Sevaroq

Newbie
Jan 6, 2021
59
76
So at the end of season 2, is it possible to choose Sage yet still go for Quinn? Or do I need to choose "Others" so I can get with Quinn?
 

Skeltom

Engaged Member
Oct 9, 2017
2,650
3,207
Just because we as the player don't get a choice in the matter doesn't make it 'forced' from a storytelling point of view. Things beyond our control are a regular part of real life, so it's not surprising they would happen to the MC, too. The question isn't if bad things can happen despite our best efforts, it's whether we have the freedom to choose our response.

That's where BaDIK does sometimes get itself into trouble. First, because our actions are occasionally constrained for the sake of the meter: remaining friends with Maya and Josy if the reject the MC is the most glaring case, but there are others. Second, because we very rarely get to choose the MC's mindset, which means even when we can select an action we're often at the mercy of DPC to tell us why that was. This is the theoretical justification for why visiting Bella in Episode 3 ends with them making out or why the MC was so devastated by the Maya/Josy revelation even when he passed on sex with both of them. It will likely resurface in his future interactions with Zoey, too.

I try to be sympathetic because it's a tricky problem. If the game isn't going to be a complete sandbox the first issue is unavoidable; likewise if the MC isn't going to be a completely milquetoast clean slate the second will have to happen at least a bit. It really comes down to frequency and degree, which are always going to be very subjective.

In general I think BaDIK does a pretty decent job of it, but it tends to run into trouble when DPC wants to go big. I think that's primarily because DPC tends to sweep the 'how the MC feels about X' aspect of choices under the rug for most of the game: he'll allude to the MC's mindset a time or two, but in general the MC just does what we select and we intuitively assume he's doing it for the same reason we are.

But then when DPC needs to crank things up to 11, he'll pull rank and assert that the MC actually felt a certain way the whole time. It's extra jarring because we've become so used to thinking we were molding the MC, not just breaking ties in his own mind. The fact that DPC insists the Affinity scale is a coherent description of the MC doesn't help, nor does DPC's penchant for giving us lots of small, highly reactive choices.

I'd like to think DPC has learned either to stop trying to force maximum drama or to stop handing out more choices than he can cope with, but nothing about the end of Season 2 or the Interlude supports that conclusion. :cry:



Honestly, I thought Jill's tennis date was one of the best examples of DPC getting it right.

The date is plot crucial so the MC *will* ask her out, but the scene is structured so that we could plausibly do so both out of interest in Jill or out to shut Tybalt up. It's up to us to decide, and the game will then allow us to reinforce the choice during the date. If we take the opportunity kiss and later make out with Jill, the game will act as if the MC is smitten with her; reasonable enough. If we keep it strictly platonic, Jill will decide the MC just isn't into her and the whole thing never gets off the ground; even the interminable Jill blackmail subplot is handled as a minor nuisance in this route.

It all worked quite well until... at least until the @$%@*#$ crossroads had the MC angsting over all the girls giving Jill a hug. :rolleyes:
I agree completely. With the response you quoted I was just stating that you don't have an option to ask her out. It is probably one of my favorite scenes when it comes to the dates, it was set up really well. I just meant the initial asking her out isn't optional. The hangouts are another thing I think he did well. It makes it feel like you are forming a connection to the cast which makes the reaction of the MC at the end more justifiable. But without those and the optional scenes with the LIs the ending conclusion is far fetched.

In a way it's like DPC doesn't believe what Maya does about attaching strings naturally. He tries pretty hard I think to make the player do just that with the MC's decision in crossroads. You don't have to choose of course, but to me it comes across that you "Should". Maybe its just me.
 

dotritch

Newbie
Apr 23, 2019
74
112
So at the end of season 2, is it possible to choose Sage yet still go for Quinn? Or do I need to choose "Others" so I can get with Quinn?
If DPC makes it possible to cheat on your chosen partner in S3, I'm assuming this will be possible. Otherwise, you have to choose others to get the possibility on being with Quinn
 

jak1165

Well-Known Member
Mar 10, 2018
1,028
1,297
It all worked quite well until... at least until the @$%@*#$ crossroads had the MC angsting over all the girls giving Jill a hug.
I mean, I could see why. If you're playing this like a porn game, there's a decent chance you banged basically everyone in the hug. That feels like it would be awkward
 
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ename144

Engaged Member
Sep 20, 2018
3,506
14,424
I mean, I could see why. If you're playing this like a porn game, there's a decent chance you banged basically everyone in the hug. That feels like it would be awkward
Right, but as I said, the game previously made a big point of giving you the choice to turn them down and reflected that choice in the interaction with the different girls. If the end of Season 2 (or worse, all of Season 3) will absolutely hinge on the MC feeling awkward about his multiple relationships, the time to lay that ground work was most emphatically not after DPC went through all the effort of selling the idea relationships were optional.

I don't object DPC gambling on most players sleeping around, he just needs to accept some players won't. All he has to do in those cases is live with the lessened drama those players chose; if they want more bang, they can always go back and replay it, right? Instead he abruptly reverses course and obviates all the decisions he insisted on giving us just to end on an alleged cliffhanger.

It really kills my enthusiasm for multiple playthroughs - which is a bad sign when the game is going to demand that playstyle more than ever going forward.
 

jak1165

Well-Known Member
Mar 10, 2018
1,028
1,297
Right, but as I said, the game previously made a big point of giving you the choice to turn them down and reflected that choice in the interaction with the different girls. If the end of Season 2 (or worse, all of Season 3) will absolutely hinge on the MC feeling awkward about his multiple relationships, the time to lay that ground work was most emphatically not after DPC went through all the effort of selling the idea relationships were optional.
I didnt personally take issue with how the early seasons handled it. Only that the most unrealistic part of the game is the whole J/M/MC thing happening and NOBODY figuring it out.

No way a dude could pull that off irl lol

Prior to that, the player doesnt really have a choice. Which is fine. Too much choice would lead to too many variables and the game would NEVER get done. I was following a VN where after like 2 years of development, the team realized that they were basically trying to make Persona happen. But with 6 people. So they massively trimmed down the scope of the game
 

shazba

Engaged Member
Aug 4, 2020
3,506
19,691
The way I’ve always looked at the game is that it isn’t our story. It’s the mc’s story.

We don’t get to fully control him or his responses to situations, we mostly only influence him from time-to-time.

At his core, the mc is a nice guy who is often introspective and sensitive but he’s also keen to help people in trouble.

This is inherent in his upbringing, values that are clearly passed on to him by his dad.

Throughout his story, we get to play the little devil or angel on his shoulder, prompting him to go down one path or the other.

Actually, rather than a devil or angel,
perhaps we get to play as his dick. Sending signals to his brain, trying to override intelligence at the mere thought of sex. :sneaky:

That puts a more literal spin on the title, “Being a DIK”. :p

The biggest mistake people make when playing this game is when don’t agree with how the mc reacts, they complain the story isn’t representing their expectations.

But that’s because the story isn’t theirs.

The mc’s responses are often quite consistent. He gets crushes quickly. He gets hurt easily. He panics often. He second guesses himself occasionally.

But he is evolving.

In the more recent episodes he has been considering the repercussions of his decisions.

Once again, as his dick, weget to try to override these thoughts, telling him it’s ok to keep fucking around, but that depends on how the mc has evolved.

As a Chick, the mc isn’t being lead by his dick so much anymore. If M&J or Jill are a branching option, you can’t even select to stay single and keep playing the field.

As a DIK, the mc can forgo Bella or Sage and keep fooling around with other girls.

It makes sense, but only if we assume the mc’s mindset rather than our own, and stop thinking we are in full control of the mc.
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,503
The way I’ve always looked at the game is that it isn’t our story. It’s the mc’s story.

We don’t get to fully control him or his responses to situations, we mostly only influence him from time-to-time.

At his core, the mc is a nice guy who is often introspective and sensitive but he’s also keen to help people in trouble.

This is inherent in his upbringing, values that are clearly passed on to him by his dad.

Throughout his story, we get to play the little devil or angel on his shoulder, prompting him to go down one path or the other.

Actually, rather than a devil or angel,
perhaps we get to play as his dick. Sending signals to his brain, trying to override intelligence at the mere thought of sex. :sneaky:

That puts a more literal spin on the title, “Being a DIK”. :p

The biggest mistake people make when playing this game is when don’t agree with how the mc reacts, they complain the story isn’t representing their expectations.

But that’s because the story isn’t theirs.

The mc’s responses are often quite consistent. He gets crushes quickly. He gets hurt easily. He panics often. He second guesses himself occasionally.

But he is evolving.

In the more recent episodes he has been considering the repercussions of his decisions.

Once again, as his dick, weget to try to override these thoughts, telling him it’s ok to keep fucking around, but that depends on how the mc has evolved.

As a Chick, the mc isn’t being lead by his dick so much anymore. If M&J or Jill are a branching option, you can’t even select to stay single and keep playing the field.

As a DIK, the mc can forgo Bella or Sage and keep fooling around with other girls.

It makes sense, but only if we assume the mc’s mindset rather than our own, and stop thinking we are in full control of the mc.
For me, some problem is the motivation for the actions of Chick or Dik.

For example, from the interlude we know that MС was a Chick and in fact Zoey played a leading role in the relationship. But it's unclear why, in the very first scene in the game, MС draws a dick on a photo of Steve, swears with him and gropes Josie on a date. This is not a Chick act.
Did something have to happen in the interval between Zoey's departure and meeting Josie that MС became more impulsive and emotional? Of course, you can think and imagine that the MC after the breakup got angry at Zoey and became more open, but the game does not say that.

The second point is the contradiction between the actions of Dik/Chick and the words and thoughts of MС. This is much more striking.

In some situations, the hero behaves like a Dck, he drinks, fights and fucks, although in fact he is a Chick and vice versa. Somewhere Dik, speaks like a real Chick.

Talking to Sage in her room is a Chick action.
Drunk MС to such an extent that he does not remember how he ended up in bed -this is the action of Dik.
I understand that this is a classic suspension of disbelief. We have to accept this in order for the game to continue as intended.
 

pwnography

Newbie
Aug 12, 2016
39
305
I never said it needs to be a sandbox. I also never debated the fact that you do have choices when it comes to being intimate with them, that doesn't mean you aren't strong armed into several of them just so the plot works. He has done a good job overall but you still can't just pretend that some of the interaction are there just to make things work. I don't consider it bitching, just discussing flaws the game has. No game is perfect and pretending that it is, is foolish.
That's not a flaw, it's an unrealistic expectation.

You're critiquing the lack of freedom but you don't take another step to see how that would affect the story as a whole.

It's also not particularly player-friendly that there isn't a route to just ditch the whole college thing and go with Zoey to San Diego. But no one would actually use that as a serious argument because we understand "railroading" is needed even with a choice-based game.

These stories are rarely about you, the actual player and what you would do. They are mostly about immersing you in the role of a character with minor variations on the overall road they take. Just like Geralt in Witcher or Shepard in Mass Effect. It's not YOUR journey, it's theirs. Choices are there to make it easier to connect with them. It's also why JRPGs have a thousand fake dialogue options.
 

Tonytiger13

Member
Apr 21, 2020
151
22
Finally got Quinn to let me help her but still couldn't get that kiss from Sage idk why but Quinn feels like the type of character that like to be tough but we all know those type of people all have soft sides but back to Sage i get the feeling no matter what i do can't kiss her maybe it just isn't the right time.
 

Skeltom

Engaged Member
Oct 9, 2017
2,650
3,207
Finally got Quinn to let me help her but still couldn't get that kiss from Sage idk why but Quinn feels like the type of character that like to be tough but we all know those type of people all have soft sides but back to Sage i get the feeling no matter what i do can't kiss her maybe it just isn't the right time.
If your talking about the scene right before you help Quinn, you cant kiss her no matter what your affinity is or what paths your on, even hers. Both choices end with her leaving.
 

felicemastronzo

Devoted Member
May 17, 2020
11,843
22,835
The way I’ve always looked at the game is that it isn’t our story. It’s the mc’s story.

We don’t get to fully control him or his responses to situations, we mostly only influence him from time-to-time.

At his core, the mc is a nice guy who is often introspective and sensitive but he’s also keen to help people in trouble.

This is inherent in his upbringing, values that are clearly passed on to him by his dad.

Throughout his story, we get to play the little devil or angel on his shoulder, prompting him to go down one path or the other.

Actually, rather than a devil or angel,
perhaps we get to play as his dick. Sending signals to his brain, trying to override intelligence at the mere thought of sex. :sneaky:

That puts a more literal spin on the title, “Being a DIK”. :p

The biggest mistake people make when playing this game is when don’t agree with how the mc reacts, they complain the story isn’t representing their expectations.

But that’s because the story isn’t theirs.

The mc’s responses are often quite consistent. He gets crushes quickly. He gets hurt easily. He panics often. He second guesses himself occasionally.

But he is evolving.

In the more recent episodes he has been considering the repercussions of his decisions.

Once again, as his dick, weget to try to override these thoughts, telling him it’s ok to keep fucking around, but that depends on how the mc has evolved.

As a Chick, the mc isn’t being lead by his dick so much anymore. If M&J or Jill are a branching option, you can’t even select to stay single and keep playing the field.

As a DIK, the mc can forgo Bella or Sage and keep fooling around with other girls.

It makes sense, but only if we assume the mc’s mindset rather than our own, and stop thinking we are in full control of the mc.
That the game tells someone else's story is sacrosanct, any game can only do that.

but there are two distinct aspects: one subjective and one objective

the first one occurs when MC, but also other characters, do something that seems incomprehensible, this inevitably ruins the immersion in the story (for example the issue of the rebound guy, brought out suddenly and also suddenly made to disappear under the carpet), but let's say that we must make an effort to let it slide

the second one is when objectively we are faced with choices that do not always exist either for us players or for the protagonist... after the concert i have to accept that MC is really more or less still into the girls present? ok, i can accept it, despite everything tells me that it is not so, from the BIO of the characters to their speeches. but what's the point of all this if the next morning when i have to make the choice i have only one option? what happened to all the doubts? or maybe i only have Sage who is not even present at the concert...
those are moments when a moment that should be important in the narrative of the game but become completely artificial. and unfortunately this situation repeats itself in the most important moment of the season, in its closure
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,188
20,773
I never said it needs to be a sandbox. I also never debated the fact that you do have choices when it comes to being intimate with them, that doesn't mean you aren't strong armed into several of them just so the plot works. He has done a good job overall but you still can't just pretend that some of the interaction are there just to make things work.
Actually, that's actually what I'm saying. DPC has his plot line and must make everything work.
I don't consider it bitching, just discussing flaws the game has.
One person's 'flaws' are another person's feature. It's pretty subjective.
He has talked about how he is making multiple branching paths now going forward so it seems like this already complex game will be even more so. The updates have been taking longer as it is and him adding more branches is only going to extend development time.
Good point. But we'll have to wait and see how this is implemented.
I also didn't say anything about having to do multiple playthroughs to see everything being a bad thing. I didn't say anything about multiple playthroughs period.
Right. That was me adding something that I deemed relevant to what I was writing at the time. I wasn't trying to put words in your mouth or build a strawman against you.
The girls are needed for the story, and I get that but it seems to me much of the core girl's content is tied to the player trying to build some sort of harem.
I look at it more like the players trying to turn this into a harem game. I know that was what I was trying to do through the first few episodes, until I gave up and created a playthrough for each girl that I wanted, when it became obvious that I couldn't keep my harem dream alive, at the end of Episode 3. But, if my memory serves me, DPC always said that this was not a harem game. What we do is our (my) fault.
 

BenMeiffert

Member
Jul 29, 2020
413
529
I know but you need to get to the end of episode 8 in order to transfer saves. I was talking about a function that allows us to start episode 9 on a path we want without playing the first 8 episodes.
It's like watching any last movie from any saga whitout watching 2 movies between. you'll miss so much to understand everything.
I played a path with every LI and lots of others with all girls just to try how relationships will grow (or not).
 
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BenMeiffert

Member
Jul 29, 2020
413
529
If DPC makes it possible to cheat on your chosen partner in S3, I'm assuming this will be possible. Otherwise, you have to choose others to get the possibility on being with Quinn
Maybe Sage liked too much the threesome with Quinn and let's you fuck her again and again and again... with Riona, Cammy and all the HOTS sisters. It's not cheating if it's family (Jade...)
 

shazba

Engaged Member
Aug 4, 2020
3,506
19,691
For me, some problem is the motivation for the actions of Chick or Dik.

For example, from the interlude we know that MС was a Chick and in fact Zoey played a leading role in the relationship. But it's unclear why, in the very first scene in the game, MС draws a dick on a photo of Steve, swears with him and gropes Josie on a date. This is not a Chick act.
Did something have to happen in the interval between Zoey's departure and meeting Josie that MС became more impulsive and emotional? Of course, you can think and imagine that the MC after the breakup got angry at Zoey and became more open, but the game does not say that.

The second point is the contradiction between the actions of Dik/Chick and the words and thoughts of MС. This is much more striking.

In some situations, the hero behaves like a Dck, he drinks, fights and fucks, although in fact he is a Chick and vice versa. Somewhere Dik, speaks like a real Chick.

Talking to Sage in her room is a Chick action.
Drunk MС to such an extent that he does not remember how he ended up in bed -this is the action of Dik.
I understand that this is a classic suspension of disbelief. We have to accept this in order for the game to continue as intended.
I reckon the whole Chick/DIK mechanism is way over analysed. It’s just a slight attitude adjustment, but deep down the mc is a nice caring guy no matter what.

He steps up into the alpha role at the DIKs regardless of Chick/DIK affinity. And he can have a lot of sex and drink a lot too regardless.

That’s fine. You don’t have to be a haughty cunt to enjoy an active sex life, and once you’ve already had too much to drink, it’s quite easy to keep drinking more (until your body rejects it :sick:).

Ultimately the Chick/DIK scale controls his attitude (polite or rough around the edges) and it steers him towards/away certain love interests (Jill, M&J, Quinn etc).

To expect a lot more from it that that is probably to expect too much. It’s just a fun college sex romp.

It’s a lot of fun, and has enough twists and turns to keep us thinking, but to take it more seriously than that is to probably forget the games prime objective.

Low brow entertainment. :sneaky:
 

Ir0n Ma1den

Well-Known Member
Jun 15, 2021
1,635
2,099
This game remided me The naked mile, and mostly the Beta house . Such a good era of movies, right before SJW, politics and other stuff ruined movies.

The Diks are copy the guys from the movies.
 
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