So if I'm reading it right, if we want to get all the future content in the war with Eric path, we must play the "difficult extended part"? Otherwise we will be limited in content if we want to get rid of Eric quickly?
Man that's a really shity move, you are punishing players that don't like content with Eric and were waiting to kick him off the game since first version, by making the future content limited unless they play the difficult path that will probably have Eric for like 20 versions more or something.
The dev should have made only two paths, friend and war, because dividing the war in other two but limiting the content we would be able to see if we pick the "easy way" is a bad move. If you go and do two paths of one of the routes, you should be able to get the same events in the future. Extending a war with somoene when you had the chance to take him down it's not a smart move, no matter the game, but with this game it will seems like fast exit of Eric = bad, extended slower exit of Eric = good, and that's something that shouldn't happen if your goal is to kick Eric out.
That was the whole point in choosing friendly or enemy path, in one you are ok with NTR/sharing and in the other you want to kick Eric as fast as posible to get the MC with the girls, but doing that now will limit the future content...
Well seeing as from v0.4 onwards we will get three paths, I wonder if it would mean longer update times or updates focused in one path and rotating every month.