Tool Unity [BepInEx][plugin] SW_Decensor v0.7.2.1

chaojijuru

Newbie
May 12, 2025
17
1
May I ask ,what is the difference between BepInEx Bleeding Edge and ,how do we know which one to choose
 

kumarin

Engaged Member
Feb 19, 2022
2,396
3,882
May I ask ,what is the difference between BepInEx Bleeding Edge and ,how do we know which one to choose
unity game client has 4 types. combination of
  • x64/x86
  • mono/il2cpp

il2cop type has a "GameAssembly.dll" at root folder(some games hide it). and it has a "GameNameBlah_Data\il2cpp_data\" folder.
mono type has a "GameNameBlah_Data\Managed\Assembly-CSharp.dll" file.

Bleeding edge(BepInEx 6) has mono type too. and it fixed game path issue. but plugin dosn't working on it. so use a BepInEx 5's mono.
 
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chaojijuru

Newbie
May 12, 2025
17
1
unity game client has 4 types. combination of
  • x64/x86
  • mono/il2cpp

il2cop type has a "GameAssembly.dll" at root folder(some games hide it). and it has a "GameNameBlah_Data\il2cpp_data\" folder.
mono type has a "GameNameBlah_Data\Managed\Assembly-CSharp.dll" file.

Bleeding edge(BepInEx 6) has mono type too. and it fixed game path issue. but plugin dosn't working on it. so use a BepInEx 5's mono.
The game I downloaded includes UnityCrashHandler 64.exe, as well as the file "GameNameBlah-Data \ Managed \ Assembly-CSharp. dll" Does it belong to x64 or mono type
also x64/x86/mono,are all three types using BepInEx 5 ,Is that so
 

kumarin

Engaged Member
Feb 19, 2022
2,396
3,882
The game I downloaded includes UnityCrashHandler 64.exe, as well as the file "GameNameBlah-Data \ Managed \ Assembly-CSharp. dll" Does it belong to x64 or mono type
also x64/x86/mono,are all three types using BepInEx 5 ,Is that so
if exists a "UnityCrashHandler64.exe", client type is x64.