- Aug 26, 2023
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have you ever seen game updated every month here?so what would be release date like monthly or one chapter at a time
have you ever seen game updated every month here?so what would be release date like monthly or one chapter at a time
There is one I play that is and another I play that is every 1-3 months so there are some but it's rare.have you ever seen game updated every month here?![]()
sure but none of them makes update containing several thousand imagesThere is one I play that is and another I play that is every 1-3 months so there are some but it's rare.
I can think of at least one that releases just about monthly with several thousand images.sure but none of them makes update containing several thousand images
Could this game just happen to be one of the games from a group of 35+ people equipped with 35+ GPUs for development? At least that's what they say about themselves on their website.I can think of at least one that releases just about monthly with several thousand images.
I don't believe what you sayI can think of at least one that releases just about monthly with several thousand images.
Could this game just happen to be one of the games from a group of 35+ people equipped with 35+ GPUs for development? At least that's what they say about themselves on their website.
Nope, just one dude. It's in my signature, can't say the name because I don't want to go off topic.I don't believe what you saygive me name of game and I'll see for myself but I'm sure it's not true
I confirm, in 45 days he delivered 1631 renders in chapter 17 and in 40 days he delivered 1322 renders in chapter 18.I don't believe what you saygive me name of game and I'll see for myself but I'm sure it's not true
My Dorm is a good game but it cannot be compared to BT. he does it full time but most of the time is still taken up by rendering. you probably couldn't expect more from rtx 3060 but it's still insane that he even does what he doesBut the rendering level of the game in this topic, due to the lighting and the number of polygons, is much more time-consuming than the cited example. I would say it can be up to 4 times slower.
Wait wait wait wait wait.... Dream is doing these renders with a damn 3060!? That's just even more impressive.My Dorm is a good game but it cannot be compared to BT. he does it full time but most of the time is still taken up by rendering. you probably couldn't expect more from rtx 3060 but it's still insane that he even does what he does
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Yeshave you ever seen game updated every month here?![]()
Yessure but none of them makes update containing several thousand images
One person. One GPU rendering. And before v.0.13, it was a 3070Could this game just happen to be one of the games from a group of 35+ people equipped with 35+ GPUs for development? At least that's what they say about themselves on their website.
Look at my signatureI don't believe what you saygive me name of game and I'll see for myself but I'm sure it's not true
Damn it Trop, what the hell are you doing here!? .19 isn't gonna render itself!Yes
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One person. One GPU rendering. And before v.0.13, it was a 3070
Look at my signature
Once this is said, I was tagged so I'm answering by allusion, two different games shouldn't be compared. Different devs, different expertise, different hardware, and different time available to write/pose/render/translate/etc.
I haven't played Beyond Tomorrow, but it looks amazing.
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One person. One GPU rendering. And before v.0.13, it was a 3070
Look at my signature
Once this is said, I was tagged so I'm answering by allusion, two different games shouldn't be compared. Different devs, different expertise, different hardware, and different time available to write/pose/render/translate/etc.
I haven't played Beyond Tomorrow, but it looks amazing.
Some Devs think they are entitled to a life outside of rendering and creating dialogue. They are clearly wrong (based on all the evidence presented on F95).Damn it Trop, what the hell are you doing here!? .19 isn't gonna render itself!
That's impressive, bro, really. But I already regret joining this discussion. Firstly, this is clearly derail us off topic, and secondly, I completely agree with you that two different games shouldn't be compared, especially in the game's on-topic thread.One person. One GPU rendering. And before v.0.13, it was a 3070
Once this is said, I was tagged so I'm answering by allusion, two different games shouldn't be compared. Different devs, different expertise, different hardware, and different time available to write/pose/render/translate/etc.
If you guys tag me, I will come and readDamn it Trop, what the hell are you doing here!? .19 isn't gonna render itself!
Some Devs think they are entitled to a life outside of rendering and creating dialogue. They are clearly wrong (based on all the evidence presented on F95).![]()
As I said, two different games can't be compared. So I will answer the technical aspects of your post:That's impressive, bro, really. But I already regret joining this discussion. Firstly, this is clearly derail us off topic, and secondly, I completely agree with you that two different games shouldn't be compared, especially in the game's on-topic thread.
But since the topic has been raised, I still have to say that in my opinion, your game is a big trade-off between quality and quantity of renders in favor of quantity. I'm not trying to criticize this approach, and it's obvious that many players like it, as evidenced by the large number of followers your game has. It's just not my cup of tea.
And from what I observe, the higher the quality of the images, the more time the devs spend on preparing the scene and rendering. The developers I follow usually release one or two updates which delivers amount of content for several hours of continuous play. Some release frequent updates, once every 1-3 months, but these updates are very short, 15-30 minutes of play each, so in total they release about the same amount of content per year as those who release one update per year. To go deeper into this, I'll need to compare certain games and their metrics, and that's definitely off-topic, so I'll stop here.
It would be a Dream come true to meif they could make 1500 renders in 1.5 months at a quality level comparable to Beyond Tomorrow. But personally, I have not yet found such examples. So, either all the devs I follow are in cahoots, or there are some objective reasons why they cannot release such a big amount of content per month.
your answers are getting little cocky don't you think?You talk about frequent updates and say 3 months. I don't consider that frequent updates. Anything beyond 60 days is slow updating. The subscribers pay monthly, not every 3 months or yearly.
I'm sorry, but at what point did I compare Beyond Tomorrow to Trop's game? You made the ignorant claim that no games update monthly with thousands of renders and I provided a counterpoint. Had you not made such a remarkably unfounded claim we wouldn't even be having this discussion. But it's okay, obviously you're the only one in the right despite being uninformed and rude to others because you think they're being mean to one of your favorite devs. Have a nice day.your answers are getting little cocky don't you think?
you are nowhere even close to games like Summer's Gone, Beyond Tomorrow, Summer Heat or others that stand out visualy. you prefer quantity over quality that's clear. the only thing I don't understand is why you pretend to do the same job as them when it's not true. you brag about numbers but your game looks like it's from 2005. if you will do the same quality as these devs in the same time you write about then we can discuss
other than that i don't see anyone comparing any games except your fan tslojr
That's what I'm talking about, it's already gone off-topic.As I said, two different games can't be compared. So I will answer the technical aspects of your post:
Posing is the real bottleneck when doing a game. Not rendering (at least with the correct hardware). I don't know any dev who can feed enough renders to a dedicated rendering machine to keep it busy 24/7.
You talk about frequent updates and say 3 months. I don't consider that frequent updates. Anything beyond 60 days is slow updating. The subscribers pay monthly, not every 3 months or yearly.
You also talk about 15-30 minutes of playtime per update. You could be surprised. A lot. My Dorm's numbers are up there. If you can read (and click through the scenes) 30,000 words (OK, let's say due to branching it's 80%, 24,000 words) in 15-30 minutes I would be gladly surprised. The numbers usually say that players are capable of reading 11-14,000 words per hour in an AVN (and that includes branching). Let's say 12,500 on average. So every My Dorm's update in the last year would be 97-144 minutes of playtime. 215,873 words in the last year. 17h12m playtime. Do you know any of those games that update yearly that you can play 17h12m for a single update? If the answer is NO, they are not "release about the same amount of content per year as those who release one update per year". And I'm not comparing games. You are.
And to keep it on topic, Beyond Tomorrow's preview renders look amazing. Congrats to the dev.
what exactly is ignorant about me having no idea there is game doing such large updates in such short time?You made the ignorant claim that no games update monthly with thousands of renders and I provided a counterpoint
you are the one who brought name of another game here not meHad you not made such a remarkably unfounded claim we wouldn't even be having this discussion
nothing from what i wrote is rude. his game is not on same level as Summer's Gone so why he should push idea into players that everything what takes more than 3 months to update is slow? let's compare it with games having visual quality as TPC do and not with games that stick to the visual topobviously you're the only one in the right despite being uninformed and rude to others
Well, I think you're wrong. You may like the developer more or less, but he is much better than Ocean. You're talking about a developer with a lot more resources, who is on the 3rd version of his game, and who has had all kinds of graphics during this time, with another one who has very clear ideas, writes very fast and optimises the resources he has very well.nothing from what i wrote is rude. his game is not on same level as Summer's Gone so why he should push idea into players that everything what takes more than 3 months to update is slow? let's compare it with games having visual quality as TPC do and not with games that stick to the visual top