- Jun 2, 2020
- 753
- 173
I checked your save file .save file
J'ai vérifié votre fichier de sauvegarde.
Vous devez terminer le processus de punition de Max avec un succès complet, et le problème ici est que la compétence de persuasion de Max est très faible dans votre jeu. Utilisez enregistrer et charger pour augmenter vos chances. (Vous pouvez également augmenter les compétences de Max en utilisant le mod de triche du jeu)
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I'm at max 584.4I checked your save file .
You have to complete the process of punishing Max with complete success, and the problem here is that Max's persuasion skill is very low in your game. Use save and Load to increase your chances. (You can also increase Max's skill by using the game's cheat mod)
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Max skills in your save fileI'm at max 584.4
with the mod
Max skills in your save file
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how it worksMax skills in your save file
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OTE]
Improve the relationship with the girls. Spy Alice (Sunday or Wednesday) in the shower choose make noise. At 22:00 TV, Alice doesn't give candy (option 2). There will be progress read the clues.
Next day at punishment, choose the second option.You don't have permission to view the spoiler content. Log in or register now.
Read the notes. Everything works as it should.You don't have permission to view the spoiler content. Log in or register now.
Yes, DS is making his own follow up called Glamour.Is Aleksey90 a different person from Dark Silver?
That was it, tyContinue playing ,After a few days (probably next Sunday at 1:00 am) you can meet Ann in the living room
Yes, DS is making his own follow up called Glamour.
...
What I still miss somehow is the general interaction between the two. Now that they crossed a certain line (let's just say: rewards for a 'foot' massage), they should be a bit more open, some random fooling around or joking or something like that when she's at her desk in the evening. I know Max at least on the surface is obsessed with sex and only sex (see shopping trip intro), but he also claims to care for them and Alice could show a more friendly side, it's time to learn a bit more about her persona, that has nothing to do with webcam shows or leather outfits.
ok thank youYour save, first day You must first order sweets and next day spy on Alice in the shower (choose the option make noise). Then at 10:00 p.m. give Alice sweets on the TV (first option) and go to the room with Alice. Alice will not only punish Max.... Then next option in Who doesn't take...Available. Read it. There is no problem.
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damn. this game is goodYou obviously haven't chosen all options because you aren't doing what the hint tells you to do, you got to progress in 'who doesn't take risks' opportunity.
I've got 2 task left hiden camps and mentor what should i do, can you help me please View attachment 1-1-LT1.saveImprove the relationship with the girls. Spy Alice (Sunday or Wednesday) in the shower choose make noise. At 22:00 TV, Alice doesn't give candy (option 2). There will be progress read the clues.
Next day at punishment, choose the second option.You don't have permission to view the spoiler content. Log in or register now.
Read the notes. Everything works as it should.You don't have permission to view the spoiler content. Log in or register now.
Yeah, I don't come from the P&P Corner, but from digital adventures, text based and graphical.That hits the nail.
Although I like the game concept, the game idea and also large parts of BB and this implementation, I miss the small intermediate accents in the unfortunately somewhat lush grinding.
There would be so many possibilities without having to insert many new render.
Be it when one or more girls are lying by the pool, or reading in bed, or doing the dishes, or...
It could be unimportant information about classmates, a new joke, a bit of irony about Max's appearance when he hasn't showered or slept enough, and many short texts inserted. Just to distract the player a bit from the grinding necessary in sandbox games and maybe hint at a bit of progress.
Personally, I like these games when not everything automatically falls into your lap and you have to do another extra round. But these rounds should not be mindless and uniform.
Maybe it's because of my age (pen and paper were cool in my youth), when the quality of a puzzle game (sandbox means just that to me) depended on the talkativeness and skill of the game master.
In VN-sandbox games, this role is taken over to a large extent by the quality of the pictures. But only if they are also supported by - albeit small and perhaps random - unimportant texts.
One of my few posts, but maybe one or the other game developer of a sandbox game reads it. Quite often a main story needs more progress and therefore grinding, but with random texts at recurring images this process becomes more entertaining for the player.