Another week, another mismatched jigsaw piece. DPC has completed "Big"-35+NewlyRendered animations this week, an average of darnedifiknow/week. Slightly less unhelpfully, we know he's a day or two away from posing static render #2500, and the queue is ~240. Last week we estimated the render count as 2201, which means our current render count should be between 2201 and 2259. A normal day's worth of static completions is ~15-20. If we assume that roughly translates to his expected posing rate, he'd currently stand at ~2235, which is smack dab in the middle of that range. So it's probably a reasonable estimate... if not an optimistic one. Let's take a look at the charts.
As you can see, static render rate took a hit this week. Normally I'd use the current rate for the projections, but since DPC has a solid queue I think it's likely he'll at least approach his overall average rate. Plus the chart was just too depressing at <40 statics per week. Even as is statics are now on pace for a November release, and while that could easily be an outlier, it's hard to believe it's such an outlier that it will offset the already pessimistic animation numbers.
There's still a chance DPC will start to cut material near the end to speed things up, but I don't think we should count on it. In short, I think we'll be lucky to get Episode 9 by Halloween at the rate we seem to be going. Obviously that's not what any of us want to hear, but personally I could roll with the lengthy development cycle if I had faith the resulting episode would still deliver. In the wake of the way Episode 8 ended and the wasteland that was the Interlude, however, it's really hard to maintain much faith. I was really hoping we'd either get a short turnaround this time or a better sense of where DPC intends to take Season 3 during development, but I'd say we're getting neither. This is going to be a very tough wait, at least for me.
Also since no matter how you play the game (believe me I tried almost everything just to check), you end up with the same ending scene going "Fuck. fuck. fuck."
Why does Fuckface react like that on a full CHICK throuple playthrough? The worst he's done is help steal a stag's head from her brother and threw eggs at her brother. Obviously not ideal but hardly enough to provoke that reaction.
Has Fuckface actually grown a braincell and linked Burke's ability to pay tuitions to Mona running away from him at the party and then leaving B&R and how Quinn's restaurant works? Surely we're still a few episodes away from that drama?
I could see him reacting like that on a full CHICK throuple playthrough because maybe he's worried Jade is still salty about being rejected. Idk. I'm just going to leave it at it's going to be one of the scenes where there's going to be different reasons that awkwardly fit in except whichever is the "correct" dialogue.
Also, lol no way he'd be able to make those connections.
Just did an off-the-cuff comparison between AL and BaDIK, since people often think DPC will repeat things between the games:
AL
BaDIK
MC is an old dude (40+ I reckon)
MC is a young dude 18+
MC is a snowflake
MC is a snowflake
Comedic best friend (long time friend)
Comedic best friend (new friend)
Potential throuple dynamic
Potential throuple dynamic
MC can repeatedly beat up Melissa's dad (game has hit accumulator)
MC can repeatedly punch Tybalt (game doesn't have hit accumulator)
Small cast
Large cast
MC's ex is a psycho bitch!
MC's ex is awesome!
MC is wealthy (at least money isn't an issue in the game)
MC is poor as shit
Mostly female cast
Almost as many male characters as females
Non-harem game
Non-harem game
Blue haired girl that throws a spanner in the works
Blue haired girl that looks to throw a spanner in the works
MC lives his life through other characters (doesn't often focus on his own personal aspirations)
MC lives his life through other characters (doesn't often focus on his own personal aspirations)
Leisure and work centric
College centric
People died (numerous, depending on your choices)
No one is dead yet except characters from the past
No significant drug and alcohol content to my recollection
Significant drug and alcohol content
Sex scenes feel out of place
Sex scenes feel very well integrated
Deals with jealousy issues
Deals with jealousy issues
Games characters didn't rely heavily on stereotypes
Games characters rely heavily on stereotypes
Most of the game is not driven by antagonists (just Melissa's dad for a bit, and then there's the major twist that wasn't present for most of the game)
There are antagonists driving a lot of the game (Tybalt, Jocks, Burke, even Quinn)
I don't recall, but there really wasn't as much sex
There is a fuck load of sex
The relationships felt awkward (to me)
The relationships feel natural (to me)
No free roams
Plenty of free roams
No mini games
Plenty of minigames
Very, very melodramatic and often very serious
Often melodramatic but mostly light hearted (even if it does deal with some serious topics)
AL sucked
BaDIK Rules
On top of that, I'm fairly sure not a single name from AL is repeated in BaDIK, except Melissa and Josy's dads are both called Peter (definitely different kinda dudes though).
Are there any other obvious similarities or startling differences? There's the domestic violence theme in AL that doesn't really have a parallel in BaDIK (maybe Maya's dad controlling her...)
Anyway, my take is they are starkly different games that overlap only in that the they are both AVNs, but other than that, I see no reason to worry that AL's content has/will influenced BaDIK.
I could quibble about some of the details, but I largely agree with your main point. That said, it's not really a fair comparison until BaDIK is complete. AL felt extremely different at the halfway mark than it did at the end.
Why does Fuckface react like that on a full CHICK throuple playthrough? The worst he's done is help steal a stag's head from her brother and threw eggs at her brother. Obviously not ideal but hardly enough to provoke that reaction.
Has Fuckface actually grown a braincell and linked Burke's ability to pay tuitions to Mona running away from him at the party and then leaving B&R and how Quinn's restaurant works? Surely we're still a few episodes away from that drama?
I'm pretty sure the MC will remain as clueless as ever. My feeling is the fuckstorm was all about selling a dramatic cliffhanger to the audience. DPC is a slave to the drama, so he had the MC go into a full-on meltdown regardless of exactly how significant the revelation of Sage's family is to him. He probably figured it would keep people hooked over the season break and he could always paper over any seeming inconsistencies in Season 3 if necessary.
IMHO that was mistake; too often it makes the ending confusing rather than compelling. If the MC shut Jade down from the start and never started anything with Sage, it's an insane overreaction; even if she were pissed at being rejected (something that was never hinted at before), there's no way she's picking a fight over it in this setting. Given that Jade's path is incompatible with Maya/Josy, this isn't a minor edge case. Meanwhile if the MC just dumped Jade specifically to start dating Sage, his response might actually be understating things.
DPC normally does an excellent job selling the results of our choices in the game, but he decided to stick with a one-size-fits all response here. It's a baffling decision that really takes me out of the game and is a substantial part of why I'm so down on Season 3.