he could probably save time by not using sprites at all and just rendering it all out in full,
That would not work so well either
Don't forget that in one image also poses and outfits change.
Let's just take that one picture with Alice and Max on the couch.
Alice alone has 3 poses
I didn't check Max, but he should have 2 or 3 as well, let's just go with 3 for the moment.
Alice:
Alice has at least 4 different outfits (jeans outfit full, jeans outfit no pants, pajama, silk), Max at least 2, I think it will be 3, but let's just stick with 2 for the moment.
Meaning: 6 variations for Max, 12 for Alice = a total of 72 pictures for one single shot ...
And I don't know if Alices different hair styles will make their way into all scenes or if they are limited to certain rooms.
And then we have the shot with Ann from the same angle. He reuses the Max layers for that one. With full images we would have a huge amount of images again.
Pool? Same. Sometime's it's Lisa on the pool border on on the lounger or in the water, sometimes it's Alice.
And Ann will join the fun as well.
Yes, I saw that sometimes the lightning is not consistent, he definitly need to work on that. There is somewhere a error in his script that renders all possible poses. The biggest difference I saw in the couch shot, the left side of the couch has different colors for all poses.
And that's why you create tech demos, so there is still time to correct some erros that none of the testers noticed.
btw, unren works with the new version without problems. Check it's thread for a fixed version ,that also accepts space characters in the directory name.