DrSoong

Active Member
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Jan 8, 2022
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So you say you have a life, yet I've never seen you offline ever since you started ranting. And if it looks bad ad "not worth" in your smart opinion, then I ask the same old question: Why are you here? If you have life then I'm sure you have better things to do than flaunting your small pp energy here.

And to answer your question, yes, I actually don't understand you because (i hope) you're acting like a rambling idiot.
"English its not even my secondary language" Funny how you claim expertise in a language yet you you still have shit grammer. I suggest you-as the saying goes-check yourself before you wreck yourself. :WeSmart:
Bro, let's forget this one, we should focus on the really good things.

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dalli_x

Engaged Member
Jul 7, 2017
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Yes, our only hope is to speed up the development of animations. He already had weeks of 20 animations, and 150-200 renders, if he can speed up again, we might get the game sooner. Now my hopes for the middle-end of October unfortunately.
What could slow him down? Episode 9 may have more complex scenes or upgraded graphics. If you remember Interlude, the renders looked amazing.
With the animations it is such a thing. I don't know how many frames DPC creates for 1 second of animation, but the standard is 24 frames per second.

For EP8, he created a total of 2.33 Gb, or about 244318208 kb, of animation. That equates to about 2000 kb per second of animation, or about 24 frames.

If we now calculate how many frames DPC created and rendered for the animations, we come up with a figure of 2931818 frames for animation alone.

Of course, DPC will use an animation tool that simplifies the creation of the frames. But its rendering engine still has to render each of the 2931818 frames.

Now we don't have any data on how big in KB the data is that DPC still needs to render. But for smaller animations, like eye blinks or the like, his PC's rendering speed in KB remains the same, but he finishes faster simply because there are fewer frames to render.

Example:

5 animations with a duration of 10 seconds each result in 1200 frames.
5 animations with an animation duration of 1 second each result in 120 frames.

This is the same number of animations, but a significantly different number of frames.

Many will think that DPC does not use 24 frames per second for its animations. Maybe, I don't know, and I also wrote above that this is just a default value. But even if DPC uses only 12 frames per second, you only need to calculate the number of frames by 2 in my post and you still get 1465909 frames for EP8 and that's just for animations.

Conclusion: We don't know how long DPC's PC needs to process its animation queue because we only know the number of animations and not the data size. Therefore, predictions about the release of EP9 should be taken with a grain of salt because the animation queue may be processed as early as next week.

Please don't get me wrong now. I appreciate the effort and work that mpa71, ename144 and always86 do for us. (y):D But their data can't be exact because DPC doesn't give us exact data and especially in the area of animations there will be the biggest inaccuracies to extrapolate a release date. :cry: In my opinion, the static renderings are better for this. If these increase by leaps and bounds, the release date will be closer.
 
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dalli_x

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Jul 7, 2017
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What is it with dudes coming on this thread, throwing a hissy fit when they don't know how to read the first post, (like the one with all the links and info) and then going full cunt mode, insulting everyone and telling them to go and get some air. What's this shit about getting air? :rolleyes:
This is exactly why I don't answer such questions anymore. If someone doesn't even bother to read through the first page of the thread and follow the links, these people don't deserve an answer from me. :rolleyes:

Meushi (y) has explained it wonderfully and if someone does not understand that, such a person should sell his PC. :rolleyes:
 
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Sossi0

Member
Feb 17, 2021
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The game doesn't have a pregnancy tag but a lot of people talked about it in the comments so , does the game actually have pregnancy content or nah ?
 

Darkwen

Forum Fanatic
Nov 10, 2020
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What is it with dudes coming on this thread, throwing a hissy fit when they don't know how to read the first post, (like the one with all the links and info) and then going full cunt mode, insulting everyone and telling them to go and get some air. What's this shit about getting air? :rolleyes:
Only a pussy needs air I like a nice glass of gas myself
 
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sixart

Conversation Conqueror
Jan 2, 2021
6,237
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What is it with dudes coming on this thread, throwing a hissy fit when they don't know how to read the first post, (like the one with all the links and info) and then going full cunt mode, insulting everyone and telling them to go and get some air. What's this shit about getting air? :rolleyes:
You know they ran out of weed sooo... they take whatever :p :KEK: Besides opening a can of whoopass on yourself is considered as an honorary badge to these noodles :rolleyes: Welp I hope he really finds some " worthy " adversary and they reduce the pressure in their balls on each other :LOL::ROFLMAO::KEK:
 
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sorco2003

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Sep 3, 2020
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The game doesn't have a pregnancy tag but a lot of people talked about it in the comments so , does the game actually have pregnancy content or nah ?
It doesn't really have that content, but something happens at the end of episode 8 that makes us talk about it.
 
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nyrek

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Apr 19, 2021
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Bendover885

Member
Jan 29, 2020
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The game doesn't have a pregnancy tag but a lot of people talked about it in the comments so , does the game actually have pregnancy content or nah ?
There is a positive pregnancy test in the ending montage of ep8. Speculation about whose it is, but doubtful it's the MC's. Could be pregnancy added as a 'perfect' ending for an LI, but that's me guessing.

Now for the obligatory Space Balls reference...
spaceballs-air.gif
 

gamingdevil800

Monke
Donor
Aug 4, 2020
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There is a positive pregnancy test in the ending montage of ep8. Speculation about whose it is, but doubtful it's the MC's. Could be pregnancy added as a 'perfect' ending for an LI, but that's me guessing.

Now for the obligatory Space Balls reference...
View attachment 1916233
Remember the latest preview with Heather that was cropped to hide spoilers? Well it's hiding her baby bump
 
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Heycock

Active Member
Jun 30, 2020
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But for smaller animations, like eye blinks or the like, his PC's rendering speed in KB remains the same, but he finishes faster simply because there are fewer frames to render.
Just a note. Blinks are not video files, they are static renders displayed in a quick sucession within the game code. As such when we got the number of total animations blinks are not included in that number. Usually blinks are made with three or four different static renders, yet the only thing it changes from one to another is the eyes, a small fraction of the image.
 
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dalli_x

Engaged Member
Jul 7, 2017
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Just a note. Blinks are not video files, they are static renders displayed in a quick sucession within the game code. As such when we got the number of total animations blinks are not included in that number. Usually blinks are made with three or four different static renders, yet the only thing it changes from one to another is the eyes, a small fraction of the image.
I just wanted to attach an example of a simple animation that should normally have no more than 5 frames. I know so DPC does the eye blink with single static renderers.
 
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