- May 6, 2020
- 1,032
- 1,211
Thank youIm going to update the mod later when i get back from work be patient please
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Inconsolablecharscript.rpy", line 1547, in script call
"You have 1 new message"
File "game/AllPhoneConversations.rpy", line 20, in script call
call test999 from _call_test999
File "game/AllPhoneConversations.rpy", line 35, in script call
call test9999 from _call_test9999
File "game/Inconsolablecharscript.rpy", line 1547, in script call
"You have 1 new message"
File "game/Inconsolablecharscript.rpy", line 1581, in script call
m "You can now see some icons at the top of the screen, play around with them to see what they do."
File "game/Inconsolablecharscript.rpy", line 4004, in script
menu:
File "game/Skill_Tree.rpy", line 1, in execute
screen Player_Skill_Tree:
File "game/Skill_Tree.rpy", line 1, in execute
screen Player_Skill_Tree:
File "game/Skill_Tree.rpy", line 240, in execute
hbox: # This HBOX is for ANTI-HERO powers
File "game/Skill_Tree.rpy", line 276, in execute
if Iron_Belly_Power == 0:
File "game/Skill_Tree.rpy", line 276, in <module>
if Iron_Belly_Power == 0:
NameError: name 'Iron_Belly_Power' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/Inconsolablecharscript.rpy", line 1547, in script call
"You have 1 new message"
File "game/AllPhoneConversations.rpy", line 20, in script call
call test999 from _call_test999
File "game/AllPhoneConversations.rpy", line 35, in script call
call test9999 from _call_test9999
File "game/Inconsolablecharscript.rpy", line 1547, in script call
"You have 1 new message"
File "game/Inconsolablecharscript.rpy", line 1581, in script call
m "You can now see some icons at the top of the screen, play around with them to see what they do."
File "game/Inconsolablecharscript.rpy", line 4004, in script
menu:
File "renpy/ast.py", line 1688, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/Skill_Tree.rpy", line 1, in execute
screen Player_Skill_Tree:
File "game/Skill_Tree.rpy", line 1, in execute
screen Player_Skill_Tree:
File "game/Skill_Tree.rpy", line 240, in execute
hbox: # This HBOX is for ANTI-HERO powers
File "game/Skill_Tree.rpy", line 276, in execute
if Iron_Belly_Power == 0:
File "game/Skill_Tree.rpy", line 276, in <module>
if Iron_Belly_Power == 0:
NameError: name 'Iron_Belly_Power' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.9.2142
Being Super 0.17c.light
Thu May 5 13:39:18 2022
For one, the current mod is NOT for the current version of the game, so you are gona have issues trying to get it to work. For two, the modder said he will be finishing the mod soon, so just wait patiently. Using a mod that is not for a current game version can have negative consequences on play-through....I get an error when I want to open the Skilltree (did use the cheat to max exp and then I did it again without using the cheat)
Edit: I found out that I already get this issue when I use my very first super power (not Mod) only one not both in the first fight.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/Inconsolablecharscript.rpy", line 1547, in script call "You have 1 new message" File "game/AllPhoneConversations.rpy", line 20, in script call call test999 from _call_test999 File "game/AllPhoneConversations.rpy", line 35, in script call call test9999 from _call_test9999 File "game/Inconsolablecharscript.rpy", line 1547, in script call "You have 1 new message" File "game/Inconsolablecharscript.rpy", line 1581, in script call m "You can now see some icons at the top of the screen, play around with them to see what they do." File "game/Inconsolablecharscript.rpy", line 4004, in script menu: File "game/Skill_Tree.rpy", line 1, in execute screen Player_Skill_Tree: File "game/Skill_Tree.rpy", line 1, in execute screen Player_Skill_Tree: File "game/Skill_Tree.rpy", line 240, in execute hbox: # This HBOX is for ANTI-HERO powers File "game/Skill_Tree.rpy", line 276, in execute if Iron_Belly_Power == 0: File "game/Skill_Tree.rpy", line 276, in <module> if Iron_Belly_Power == 0: NameError: name 'Iron_Belly_Power' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/Inconsolablecharscript.rpy", line 1547, in script call "You have 1 new message" File "game/AllPhoneConversations.rpy", line 20, in script call call test999 from _call_test999 File "game/AllPhoneConversations.rpy", line 35, in script call call test9999 from _call_test9999 File "game/Inconsolablecharscript.rpy", line 1547, in script call "You have 1 new message" File "game/Inconsolablecharscript.rpy", line 1581, in script call m "You can now see some icons at the top of the screen, play around with them to see what they do." File "game/Inconsolablecharscript.rpy", line 4004, in script menu: File "renpy/ast.py", line 1688, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "renpy/exports.py", line 1062, in menu rv = renpy.store.menu(new_items) File "renpy/exports.py", line 1298, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3315, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3735, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 436, in visit_all callback(self) File "renpy/display/core.py", line 3735, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 447, in per_interact self.update() File "renpy/display/screen.py", line 637, in update self.screen.function(**self.scope) File "game/Skill_Tree.rpy", line 1, in execute screen Player_Skill_Tree: File "game/Skill_Tree.rpy", line 1, in execute screen Player_Skill_Tree: File "game/Skill_Tree.rpy", line 240, in execute hbox: # This HBOX is for ANTI-HERO powers File "game/Skill_Tree.rpy", line 276, in execute if Iron_Belly_Power == 0: File "game/Skill_Tree.rpy", line 276, in <module> if Iron_Belly_Power == 0: NameError: name 'Iron_Belly_Power' is not defined Windows-10-10.0.19041 Ren'Py 7.4.9.2142 Being Super 0.17c.light Thu May 5 13:39:18 2022
Was about to say thank you, but then, saw the message right below this. Dammit, well, I am downloading the D now, I will see if this mod will still work or not.Mod Updated enjoy
will it work with 17D?Mod Updated enjoy
We have to wait and see or we can check it ourselfswi
will it work with 17D?
Not worries probably the d version has some minor bug fixes so the current version of the mod will work just fineFUCK jajaja i Hate when this happen but im not going to update the mod again to version d im going to wait a couple of days and after that update the mod if the game dont have another update hope you can understand guys...
And here I thought it was going to be a week, but anyways, just caught up with the Dev using your mod, and no problems, so yeah, it probably was just bug fixes between C and D, because this was good to go on D.FUCK jajaja i Hate when this happen but im not going to update the mod again to version d im going to wait a couple of days and after that update the mod if the game dont have another update hope you can understand guys...
UpdatedUnofficial Android Port of :
Being Super [v0.17c] + AdanGC Mods's Walktrough Mod
You must be registered to see the links
My android port has an alternative save location, the save will remain intact when you uninstall the game so don't worry about starting over. And my port has a textbox opacity slider and text size slider and added change name to the main menu.You don't have permission to view the spoiler content. Log in or register now.
if you like my ports, consider buying me a cofeeYou must be registered to see the linksas to motivate me and get me going to do more ports, and help me pay for mega storage, thanks