Perfect mafia/narcoboss stereotype, you say... 'Cause he shot a teddybear with an arrow, five years ago... And did not take a blame for this... It was his sister's toy, by the way, and she was (is) the part of the family.
To put it in the most delicate way, your psychological analysis seems a bit superficial. Do you have siblings? If so, you should know that relations are quite often pretty complicated. Don't you have annoying neighbours? And we do things that don't make us proud, sometimes. What I understand from the game, the MC has changed a lot during previous 6 months - and he tries to act responsibly. Not as a narcoboss stereotype. At least my notion of a mafia boss is different

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Contrary to you, I find many true feelings and dilemmas in this game. Much, much more then in vast majority of games here. From this point of view, the game is outstanding, IMHO.