Wich ending do you reached in game? Ver 1.01Full


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RC-1138 Boss

Message Maven
Apr 26, 2017
12,954
19,105
Man can you tell me why I have feelling like just my game attracts that type of people? I really don't know, but it is on every one page of this thread over and over. And If I look for example on fapnat*** there is almost just posts like that :D
Not sure.
Maybe they get attracted by the graphic quality of the renders/animations but are too lazy to click on a few screens while roaming the map and read some dialogue between scenes. So they decide to act entitled and cry about it.
 

Joraell

Betrayed
Donor
Game Developer
Jul 4, 2017
2,458
8,740
Not sure.
Maybe they get attracted by the graphic quality of the renders/animations but are too lazy to click on a few screens while roaming the map and read some dialogue between scenes. So they decide to act entitled and cry about it.
Or maybe have feeling looking on patreon count. Hmm small dev he will listening more to my great advices...
 
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magistrate

Member
Feb 2, 2019
160
253
Man can you tell me why I have feelling like just my game attracts that type of people? I really don't know, but it is on every one page of this thread over and over. And If I look for example on fapnat*** there is almost just posts like that :D
If you actually want to know, it's because the premise and renders promise something fantastic, but I got let down. A sanbox game where you play as a ghost and can possess people, going into places you shouldn't be and can't get caught, can do bad things without facing the consequences, and the renders look really good? Fuck yes, sign me up! Instead it's a linear story with some pointless navigation between scenes.

If you removed the pointless open world (or actually used it for something) and the overuse of stop statements that just slow down the game for no reason other than pretty lame cutscenes (which just seem like forced still images to people like me who play porn games muted) you'd get a lot less negative feedback.
 

Joraell

Betrayed
Donor
Game Developer
Jul 4, 2017
2,458
8,740
If you actually want to know, it's because the premise and renders promise something fantastic, but I got let down. A sanbox game where you play as a ghost and can possess people, going into places you shouldn't be and can't get caught, can do bad things without facing the consequences, and the renders look really good? Fuck yes, sign me up! Instead it's a linear story with some pointless navigation between scenes.

If you removed the pointless open world (or actually used it for something) and the overuse of stop statements that just slow down the game for no reason other than pretty lame cutscenes (which just seem like forced still images to people like me who play porn games muted) you'd get a lot less negative feedback.
Map is here cause of concept of game and in next update wich is aimed for side quests will come content using the map to do things side to the main questline. For example possesing girl from coffee shop or spending money at stripclub and others. To this point I was focused only on mainline cause it's just stupid to do all things on one run cause nothing will move forward in a longtime and all will complain about that... It's not the GTA 5 it's game done by two guys in a freetime after the work...
 

GrabberWalkie

Active Member
Jul 9, 2020
739
578
Hey, I don't know how to get update notifications on the site here, so I'll just ask: have there been any updates?
 
3.90 star(s) 154 Votes