Youffie
Newbie
- Jun 2, 2024
- 25
- 30
that was super quick ! thanks a lot for your answer and all your great work !!
that was super quick ! thanks a lot for your answer and all your great work !!
unity game client has 4 types. combination ofMay I ask ,what is the difference between BepInEx Bleeding Edge andYou must be registered to see the links,how do we know which one to choose
The game I downloaded includes UnityCrashHandler 64.exe, as well as the file "GameNameBlah-Data \ Managed \ Assembly-CSharp. dll" Does it belong to x64 or mono typeunity game client has 4 types. combination of
- x64/x86
- mono/il2cpp
il2cop type has a "GameAssembly.dll" at root folder(some games hide it). and it has a "GameNameBlah_Data\il2cpp_data\" folder.
mono type has a "GameNameBlah_Data\Managed\Assembly-CSharp.dll" file.
Bleeding edge(BepInEx 6) has mono type too. and it fixed game path issue. butYou must be registered to see the linksplugin dosn't working on it. so use a BepInEx 5's mono.
if exists a "UnityCrashHandler64.exe", client type is x64.The game I downloaded includes UnityCrashHandler 64.exe, as well as the file "GameNameBlah-Data \ Managed \ Assembly-CSharp. dll" Does it belong to x64 or mono type
also x64/x86/mono,are all three types using BepInEx 5 ,Is that so
x64/x86/mono, Do all three types use BepInEx 5if exists a "UnityCrashHandler64.exe", client type is x64.
x64/monox64/x86/mono, Do all three types use BepInEx 5
Give a try to GAMERIPPER. GR will autodetect the engine and will tell you the exact type:ok thanks
Ok thanksGive a try to GAMERIPPER. GR will autodetect the engine and will tell you the exact type:
- 32 bit or 64 bit
- Mono or IL2CPP
- also BepInEx version (if already installed)