice and are warned that any misstep could result in them getting shut down. This is brought up multiple times and the DIKs even mock the jocks because they know that they can't fight back. Then this whole thing is promptly ignored as the jocks literally destroy the DIK house and both the school and the DIKs themselves don't seem to care and no one even brings it up again.
Are you sensing a theme yet?
The main plot, as much as their is one, seems to revolve around Quinn setting up the drug and prostitution ring because she "needs money". Why? Fucked if I know. 5 years in and we have almost no insight into the motivations of the main antagonist.
In all these cases, the plot required something and it just happened. There was no logic or consequences, the story just needed something to happen so it made it happen and then ignored every consequence that could have resulted from it except the one that it wanted. Key details that anyone would realistically know are hidden for the story, threads get introduced and abandoned all the time because the story requires it, and other threads are forcibly ignored until the plot requires someone to give a shit about them again. The main plot hasn't advanced in any meaningful way since the second chapter and at this point I just don't really care anymore. Quinn needs money. Whatever. Honestly the secondary plot with the photos and the people behind it is far better and actually makes sense, so why didn't DPC just run with that one?
This game has a ton of splitting paths that make for great replayability, but is also chock full of minigames and long unskippable free roam events that make it a daunting task to go through it again. That said, I think that the free roam events are very clever and well done but they need to be used in moderation. Chapter 9 was a single multi-hour long event comprising of 5 parts, and honestly by the end I was just skipping through the tasks wanting it to be done. I really don't want to replay that event but I'm going to have to for every LI path now, which just sucks.
In summary, the game is artistically very good, but the story is a mess and it feels like it's adding small plot arcs one at a time that have little to no effect on the main story.
That said, I still recommend this game. It's good, really good actually, but it's far from deserving of the perfect praise that it receives.