N7

セブン
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Apr 5, 2017
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It was a good week.

As you know, I've been working on static renders for quite some time now.

And the development has passed a very nice milestone: 200 animations and 2000 renders fully produced.

I have 5 more scenes that I can pose renders for, but I need to get back to writing again after that.

I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art.

Next week I'll likely work on static renders again and then write the rest of the episode.

I cannot accurately estimate the remaining work, but I'd be surprised if it didn't surpass the next milestone I have my eyes on: 300 animations and 3000 renders.

Have a nice weekend

Dr PinkCake
 

`Ray`

Well-Known Member
Jul 12, 2020
1,087
6,633




It was a good week.

As you know, I've been working on static renders for quite some time now.

And the development has passed a very nice milestone: 200 animations and 2000 renders fully produced.

I have 5 more scenes that I can pose renders for, but I need to get back to writing again after that.

I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art.

Next week I'll likely work on static renders again and then write the rest of the episode.

I cannot accurately estimate the remaining work, but I'd be surprised if it didn't surpass the next milestone I have my eyes on: 300 animations and 3000 renders.

Have a nice weekend

Dr PinkCake
Some numbers!!! Woho let's go!
ezgif.com-gif-maker.gif
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
6,094
22,978




It was a good week.

As you know, I've been working on static renders for quite some time now.

And the development has passed a very nice milestone: 200 animations and 2000 renders fully produced.

I have 5 more scenes that I can pose renders for, but I need to get back to writing again after that.

I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art.

Next week I'll likely work on static renders again and then write the rest of the episode.

I cannot accurately estimate the remaining work, but I'd be surprised if it didn't surpass the next milestone I have my eyes on: 300 animations and 3000 renders.

Have a nice weekend

Dr PinkCake
ename144 , finally get his numbers, what a lucky Friday 13th. :ROFLMAO:. I'm no expert, I say he is around halfway, we now the goal is at least 3000 render, and 300 animation, even saying it, is just a wow. I think somewhere October is still an acceptable estimate.:unsure:
 

shazba

Engaged Member
Aug 4, 2020
3,506
19,694
Alright, back to my ol' stomping grounds here.

I've taken several months off from this thread and have gotten more involved in other games that still give me an emotional and story driven kick that I want and need.

Playing a game these last two months that's heavy on a music theme, and every time I do, it reminds me of Jill's upcoming piano gig here. I haven't touched Ep. 7 at all and I guess I'll want to hear about what happens in Ep. 8 before I decide to come back to it. I've watched some videos and playthroughs so I know what to expect in a certain blackmail situation, but this game feels like it's so long as it is and going through two more "new" episodes to me sounds ominous and oppressive.

I guess I'm waiting to hear from those who do her (Jill's) route about and how, or when, this Tybalt issue gets solved. I've played a lot of games over these many months I was absent from here but I always seem to think about this one, especially around the time of a possible update dropping since it coincides with another major game on this site.

And don't worry, I'm not going to be here that often bothering you guys about anything or about her, drooling from my chin as I was during my last appearance. I just want to keep tabs on updates and going to avoid getting into nonsensical disputes.
Good to see you back here Mark, interested to know how you enjoyed Jill's solo scene last episode! :love:
 

`Ray`

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Jul 12, 2020
1,087
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I quite don't understand this, are those animation and render numbers his minimum goal or Final goal.

Ep7 had 3722 renders and 250 animations. The no of animations went up and renders went down.

And not all animations will be lewd....
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,508
I quite don't understand this, are those animation and render numbers his minimum goal or Final goal.

Ep7 had 3722 renders and 250 animations. The no of animations went up and renders went down.

And not all animations will be lewd....
I think in the end there will be 350-400 animations. This is the season finale and it is being prepared for release in steam. I think he has already done most of the game. And the readiness is about 70%.
 

SpearOfReigns

Member
Nov 8, 2017
459
1,166
Alright, back to my ol' stomping grounds here.

I've taken several months off from this thread and have gotten more involved in other games that still give me an emotional and story driven kick that I want and need.

Playing a game these last two months that's heavy on a music theme, and every time I do, it reminds me of Jill's upcoming piano gig here. I haven't touched Ep. 7 at all and I guess I'll want to hear about what happens in Ep. 8 before I decide to come back to it. I've watched some videos and playthroughs so I know what to expect in a certain blackmail situation, but this game feels like it's so long as it is and going through two more "new" episodes to me sounds ominous and oppressive.

I guess I'm waiting to hear from those who do her (Jill's) route about and how, or when, this Tybalt issue gets solved. I've played a lot of games over these many months I was absent from here but I always seem to think about this one, especially around the time of a possible update dropping since it coincides with another major game on this site.

And don't worry, I'm not going to be here that often bothering you guys about anything or about her, drooling from my chin as I was during my last appearance. I just want to keep tabs on updates and going to avoid getting into nonsensical disputes.
If you're on her path, she has tons of scenes on Episode 7. Both story & character progression and lewd scenes
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
6,094
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I quite don't understand this, are those animation and render numbers his minimum goal or Final goal.

Ep7 had 3722 renders and 250 animations. The no of animations went up and renders went down.

And not all animations will be lewd....
Based on the context, it's the minimum. and he also mentioned somewhere that there are SFW animations, may be He use sometimes animations instead of renders. :unsure:.
But it's too early to tell, 3000 is the minimum, that is all we know. Knowing him, it's likely not the final numbers(y)
 

Deleted member 3313072

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Jan 26, 2021
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Good to see you back here Mark, interested to know how you enjoyed Jill's solo scene last episode! :love:
Well like I said I haven't touched Ep. 7 at all, but I have seen it in online playthroughs so I know what to expect and I'm actually pretty happy something like that happened. Maybe it'll help her confidence..? I don't know. The Tybalt thing still has me pissed off after this many months and I probably won't truly come back to the game until I know if next episode's story deals with it and maybe ends it.

To me, it's pointless BS drama but I don't want to get all riled up about that. There's a few other game updates that are coming out that I am following and at least two of them are going to mess me up mentally when I play them so I don't want this one to add to that weight if it's something else I'm not going to like seeing.

It's bad enough I'm going to have to go through the entire game again through two "new" episodes and I still don't know how far DPC is going to take this game episode wise but I need to try to see if I can get past things and I know there's a HUGE free-roam in Ep. 7 that I am NOT looking forward to either.

I want to see Jill's concert, and what the MC does for her, but I don't know if that's coming this episode. Just want to see the blackmail shit end then I think I will return to this game.
 
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always86

Active Member
Mar 19, 2020
853
2,163




It was a good week.

As you know, I've been working on static renders for quite some time now.

And the development has passed a very nice milestone: 200 animations and 2000 renders fully produced.

I have 5 more scenes that I can pose renders for, but I need to get back to writing again after that.

I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art.

Next week I'll likely work on static renders again and then write the rest of the episode.

I cannot accurately estimate the remaining work, but I'd be surprised if it didn't surpass the next milestone I have my eyes on: 300 animations and 3000 renders.

Have a nice weekend

Dr PinkCake
Mixed bag update really, A little behind anything else this season for still renders, closest at this point is 5. At current development speed he won't reach or surpass Episode 7 still renders unitl November 5th. However it is fair to presume that once the animations are done, the speed of still renders will be rapid and we might see a spike similar to week 15 of episode 7 where there was an uptick in still production after the animations were mostly done.

1628861005245.png

Ahead of episodes 5 and 6 on Animations, but well behind 7. At this rate animations won't surpass 7 until the Spetember 17th update and won't cross 300 unitl October 8th October. The fact there are a bunch pre queued animations and, he may have actually finished more than the update says, might make this a little more positive.

1628861084824.png
 

ChipLecsap

Conversation Conqueror
Aug 4, 2019
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I won't steal ename144 jobs, but a little fun facts. :ROFLMAO:.
The last proper number update was in June 25. He had 1000 static renders and 115, in that updates. although he said he reached in that Week, so we don't exactly know when. Anyway, 49 day later, and we now have 2000 render, and 200 animation. another 49 day if we assume it would take a similar long time for him, that would be October 1. When he would reach 3000 render, and 300 animation. ?! :unsure:
late october, may be early november. Of course if he stops with the animation, and just focus on the renders, who know how fast it would be.
What is promising he did not mention so far anything new " feature" so he not invent an another mini game, or new phone or something, what would take time away. :ROFLMAO:
 
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`Ray`

Well-Known Member
Jul 12, 2020
1,087
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I won't steal ename144 jobs, but a little fun facts. :ROFLMAO:.
The last proper number update was in June 25. He had 1000 static renders and 115, in that updates. although he said he reached in that Week, so we don't exactly know when. Anyway, 49 day later, and we now have 2000 render, and 250 animation. another 49 day if we assume it would take a similar long time for him, that would be October 1. When he would reach 3000 render, and way more than 300 animation.
late october, may be early november. Of course if he stops with the animation, and just focus on the renders, who know how fast it would be.
What is promising he did not mention so far anything new " feature" so he not invent an another mini game, or new phone or something, what would take time away. :ROFLMAO:
It's not all about animations and renders, there is coding, writing and other things as well and those are long.

"I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art."

He is yet to write those scenes, which I reckon will require a lot of writing and coding and simultaneously he has to produce the art.

I say that we can expect it by November.
 

SpearOfReigns

Member
Nov 8, 2017
459
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Mixed bag update really, A little behind anything else this season for still renders, closest at this point is 5. At current development speed he won't reach or surpass Episode 7 still renders unitl November 5th. However it is fair to presume that once the animations are done, the speed of still renders will be rapid and we might see a spike similar to week 15 of episode 7 where there was an uptick in still production after the animations were mostly done.

View attachment 1350179

Ahead of episodes 5 and 6 on Animations, but well behind 7. At this rate animations won't surpass 7 until the Spetember 17th update and won't cross 300 unitl October 8th October. The fact there are a bunch pre queued animations and, he may have actually finished more than the update says, might make this a little more positive.

View attachment 1350182
He was such a machine during Episode 7 development and yet the episode itself honestly feels like a filler episode. A very good filler episode, but still feels like it existed only to set up the season finale
 
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OFT

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Jan 6, 2020
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It's not all about animations and renders, there is coding, writing and other things as well and those are long.

"I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art."

He is yet to write those scenes, which I reckon will require a lot of writing and coding and simultaneously he has to produce the art.

I say that we can expect it by November.

One of those "big and important scenes" better be Sally's debut as D&G Dungeon Master, and he better get it right!

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Heycock

Active Member
Jun 30, 2020
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He was such a machine during Episode 7 development and yet the episode itself honestly feels like a filler episode. A very good filler episode, but still feels like it existed only to set up the season finale
That depends more on the story evolution than in the ammount of renders. And yet i didn't had that impression of episode 7. Some things like Chad being gay and Sage helping Maya felt more like key turning points rather than setups for future climatic moments.
About the last update the thing that got me worried is that general estimation of 300 animation and 3000 renders. That ratio of 1/10 animation to renders is by far the highest of all the game. Since animations are mostly porn and renders are more mixed up with the story, i am wondering if the porn is not going to swallow the story. I hope not, i love the porn but i also like the story.
 

Deleted member 3313072

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Jan 26, 2021
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That depends more on the story evolution than in the ammount of renders. And yet i didn't had that impression of episode 7. Some things like Chad being gay and Sage helping Maya felt more like key turning points rather than setups for future climatic moments.
About the last update the thing that got me worried is that general estimation of 300 animation and 3000 renders. That ratio of 1/10 animation to renders is by far the highest of all the game. Since animations are mostly porn and renders are more mixed up with the story, i am wondering if the porn is not going to swallow the story. I hope not, i love the porn but i also like the story.
Personally, and I've said this before, I'd rather have the story than the sex. The lewd stuff to me needs to make sense when it comes to the story and to be placed into the game at the right time rather than just there for those who want it to be there.

Perhaps I am in the minority there and I'm sure I am, but that's alright. We each get what we want from these games and this one is no exception.
 

felicemastronzo

Devoted Member
May 17, 2020
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He was such a machine during Episode 7 development and yet the episode itself honestly feels like a filler episode. A very good filler episode, but still feels like it existed only to set up the season finale
the fifth and the seventh chapters are dominated by the two huge free roams with lots of sexual marathons, which makes them quite "empty", but the seventh one for me is still the best chapter of the second season so far, it finally moves Josy's story that had stopped for a long time, although I didn't like the way it also moves the situation with Sage, while both Bella and Jill make some steps forward, only Maya is on the sidelines, but I still liked her content a lot (excluding of course the umpteenth explanation of her loan).

the fifth one was completely passing by, the sixth one has two very important moments for the story: the super mega explosion with Quinn, that in those terms I didn't expect at all, and the turning point with Jill for the blackmail of Tybalt (for me very bad, from the beginning to the end), but in spite of that I enjoyed very little
 

Deleted member 3313072

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the fifth and the seventh chapters are dominated by the two huge free roams with lots of sexual marathons, which makes them quite "empty", but the seventh one for me is still the best chapter of the second season so far, it finally moves Josy's story that had stopped for a long time, although I didn't like the way it also moves the situation with Sage, while both Bella and Jill make some steps forward, only Maya is on the sidelines, but I still liked her content a lot (excluding of course the umpteenth explanation of her loan).

the fifth one was completely passing by, the sixth one has two very important moments for the story: the super mega explosion with Quinn, that in those terms I didn't expect at all, and the turning point with Jill for the blackmail of Tybalt (for me very bad, from the beginning to the end), but in spite of that I enjoyed very little
Hey felice, can you give me in a SPOILER here what happens in Ep. 7 with the blackmail? This is the only issue keeping me from returning to the game. It's not over yet, right? So, in a nutshell, what happens?
 
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ChipLecsap

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Aug 4, 2019
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It's not all about animations and renders, there is coding, writing and other things as well and those are long.

"I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art."

He is yet to write those scenes, which I reckon will require a lot of writing and coding and simultaneously he has to produce the art.

I say that we can expect it by November.
I won't say, I know how time consuming the writing, coding, etc etc. But I dare to assume its less than the actual manual labor for renders and animations. the part you quoted is particularly interesting to me : I've almost caught up my writing with the art.".
I assume the way he works, is : He create the arts first, for example, the MC & Quinn "park date" or wherever they are. And after, or while those are rendering , HE write the actual dialog between them. :unsure: . But I'm just guessing.:ROFLMAO:
But there is also 2 interesting facts, he mentioned. The one is, he said it last week, some renders and animations takes longer to render than her originally anticipated, do to the environment and the number of characters.
and another thing he mentioned that he is creating "longer " animations, I assume they take longer to render too.
The Question is, what type of the remaining content are, lets say this 200 animation and 2000 render contain the hardest parts. and the remaining are easier task:unsure:.


He was such a machine during Episode 7 development and yet the episode itself honestly feels like a filler episode. A very good filler episode, but still feels like it existed only to set up the season finale
I fully disagree with this statement. filler is like the DNG. :ROFLMAO: - which i enjoyed anyway :p:ROFLMAO:. But Episode 7 , moves every character and plenty storyline forward. the last thing you can say about it, is that it is a "filler episode "
 
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