Big Brother Torrid affairs pre-release discussion [locked]

Status
Not open for further replies.

NoesisAndNoema

Member
Game Developer
Oct 3, 2017
282
680
Quick status update.

All moved-in to the new apartment, I am tired as fuck! I took two days of busting my ass, to pack-up and move everything, and get it set back up.

Unfortunately, the computer is still in a box and the computer stand is not assembled. I will be doing that tonight, once I figure-out where it will go in the apartment. I am sharing a room, so it can't go in there. (We are still pending a three bedroom apartment to open-up. Great, more moving...)

The good news is, my cold is 90% gone. Just a little cough once in a while, and a little throat scratch at night. That was the most annoying cold I ever had, ever, in my life.

Internet is still a little issue. Not sure when I will be tethered back to net. It's slowing me down, having to run to McDonalds, every time I cross an issue in RenPy that doesn't seem to work. At the moment, I am just avoiding all of those issue, which is making the coding a LOT longer than I wanted it to be. (Fuck-it, I can fix it later. I'll have plenty of time on my hands. :p )

I hope you will appreciate the new introduction. When I have the free-roaming ready 100%, I will make a fast version of the introduction, which you can "break-out of". It will essentially skip all the dialogue, stopping at each of the "choice moments", to allow you to make those "introduction points", which would otherwise be missing, if it totally skipped the introduction.

For those who don't mind reading the TLDR stuff, and like reading about game-internals... Below is some details of my "unique" points system. No spoilers here, but it will give you an idea of what to expect.

First, I never liked the whole "earn xxx points to advance", or something like skyrim and warcraft, or those other MMORPG style points, where everything is just exponential an essentially just throws-up walls at every turn. (Where, honestly, they should have been using the old "earn xxx points to advance" systems.

So... This was my alternative...
1: Do like 90% of RenPy games do, and throw-up walls that only collapse when you do something specific. (I have those too, but that is not EVERY situation.)
2: Invent a new system that makes sense to the game.

Number one, was already in place. Eat fish and you smell like fish. Find money and you can spend it at the new store that opens up. blah, blah, blah... boring...

Number two, was an old idea, which I came-up with, after playing all the games, "Morrowind", "Oblivion", and "Skyrim"... They almost had it, but they still chose to use that horrid exponential points system. (Doubled-up with exponential retardedness of the enemy, in reverse, as a balance of power. Total fail there!)

So, how does my system of points work? (Yea, because you actually WANT to know. :p )

Too bad, I like TLDR, so I am going to tell you! (Hopefully others who code, may think about adopting it.)

First, since this is a story, the use of hard-coded points is just dumb, unless you actually track and hit every possible scenereo. What I do is the following.

When you encounter a set of choices, which are "unique", those become potential points. Points you could have gotten, but you didn't, because you could only have selected one choice. So, if one set has SNEAK +3 and another set has GREED +3, and another has SNEAK +1 with GREED +1... The total potential is SNEAK +3 and GREED +3. The largest of all choices is the potential you could have obtained in any one area.

So, picking the one with SNEAK +3, will give you 3 points to your potential sneak-ability and also 3 points to the greed-trait. However, you only get 3 points added to your "base" for sneak. You can't fall below 3 in sneak, but you can go down to 0 in greed, which you are at, because you didn't get any greed points. (For unique choices).

Now, for repeatable actions, which are not unique, you only gain the points for doing the actions. Not doing another action has no impact on anything. Your points are added, temporarily, to your total UNIQUE minimum, and can go up to 1.5x the POTENTIAL MAXIMUM (150%)... but, the less UNIQUE points you have, the less points you get for doing the actions. Since, obviously, you are no greed-master, but you can keep repeating greedy actions, to temporarily become one, without actually being one. (Thus, you do not alter your "path", but still have the chance to see some GREEDY actions.)

Now, being a sneak-master, having nearly all your potential unique points... Each action that has sneaking rewards, gives the maximum possible. Thus, you don't have to do much, to max it out, if you are a master, who chose to do all the unique sneaking actions. The temp-points from repeatable actions, last longer and never drop down as low as your greed-points, due to having that higher unique points bumper.

So, how does this alter the game?

Having XXX points in one area, or a set of areas/skills/attributes, will determine your "path". At some point, if you NEVER do greedy things, you stop seeing GREEDY responses and see more SNEAKING responses. Since, obviously, you have no interest in doing the greedy things, or you just don't have enough greed in you, to succeed at doing them. (Pointing-out that failing to do them all before, it is safe to assume you will not do them in the future.)

Thus, you are locked-in to the sneaking paths... and excluded from the greed paths, even if there is a "sneaky-greedy path", you will not be able to do that one.

For progress, hitting those various levels of xxx points, or xxx potential, will trigger unique progressive advances for sneaking, or whatever. (Which also includes "sneaky-greedy", advances, if you are doing that path.)

By the end of the game, you will eventually worked-up to having a narrow selection of choices, no matter what paths you took. But, it will never be down to just "one choice", which I can't stand in games...

"Kiss her?" (Choice: "YES")

That's not a choice, WTF... A choice is more than one to select... Fucking hell! Why waste time programming a single selection! Morons! LOL.

Back to ME...

So, there is a little management of code, to ensure that certain levels are achievable, but less management than attempting to force choices on people, for no reason, just to get points "up to level". For me, it is simply a matter of playing the game and seeing what point-levels I am at. Then thinking, "does it make sense that you are fingering her after having just kissed her, once"... and "is her response of RAPE!", acceptable as a response. :p

To make a long story short... er...

This is easy to digest, as a player, seeing it unfold, and easy to code for, in the end. The hardest part is NOT FUKING-UP the points along the way. (Forgetting to advance the UNIQUE POTENTIAL, but still giving the UNIQUE POINTS, can sort-of fuck it up. With you ending-up with a higher minimum expected and a lower maximum as your "100%". Which, can possibly be a feature too, if not ever going over the maximum. Like having make-up UNIQUE points, due to losses. However, then you would have no reason to do the simple "actions", which just give points. Which is kind-of the purpose.)

Okay, the people are looking at me funny, at McDonalds... Time for me to go. I have extended my stay longer than desired. :p

See you in a few days.
 

NoesisAndNoema

Member
Game Developer
Oct 3, 2017
282
680
Just dropping-in to give, hopefully, the final update before release.

It's my birthday, and I am working... :mad:

The good news is... My check came in.

The bad news is... We recently did a "change of address", so the post-office is holding it until after the holidays.

Back to the good news. With my check here, I can finally get back online, get the new computer started, and begin the required rendering to make this "conversion", into a "full unique game".

I will release this next update as the "conversion", but I will be starting the rendering at the same time. The introduction is actually "flowing" well. It isn't too wordy, as my posts tend to be. Though, other than a few peeping scenes, and "accidental exposures", there is still no "sexual interactions".

I may get one non-household character setup, who is giving Max some "ideas". He will be able to get into her pants, while she is pushing him to do more lewd things with the people in his household. Her intentions will not become clear until later. She has a "reason", for getting him to do the things she requests for him to do. (The reason will not be obvious, at first. I will tell you that I have stolen this idea from an old classic porn-movie. Though, the idea isn't unique to that porn movie. It is one of the better ideas used in porn, yet one that is normally done poorly, as most porn movies tend to be. No, it has nothing to do with the post-office and delivering "big packages".)

With the option to create 100% unique models... I want to ask, what are some "real world" people who you find attractive? I honestly don't want to model the characters off the original game, for my game.

Bonus if you know any "Daz3D items", which you would like to see within the wardrobes, hair, models, etc... I have access to just about everything ever created, through various sources, online. There is one character who I kind-of reserve for myself, but the rest are open for suggestion.

Some of the scenes are already being "setup", for universal reproduction within scenes. Thus, I can simply add the characters, animations, etc... over the "backgrounds", and they just "fit". (Working on the lighting transitions, for some cool effects, but those will not be complete for a while. That will also reduce some overhead, and overhead-potential. Since, each would normally require a new image. They will end-up being a sandwich-transition, which will result in, up to, 512 possible lighting-levels, to represent times of the day. Using only four to six images or filters, for the effect.)

Now, I have to go and work. (Should be my last week doing this manual labor, for money.)

Goals, short-term...
1: Release the real "introduction", for the conversion "Torrid Affairs".
2: Get some internet, that is all mine.
3: Build a render-master computer.
4: Begin the releases of the "Original" game, "Torrid Affairs".
5: Move this thread to the "Games" section, instead of the "Mods" section, where it is now.
 

DownTownDish

Newbie
Jun 12, 2017
15
15
I have a couple of questions/ideas. But first I hope you had a great birthday and a merry Christmas. Now lets get into the question/ideas.
1) in this game, is it going to be the MC doing the corruption or are you going down the dark silver path and having a different character help guide you to have sex with the characters?

2) Is there a possibility where the other characters are the ones doing the peeping on you? I'm meaning instead of you peeking on others while they are in the shower, lets say Lisa, will peek on you if you take a shower and you have progressed far enough in her story line.

3) Now that brings me into this question, will there be a hygiene system? like how "my cute cousin" dose it, I all so feel like that could open up some routs to all the story lines who are living at the MC's house. If you do have a hygiene system like that I feel like it should be optional, so if its on, you have to take showers ect, and if you turn it off you still can take showers, but it will have no effect and you will always be clean.

4) Are you going to let the community help update the game? I know that you have said there is a guy helping you with coding right now, but I feel if you ask for help lots of people would be glad to help and make it "our" game, I would be fine helping with scenes in the game without pay as long as its speeding up the progress of the game.

That's all the questions I have now, I hope all is well for you right now in terms of your personal life and progress of the game, Cheers.
 
  • Like
Reactions: NoesisAndNoema

NoesisAndNoema

Member
Game Developer
Oct 3, 2017
282
680
I have a couple of questions/ideas. But first I hope you had a great birthday and a merry Christmas. Now lets get into the question/ideas.
1) in this game, is it going to be the MC doing the corruption or are you going down the dark silver path and having a different character help guide you to have sex with the characters?

2) Is there a possibility where the other characters are the ones doing the peeping on you? I'm meaning instead of you peeking on others while they are in the shower, lets say Lisa, will peek on you if you take a shower and you have progressed far enough in her story line.

3) Now that brings me into this question, will there be a hygiene system? like how "my cute cousin" dose it, I all so feel like that could open up some routs to all the story lines who are living at the MC's house. If you do have a hygiene system like that I feel like it should be optional, so if its on, you have to take showers ect, and if you turn it off you still can take showers, but it will have no effect and you will always be clean.

4) Are you going to let the community help update the game? I know that you have said there is a guy helping you with coding right now, but I feel if you ask for help lots of people would be glad to help and make it "our" game, I would be fine helping with scenes in the game without pay as long as its speeding up the progress of the game.

That's all the questions I have now, I hope all is well for you right now in terms of your personal life and progress of the game, Cheers.
I would have shortened the reply, but I am still on a limited internet connection, until Xfinity gets here.

1) There are two halves to this... A) The path where you are trying to get Eric out, which mostly involves YOU doing all of the corruption. B) The paths where Eric is still around, where you help him, or he helps you do the corrupting.

2) Yes, they "get into voyeurism and exhibitionism"... You can find them "peeping" on others, including peeping on you and what you are doing with others. Also, you can find them "displaying themselves", around you, more often... accidentally.

3) Hmm... I do have the ability to shower, but have not taken "hygiene" into account, in code. I am not sure if I want to make it THAT MUCH like the sims, having to manage peeing, pooping, showering, brushing-teeth and eating, when you are trying to play a sex-game/story. The current showering is for the peeing stuff and exhibition. Eating is automatic, a stopping-point forced on the character, for social aspect and to keep you at home.

4) Yes, there will be community mods available. One I will be assisting with, is the creation of the incest mod. The code part, for the record. ;)

When it comes to the MODS, I have setup a patreon-level for that. Some will/may demand internal coding to "make them seamless", which I hope others will use. (You could just select the options from the start or settings.) Otherwise, it will be a "if you are able, I will not stop you, and will try to assist, when I can", type of deal.

When this next set is released, you will have a better idea of the core-code, which is as universal and functional as RenPy can be. (Which is actually overburdened, due to the way RenPy works, at the moment. Hard to explain that one.)

Translations will also be possible, I think, easily. (I have yet to attempt to export the language files and then try to activate/import them, to test how they work, at the moment. But RenPy has built-in functionality for that.)
 
  • Like
Reactions: Xaos and Born2game

Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
Copyright infringement: Well, without actual copyrights, anything in, "The public access", for more than a year, is beyond any copyright protections. If you want to get technical, you also have to have a copyright in each country that you want protection from. That is why you can't copyright a bible. I don't think that copyrights will be an issue. I plan to get any appropriate "blessings" (permissions), from the available contributing artists.
Hi there.
Look, I'm not here to rain on your parade or anything, but to give some advice, you should really read about the Berne convention and about the WCT under the Berne convention.
Basically it comes down to the fact, that the original creator owns all rights to his game, and therefore also to all his art. This means that using any of his original art, is a big no-no.

About the "public access" thingy, that is a fairly common misconception of copyright. The following qoute is from WIPO:
"A common misperception is that works published on the Internet, including on social media platforms, are in the public domain and may therefore be widely used by anybody without the authorization of the right owner. Any works protected by copyright or related rights – ranging from musical compositions, to multimedia products, newspaper articles, and audiovisual productions – for which the time of protection has not expired, are protected regardless of whether they are published on paper or digitally. In each case you should, generally, seek the authorization of the right owner prior to use."

Again, I'm not here to cause any grief. Just don't want you to get in any trouble.

Cheers - Kaffekop
 

crugh2112

Well-Known Member
Oct 9, 2017
1,076
1,328
I kind of agree with @Kaffekop here. Why take all of your own time to recreate and better an existing game? With new art assets you could start your own game. Reminds me of all the kids that played and mastered Guitar Hero. In the same amount of time, they could have learned how to actually play guitars. This post is not denigrate anything that you are doing. It is just an observation.
 

NoesisAndNoema

Member
Game Developer
Oct 3, 2017
282
680
At the moment, this is a mod. A modification to the artwork, which you should have rights to.

We could nit-pick copy-rights... But in the USA, unless you have an actual "Registered Copyright, protected by the USA", it is a far-cry. Especially when it comes to renderings which have no "expressed ownership of use". (All rights reserved).

Copyrights require a legal registration for each country that they wish to hold a copyright in. A copyright in the USA is useless in Spain or Russia or China. You have to ALSO have one in each of those countries, and it has to actually be approved as valid, without conflict. (Since he is only using prefab items, without any actual modification, and using prefab poses... It is like two people taking a picture of the same national monument. Who has a copyright to the photograph/rendering of the "Yellowstone national park"?)

In any event, I understand the law, and what is enforceable. Including what would actually win, or lose, in court, in the USA. This is also why I will, eventually, no be codependent on his "renderings/photographs", of these prefab models. There is neither a mention of copyright, or limitation of use, anywhere that can be found, within the game or embedded within the files, that I have seen.

Hell, I can sue him for copyright infringement. I used those models in porn renderings, way before he made the game, just as everyone-else has done. I'd find it funny if the creators of the models turned-around and sued him. :p

Actually, in the EXE, there isn't even a valid license for use of the engine which he is using. Like I said, I don't think my modest use of limited graphics will be an issue, where the law is concerned. He said it himself, he is a programmer, wanting to show-off his programming skills. He is not a photographer, 3D modeler, or story-writer, and it shows. The one thing that is truly "his", is nowhere within my game. The code. :p
 

NoesisAndNoema

Member
Game Developer
Oct 3, 2017
282
680
Internet is being delivered Friday... All of it... at 60Mbps... May take a while to get here!

I can't wait to browse from the comfort of my own home/apt. Now if my damn phone would start working. (It randomly lets some calls and texts through, the rest go to ??? Says voicemail, but they don't show in my box. Never get "Virgin Mobile" they suck! Freaking Walmart phone garbage.)

I'd go back to smoke-signals, but I already have a bad cough! It disrupts my texting...

I forgot to ask them about upload speeds. Meh
 

Kaiadas

Member
Aug 17, 2017
314
778
This short demo is already looking great...dialogues seem natural, story is interesting(and makes more sense than BB) and the UI is looking handy..can't wait to see this unfold into our new favorite game...
I disagree with the people suggesting you make a complete new game of this(not yet). And the reason is, we already know these characters(max,lisa,alice,ann,eric etc), we've already spent hundreds(possibly) of hours on their digital life, and invested so much on the development of their story.
Only to be majorly dissapointed by the illogical progression of the storylines that are now a pretty big mess struggling for sorting out.. it hardly makes any sense now, and we have a loooong way to go timewise to see the completion of BB. In hope DS has an end-game twist that makes the whole thing logical again.
If this project of yours ends up being what BB aspired to be in the beginning, you'll have all the necessary support by your new fans to create something completely unique.. the first step has been made... ;)
 

Qwasar

Active Member
Apr 20, 2017
830
800
Hi, can anybody briefly explain to me what's the purpose of this conversion? what changes from the original?
 

Katgza

Active Member
Nov 4, 2016
946
1,429
Hi, can anybody briefly explain to me what's the purpose of this conversion? what changes from the original?
I suggest you check the the firsts pages of the thread, he explains what he is looking to do with his version of the game.
 
Status
Not open for further replies.