Asking such a question, according to some forum participants, you are sabotaging the development! How dare you ask when? You must meekly hope and believe, and at the same time pay.So when is the release?
If you asked me last month, the answer was "in two weeks apparently".So when is the release?
The thing about programming is that it gets progressively harder the larger the project gets. As the game gets bigger and bigger it's pretty much a guarantee that some bugs are going to wind up finding their way into the next release, especially if the dev is working on it by himself and has close to no one to do bug testing. I will never support deadlines with this kind of work because it guarantees that the work getting done is going to be rushed, and as Mr. Nintendo Man said once upon a time: "A delayed game is eventually good, but a rushed game is forever bad."I really like BB:AS, but Aleksey has a history of dropping updates much later than announced and the updates were half-assed. Just look at the current one - 0.08, but it needed 6(!) fixes. When you do the same thing several times in a row, it's normal for people to trust you a lot less. I know that this site covers specific games and their fans are people with specific interests and expectations, but when trust is lost it's really hard to build it back up again. I hope that the development of this game goes forward with better updates, delivered according to schedule, because it's one of the few worthy games here.
My experience with modding so far is that the key to keeping the bugs in check is to playtest frequently after adding only a small number of new events. That way you haven't added enough code to really fuck things up, you'll have a small number of bugs that will be pretty easy to fix, then you move on to the next set of events. So you don't code the entire release and then do the bug fixing at the end. You do both at the same time. It's MUCH faster that way. Usually a few broken links or whatever will still slip through the cracks, especially on paths that you don't personally like as well and for that it really helps to let your fans know that you will actually respond to those bug reports.The thing about programming is that it gets progressively harder the larger the project gets. As the game gets bigger and bigger it's pretty much a guarantee that some bugs are going to wind up finding their way into the next release, especially if the dev is working on it by himself and has close to no one to do bug testing. I will never support deadlines with this kind of work because it guarantees that the work getting done is going to be rushed, and as Mr. Nintendo Man said once upon a time: "A delayed game is eventually good, but a rushed game is forever bad."
7If you asked me last month, the answer was "in two weeks apparently".
A month later, the answer is "in one or two weeks apparently...".
See you soon for another prediction.
LINK plzLooks like the other big brother game update(PGN) will come out first.... Which will be good because then aleksey will be forced to realise his update.
The problem in this case is the game not being a VN, but sandbox, where the order in which events are played, is not given.My experience with modding so far is that the key to keeping the bugs in check is to playtest frequently after adding only a small number of new events. That way you haven't added enough code to really fuck things up, you'll have a small number of bugs that will be pretty easy to fix, then you move on to the next set of events. So you don't code the entire release and then do the bug fixing at the end. You do both at the same time. It's MUCH faster that way. Usually a few broken links or whatever will still slip through the cracks, especially on paths that you don't personally like as well and for that it really helps to let your fans know that you will actually respond to those bug reports.
For those who don’t get an obvious cultural reference dev uses this t-shirt in the new iteration of this story.Never could understand the "Big" part in the game. He's not the oldest and definitely smaller than his mom/aunt... I take it, it's for his willie which isn't that big to be honest.
For those who don’t get an obvious cultural reference dev uses this t-shirt in the new iteration of this story.
Btw this stupid t-shirt is one of the many reasons I detest Glamour version of BB quite a bit.
This old propaganda of the cold War era is not very popular with young people nowadays. There could have been a deeper story in the older version of Big Brother, but unfortunately it ran aground. The new version of "Glamour" is missing all the successful game mechanics of the original, as well as the interesting emotional corruption of the past.I meant Dark Silver (who came up with the title "Big Brother") and his Glamour - new iteration of original Big Brother.
Apparently, I wrongly assume everyone in this thread as an old-timer. My bad.
tbh I never looked at the shirt closely.I meant Dark Silver (who came up with the title "Big Brother") and his Glamour - new iteration of original Big Brother.
Apparently, I wrongly assume everyone in this thread as an old-timer. My bad.
I'm an old timer in every way you may possibly mean itBy “old-timer” I meant “old time BB funs”. I do not recall term confused anyone back in 2017, everyone got the reference.