Darkdevil66

Well-Known Member
Apr 16, 2020
1,514
35,646
True, but if Quinn can get away with all of the terrible things she has done and still get a good ending just like a Chick Jill, Josy, Maya, then what does that say? That everyone gets redemption? I just would hate to see a reformed Quinn. Her evilness is the most interesting thing about her in a land full of light side Chicks.

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PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
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I think Pink is aiming to release the game by September, a delay of a month or more may lead us to the fact that in 2023 only an episode and a half will be released again. I don't believe in a release in November, it's too pessimistic, but the beginning-end of September is the most likely window.
What I like is that it looks like he's going to give us regular previews to somehow compensate for the long wait. This week, 9 previews will be published and perhaps the number of previews will be more than 16, about 20 or more.
I am really pleased that DPC understands that he has cornered himself and is trying to keep within the framework of 4000 renders without inflating the volume of the game, but at the same time, it seems to me that he has more work because of the huge amount of manual work that has appeared due to the fact that he began to do more animations. Its purpose is clear. He wants to finish with the most difficult - it's animation and focus entirely on statistical renders. But I don't think he will be able to regularly give a volume of 300 static.
In any case, there is not long to wait, the deviation will be small - a week or two. We're used to waiting, but the wait for episode 9 is too long, so let's hope Pink doesn't disappoint us. :unsure:
 
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PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
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Yeah the interlude was definitely not worth waiting almost a year for the main update.

Not that the Interlude was bad - it was fine, the opportunity cost is just too big. I would much rather he just spent time developing episode 9 instead.
I think even if there was no interlude, we would still get only one episode a year. And I'm sure Zoey's backstory would have been included in it, but it was a little shorter. Assuming there is no Interlude, episode 9 wouldn't have been released before August anyway.
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,165
5,224
Yeah the interlude was definitely not worth waiting almost a year for the main update.

Not that the Interlude was bad - it was fine, the opportunity cost is just too big. I would much rather he just spent time developing episode 9 instead.
What people thinking the way you do failed to realize is that even if there were no interlude, the vast majority if not all of the interlude content would still need to be produced when Zoey explains why she's back. And if it's integrated into episode 9, that would make one hell of a detour in the middle of an episode. And that would make the story-telling part of the upcoming episode much worse.

The episode took 3.5 months to make. I suspect if it were pared down to fit into episode 9 without losing any important story parts, the time saving would probably be only about a month.
 

Pendrell

Member
Apr 10, 2020
279
1,342
What people thinking the way you do failed to realize is that even if there were no interlude, the vast majority if not all of the interlude content would still need to be produced when Zoey explains why she's back. And if it's integrated into episode 9, that would make one hell of a detour in the middle of an episode. And that would make the story-telling part of the upcoming episode much worse.

The episode took 3.5 months to make. I suspect if it were pared down to fit into episode 9 without losing any important story parts, the time saving would probably be only about a month.
I disagree. He took a creative decision to bring back Zoey, but there were a number of ways to do it and they didn't all have to take three and a half months' development time. Or two and a half months. Or even one month. The key elements of Zoey's story are that she had a dream, it didn't work out, and she has unresolved feelings for the MC. That's a prologue, not a mini episode.

He decided it was worth the investment to do it the way he did it, which is fine, it's his story and his business. I think on balance I would have to disagree though. I like Interlude, I really do. But can anyone, hand on heart, say it was worth the time spent to produce it, and the consequential impact on ep 9?

These kinds of dilemmas are what would be debated if he worked with a team, or even a single editor who could throw out an alternative view about the creative and practical pros and cons of certain decisions. But the blessing and the curse of his setup is that he really doesn't seem to have anyone fulfilling that role, and for better and worse we have to live with it.
 

NebulousShooter

Engaged Member
Donor
Oct 24, 2018
3,218
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The one episode per year must have played some part into the Interlude decisions, at least in my eyes. DPC foresaw that some 5heads will cry about only one episode and decided to add a mini episode to give the illusion of more content.

What surprises me is that he might not have anticipated that the VN consumers are some of the most demanding fanbases on the internet and any deviation from their deviation is simply unacceptable :KEK:
 
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felicemastronzo

Devoted Member
May 17, 2020
11,184
21,850
What people thinking the way you do failed to realize is that even if there were no interlude, the vast majority if not all of the interlude content would still need to be produced when Zoey explains why she's back. And if it's integrated into episode 9, that would make one hell of a detour in the middle of an episode. And that would make the story-telling part of the upcoming episode much worse.

The episode took 3.5 months to make. I suspect if it were pared down to fit into episode 9 without losing any important story parts, the time saving would probably be only about a month.
I don't think so.

In terms of story content, the interlude has very little more than an ordinary flashback

the two sex scenes are "unnecessary," one is a remake of something already seen, the second is purely filler

and the rest was there in a normal flashback, in the end the only message is the hometown blindness, the rest are additions on the whole more negative than positive (the grandmother's money badly wasted, the eventual quarrel with Emma etc)

DPC needed to take time, and decided to create a mini-chapter to beguile our wait for the next chapter
 

Sheet420

Member
Sep 4, 2016
186
198
What people thinking the way you do failed to realize is that even if there were no interlude, the vast majority if not all of the interlude content would still need to be produced when Zoey explains why she's back. And if it's integrated into episode 9, that would make one hell of a detour in the middle of an episode. And that would make the story-telling part of the upcoming episode much worse.

The episode took 3.5 months to make. I suspect if it were pared down to fit into episode 9 without losing any important story parts, the time saving would probably be only about a month.
No way. There are about a million ways you could do that without making a full episode.

I agree with the assessment of others that DPC probably got burnt out.
 

Kellermann

Engaged Member
Oct 20, 2020
3,614
11,662
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Some of those do sound like something I might say! :giggle:
Aside from the dark turn at the end :oops:


P.S.
I've never actually gotten the fabled Sage leaf scene. I've heard people mention here and I assume it happens in ep. 8, but I rage quit Sage playthrough after episode 7 so I'll never know.

The one episode per year must have played some part into the Interlude decisions, at least in my eyes. DPC foresaw that some 5heads will cry about only one episode and decided to add a mini episode to give the illusion of more content.
I just tell meself that DPC needed a break around Xmas holiday to rest, recover from covid, and take care of whatever family things he said were going on. Interlude is side project to take it easy, clear his mind before returning to the real game. That is how I justify it in my head anyway. Otherwise, I'd still be miffed about waiting a year to return to B&R. I have more important things to be outraged about, like Sally silicone butt implants and which spinner is next on DPC's list to ruin with body slider madness...Sarah or Elena (First it is gingercide, then it is spinnercide). Or how Madame gets lion's share of lewds and Brandi gets none. :cautious:
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,508
Wait, I thought DPC took a vacation and then setup the GOG and Steam thingies?
I'm pretty sure he didn't make the interlude at a span of 3 months. Or am I trippin'?
He only had a few days off at Christmas and New Year. That's why he needs people who would polish the game for him and prepare for release in digital stores. I think he spent a lot of time creating achievements for steam and gog + he complicated mini-games + for sure he took additional courses in 3D design for several weeks. Polishing is a boring job, there is no creativity in it, I don't understand why he can't entrust it to his beta testers with whom he has been working for a long time. His stubbornness has no adequate explanation other than some infernal fear.
 
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Cabin Fever

Engaged Member
Nov 23, 2018
3,165
5,224
I disagree. He took a creative decision to bring back Zoey, but there were a number of ways to do it and they didn't all have to take three and a half months' development time. Or two and a half months. Or even one month. The key elements of Zoey's story are that she had a dream, it didn't work out, and she has unresolved feelings for the MC. That's a prologue, not a mini episode.

He decided it was worth the investment to do it the way he did it, which is fine, it's his story and his business. I think on balance I would have to disagree though. I like Interlude, I really do. But can anyone, hand on heart, say it was worth the time spent to produce it, and the consequential impact on ep 9?

These kinds of dilemmas are what would be debated if he worked with a team, or even a single editor who could throw out an alternative view about the creative and practical pros and cons of certain decisions. But the blessing and the curse of his setup is that he really doesn't seem to have anyone fulfilling that role, and for better and worse we have to live with it.
You are missing the fallout of the failed dream. The California crew will appear in Episode 9. So DPC will need to explain that part of the story as well.

And the whole idea of working with a team - the point is this is DPC's story. He wants to tell it the way he wants to tell it. This is a creative decision and a team to debate it is a waste of time.
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,165
5,224
Do we know that for sure? I'm not saying you're lying, I just don't know :WaitWhat:
What's the point of having variables set for the Cali crew that will transfer to Ep9 if they are not going to be involved with the story going forward?
 

7inn

Newbie
Jul 21, 2020
34
118
What's the point of having variables set for the Cali crew that will transfer to Ep9 if they are not going to be involved with the story going forward?
Dunno, thats why i asked. So far I see no reason to include them in the story other than for a one-time event or something.
 

PashafromRussia

Well-Known Member
Aug 18, 2019
1,557
5,508
You're again making untrue claims about beta-testing seasonal releases for Steam... :rolleyes:
You have mentioned it once already some days ago, and I have decided to let it go, but here you are again saying that DPC himself beta tests and 'polishes' the game even though he doesn't and that's a fact -> proofreading and beta-testing of the episodes and Steam releases by his team of beta-testers and his proofreader. I thought that you, as a person who's been on DPC's discord for quite some time, would actually be aware of that, but again, you decide to spin the truth for some reason
Beta testers do not polish the game, they perform the role of QA, that is, they report errors and bugs that appeared during the passage of the game, and Pink himself fixes errors. And these beta testers are not engaged in setting up the game for digital stores, they are not engaged in changing the game code and the necessary settings for the implementation of digital store achievements. You exaggerate the role of beta testers. Anyone from this forum thread can become a beta tester.
 

felicemastronzo

Devoted Member
May 17, 2020
11,184
21,850
What's the point of having variables set for the Cali crew that will transfer to Ep9 if they are not going to be involved with the story going forward?
a variable is also used to vary a simple line of dialogue, a message, a comment to a photo...

we could review them, but reviewing them "live" at BR already seems more complicated to me.
 
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