- Oct 20, 2020
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Indeed. Now granted I haven't searched that much for info on the Interlude but I have seen people say that MC won't be in it that much if at all. I know DPC is unfortunately including a lot of useless SFW animations of Zoey skateboarding or whatever, but if MC isn't featured then what are all the NSFW animations going to be? Zoey sucking off another homeless dude? Zoey scissoring some unknown twat she encounters at the shelter? Zoey boxing her own bean while thinking of Neil? WTF? This whole Interlude is nothing but a waste.Criminy, we're two months into work on the Interlude and we're only now getting our second meaningful status update... if you can even call it that. DPC is more than half done with the static renders. We have no word on the animations (other than saying he was working on some very long ones previously). The writing and coding are still in progress too. We know he was aiming for 40-60 minutes of gameplay (with an absurdly high new song count), so presumably that still stands. And Zoey will definitely be in it. Did I leave anything out?
That's not not even enough to work with tentatively, but at this point I'm willing to speculate wildly purely out of spite. If we use Episode 1 as our baseline and assume DPC is ~60% done with static renders, that suggests he's completed something like 780 statics. If we further assume he took a week off after release, another week off for Christmas, and spent last week dealing with the GOG launch, that means he's had about 5 working weeks so far. That would give him a hypothetical average of ~156 statics per working week.
Since we're already visiting the Neighborhood of Make Believe, we might as well look at the animations, too. DPC averaged a little under 12 animations per week during Episode 8. Since we know he was trying some longer animations, let's cut that to 10 for now. For simplicity, we'll say he cranks out animations on the same work schedule as renders. That would give him an extremely imprecise 50 animations completed, which coincidentally is roughly on par with Episode 1.
Here's the chart version, for folks who prefer visual special effects.
If you fall for those charts, DPC is pondering whether to add more animations, and will probably complete the static renders by mid-February. Reality is probably heavier on the animations than our Episode 1 benchmark suggests, but either way mid-February is probably as good an estimate as any for our navel gazing. If we assume 2 weeks for testing (probably less for the Interlude's gameplay but more for the save transfer), we'd get an early March release.You don't have permission to view the spoiler content. Log in or register now.
We can probably shave a week or two off that if we want to be optimistic; assume the animations are nearly done, so DPC will kick up the static posing rate once the writing is finished. If we feel like being pessimistic instead, we can assume DPC has barely started the animations. In that case early April is probably the uppermost plausible limit.
In any case, the timing is less important to me than the more basic questions about why we're getting the Interlude in the first place. I'm still waiting for DPC to explain to me why I should give a rat's ass about this particular side project. I don't care how many pictures of Zoey he posts, she's an unknown right now. I'm not going to get excited simply at the opportunity to get excited in a couple months.
There's got to be something he could tell us about the Interlude that would be legitimately interesting. I wish he would. My enthusiasm is low and I would like something to look forward to while I wait. Is that so much to ask for?
So I guess we will get a Halloween party episode on Halloween after all...just 2022 not 2021. So yahhh for that...I guess?
An entire year between ep. 8 and ep. 9 all because of this vagrant side character.