- Aug 4, 2020
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You're just saying how you'd like things to be. There are no rules. There's a game on this forum where you stalk and murder women...I don't think she was ever regarded as being a main LI, so that's different.
At the heart of every AVN, underneath all the story, it is about wooing and fucking. This is the prime reason people play these games; they come for the wooing and the fucking, and in some cases they stay and keep coming back because of the good story built around these 2 things. Just because the story might play around with your emotions does not and should not mean that certain relationships are doomed to fail.
The M&J/MC relationship doesn't have to be all smiles and rainbows, it can go through its fair share of trials and tribulations (Maya's Dad and the MC's promiscuity being chief among them), but to not provide some pathway towards an ending with both of them is, in my view, bad design by the dev because there should always be a path for the main LIs in a game, whether it's only solo paths or there are some potential poly/harem paths.
And this would be a massive mistake by DPC, one that would be a repeat of AL but on a much grander scale given that they are much further along in the throuple relationship than Megan, Melissa, and the MC ever were in AL.
No, the endings should be definitive or at the very least hopeful because this is what people want to see out of these different relationships. Regardless of who the LI is, whether it's Sage, Jill, or M&J, the last thing a player who has chosen this particular path wants to see (besides the death of their chosen LI) is an ending along the lines of, "but it wasn't to last, and we drifted apart after college, but I found someone else to love and now I'm happily married to them." This kind of ending has the potential to cause even greater rage than the AL fire because the one you choose is the one you want to end the game with.
Even if it ends with an, "I don't know what the future holds for us, but I'm optimistic and will do whatever I can to make it work", that at least gives the player optimism too and doesn't spell doom for the relationship when the curtain falls and the game ends.
As much as DPC is making the story they want to tell, they have to remember that they have an audience and a fandom that is heavily invested in these characters and the potential endings with each of them. Therefore, when it comes to those chosen and elevated to "main girl" status, I feel that it is good dev practice to ensure that there are viable and achievable endings with all of them, and if one or more are linked in a possible threesome/harem path because the game either explicitly has this or heavily indicates it could go this way, then an ending for this must also be provided for those players that want it.
DPC's "patreonage" is increasing, and I think people have a strong sense that he will finish what he starts. I think that's more important than anything (as long as he maintains the current quality).