drooopy

Active Member
Feb 27, 2021
546
1,372
I could very well just wait until Episode 9 to play it if the reviews are only so-so.
I won't play it till ep 9 no matter how much praise it gets, if it's avoidable i'll skip it altogether, i do the same with nora & granny stripper.
The problem with zoey is that she's made relevant to the plot so i can't get rid of her.
 

Siphon

Member
Aug 18, 2016
421
577
Trying to sort through the results of a search in this thread is a massive pain in the ass, can anyone tell me if there's a console command to modify the DIK/CHICK bar maximums?
Oh also for anyone who was wondering about this, I figured it out. The variables are cpenalty (removing the CHICK portions of the bar), and dpenalty (ditto for DIK). There's an 'npenalty' variable but it doesn't seem to do anything to the neutral portions of the bar, with it instead being removed at cpenalty/dpenalty values 12 and 13.

So if you wanted to instantly give yourself a permanent CHICK affinity you'd open the console and type dpenalty = 11 (or 13 if you really hate neutrality) to completely remove all the DIK sections, though it won't update until the next free roam section when it is recalculated. Alternatively, if you don't wanna be a complete pussy constantly and pick some major DIK actions without losing Massive Chick status, you'd use cpenalty = 0 to reset it to max size.
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,086
20,532
I won't play it till ep 9 no matter how much praise it gets, if it's avoidable i'll skip it altogether, i do the same with nora & granny stripper.
The problem with zoey is that she's made relevant to the plot so i can't get rid of her.
One thing I am sure of: anyone who doesn't play the Interlude, will be all over this thread after Episode 9 comes out, asking what this means or why did that happen, when it was described in the interlude.
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,086
20,532
Oh also for anyone who was wondering about this, I figured it out. The variables are cpenalty (removing the CHICK portions of the bar), and dpenalty (ditto for DIK). There's an 'npenalty' variable but it doesn't seem to do anything to the neutral portions of the bar, with it instead being removed at cpenalty/dpenalty values 12 and 13.

So if you wanted to instantly give yourself a permanent CHICK affinity you'd open the console and type dpenalty = 11 (or 13 if you really hate neutrality) to completely remove all the DIK sections, though it won't update until the next free roam section when it is recalculated. Alternatively, if you don't wanna be a complete pussy constantly and pick some major DIK actions without losing Massive Chick status, you'd use cpenalty = 0 to reset it to max size.
To add to that, there is a console command, $ updateDikScore(), which immediately updates your choices, so you don't have to wait for a free roam or the end of the game.
 

drooopy

Active Member
Feb 27, 2021
546
1,372
One thing I am sure of: anyone who doesn't play the Interlude, will be all over this thread after Episode 9 comes out, asking what this means or why did that happen, when it was described in the interlude.
That's Probably corect.

I usually skip dialogue when characters i don't care about talk, but if interlude is that pivotal then i'll play it, fuck it.

I'll also check this thread to read people's reactions, so i think i'll have a general idea of what everything means.
 
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Meushi

Well-Known Member
Aug 4, 2017
1,146
12,752
I can't really glean all that much from any of this. I can't even tell if we HAVE to play this Interlude, or whether we can skip it and use our saves from Episode 8 when Episode 9 comes out. That question may have been answered in one of his updates, but I couldn't find it.
Inferring from what DPC has said, and the mechanism used to create the save transfers in 0.8, everyone will have to play through the Interlude in some fashion because it contains the code to import the save transfers from 0.8. So people will certainly be able to wait for 0.9, but they'll still be playing Interlude+0.9.

Assuming the save transfer is done in a similar fashion to other games that use this save transfer method, we'll be presented with a screen to select which save we want to transfer to the new game instance. Rinse and repeat for each save. It might be possible to just bulk import all the save transfers in one shot, but I haven't seen anyone do it that way.

In practice this might not mean going through the whole Interlude dialogue each time though. He could put in an option to skip the Interlude story content, like he did with the 0.1 intro. Otherwise it would get pretty tedious running through it for however many saves/paths you are transferring.
 

drooopy

Active Member
Feb 27, 2021
546
1,372
He could put in an option to skip the Interlude story content, like he did with the 0.1 intro. Otherwise it would get pretty tedious running through it for however many saves/paths you are transferring.
he really should do that, jumping is basic stuff in renpy, easy to code, constantly replaying interlude for every save one imports would be annoying asf.
 
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felicemastronzo

Devoted Member
May 17, 2020
11,687
22,580
The people that are going into the Interlude hating on it are going to hate it regardless of how good it ends up being.

Once the mind is made up about something, that's it. At least, play it and then form your opinion.

View attachment 1684236
:unsure: :unsure:in this meme I always struggle to figure out which of the two sides would be desirable to be.....:oops:
 

Deft0nes

New Member
Mar 3, 2022
13
22
How quickly Zoey went from being crickets to being the most talked about gal. Always had a thing for blue haired girls and I was a bit disappointed when she was introduced in a flashback (thought she'd remain just an ex from the past) but I'm glad that she's joining the game officially, I do however hope she becomes an important character going forward, an LI preferably other wise I don't see why the hype is needed. Perhaps we can get a Sally interlude next lol.
 
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