- Apr 23, 2021
- 595
- 1,270
SO much bullshit. I think no one could write Being a Dik better than himself. It is his creation, his ideas. No writer would make or think his story better than himself. He may not be Edgar Allan Poe, but he is pretty good at writing his VNs. He was good at the first, AL, even with the twists, and he is way better now on Being a Dik. I find it funny. There are many abandoned games made for a team, because sometimes the writer of the VN just quit. Or other people disagree with something and leaves. Dr. Pinkcake, has been the most reliable VN developer than any other you can mention. And I don't see anyone else creating a VN with such quality and features as being a dik faster than he does. Having a team or not. He delivers everything in time, usually 6 months difference to each update. This is a VN that you can play and actually spend hours in it, you can't see other vns like this. So you can't even compare DPK with other devs when there's no one close to do what he does. Even if they have a team.Well, working alone is Dr PinkCake's decision and today he has the financial resources to recruit a team.
Maybe he doesn't feel the need or isn't able to supervise other devs, but I'm confident that sharing the workload could be beneficial. Projects managed by one person are the first ones to be abandoned on Patreon. Sharing insights during development enriches a game, whereas a single developer may become limited by his own views. While I admit that Dr PinkCake has many skills and has improved since the first episodes of Being a DIK, some points such as writing and staging could be first-handed to specialists; since the creator keeps the final cut priviledge, the execution is the same.
As impressed as I am by Dr PinkCake's performance, I also assume that the way this game is made can be changed for the better. But teamwork is a challenge that many people don't dare to take.
I won't criticize his work, because for a single person project he is doing better than any other Team or developer. I want you to name one that can compete with what he has been doing.
Not everything is about the money. Even if you don't like him as a writer, since you tell he should handle it to specialists, he may enjoy writing the things he imagine. It gives him pleasure. So why take away this pleasure of being a writer from him only because you, yes you, because you want things faster. He should change his whole project and creation only because of you.
It is the same as if you compared Slash and Steve vai. Even if Steve vai was way more professional, had way better technique, could play faster and cleaner and add so much into a guitar solo, he could never make guitar solos that would touch the feelings of people such as what Slash did.
If someday he decides that he wants a team to develop his VNs and think the quality and the outcome will be the same he would expect as if he was doing it himself, great. But if not. I will support either way. There are reasons why someone decide to become an independent creator. Respect his decision is part of the process. Many things loses its essence after being shared with other people.
I want you to name any team of developers that creates a VN with the same quality of images, animations, story telling, minigame features, well coded, and deliver a VN that you can play and replay for huge amount of hours such as being a dik and they release their content a lot faster. Because I know games with more than 20 chapters delivered that in one gameplay I can have most of all paths open and I will finish in a few hours, while if I want to play BAD I will take at least 2 days to go through all paths unlock all pictures and scenes.
"Sharing insights during development enriches a game, whereas a single developer may become limited by his own views."
This was the most hilarious sentence of everything i read you say, specially when taking BAD as example.