Propably was here like a milions times but still: how do you all feel about Quinn?
I didn't like neither her style and character, she was just playing bitch - nothing new. Then her shady stuff started coming out - i didn't care either, she is dealing drugs, whatever. But it changed when MC helped her and invited to his new place. She kinda starts to melting (especially when she notes that it is old Vinny's room). During their lewd scene there is no text or words (maybe few of them) and for the first time i focused on music in this game and i was amazed. The lyrics and the mood really fits Quinn's story and her situation. The song made this scene my favourite in the game and made me actually like her and her story.
Some ppl say that she will end up dead, but actually i would love to see that. I mean it would be very heartbreaking (after i liked her lol), and seeing her again in lewd scenes would be really weird and awkward, but i think that would be the best end for her, she could try with MC's help get other girls out of shady business and pay her life for that. I just can't belive that she will get redemption AND she will be fine at the end of her story.
I think Quinn is a well written character and serves the game well. But I don't really like her as a person, and I don't find her particularly interesting. Once we learn that her 'criminal mastermind' act is bluster and she's actually really bad at her job, everything else feels very much by the numbers. Which I want to underscore is
not a bad thing; Quinn isn't a flat character, she's just a simple one. Being simple-but-well-executed is perfect for a side character, IMHO.
So Quinn's a good fit for the game: an early antagonist who could wind up being either an ally or an object lesson later in the game. She has strong characterization and a great aesthetic, and she has connections to a bunch of other characters to help advance the plot. All good stuff. Quinn's distaste for Maya (the most mainline of the LIs, for better and worse) effectively makes Quinn's path an alternative that enhances replay value, which is also fine with me. In that sense, I like her.
My only problem is that while Quinn works well, in the end she's still an asshole. I understand the reasons for her attitude, but I don't like the way she behaves or the way she treats other people. So in general my MC's don't have much to do with her. Since Quinn will only open up to people who placate her (at least thus far), that makes her content rather dull from my point of view; it's just something to help my more DIK-ish runs stand out.
I agree it seems unlikely that Quinn could be 'redeemed' in the usual sense. She isn't going to stop being an asshole. But she could potentially be a less abrasive asshole, and she can definitely be a smarter one. So there is some chance Quinn could survive the game as a better person, at least with the MC's help. That's what I'm hoping for.
Barring that, it's certainly possible Quinn will wind up dead. As a side girl, she would be a logical target to underline a threat or raise the stakes for the main characters. I'd like to think DPC will avoid killing characters in this game, but his track record speaks for itself. Still, if the event is used to give the character closure (rather than just a shock for the player), it could be a fitting end for Quinn and thus a net boon for the game (especially if it's possible to avoid in some routes).
It will come down to execution (pun not intended).