I'm trying to do the same thing, to show all variable values in the cheat. Either we're missing some separator or something in Unity won't allow more than one variable to be displayed?ok So I will post at the correct place this time
I'm just starting to create my own mod for this game and I think I'm sort of figuring things out. But I'm wondering if I can get some help from some experienced modders about the following
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2. Showing Variables
I have tried to get variables to show in the left side text multiple times, but it seems like only the first variable will show up. Everything including and after the second variable will be cut off.
This is what I've done
View attachment 10138
You'll need set_mom.pun_1 and more than likely need set_mom.punreason_x changed as well but I haven't dug into the code enough to see what the different punreason values are.I have one question: How can I change the value of needpunish? I want to add a mod for mom punishment and trigger the punishment scene also, if only a punishment for Anne is due. But I wasn't able to change the value for needpunish.
add_needpunish_1 doesn't work and also not set_needpunish_1
Thanks for the hint, I tried them (with punreason6). Nevertheless the punishemnt entry isn't triggered. If it's once there (e.g. via Lisa), everything else is working.You'll need set_mom.pun_1 and more than likely need set_mom.punreason_x changed as well but I haven't dug into the code enough to see what the different punreason values are.
Unfortunately, you can't, as you found out.I have one question: How can I change the value of needpunish? I want to add a mod for mom punishment and trigger the punishment scene also, if only a punishment for Anne is due. But I wasn't able to change the value for needpunish.
add_needpunish_1 doesn't work and also not set_needpunish_1
You can only show the value of one variable at a time. It's not a Unity issue, but a restriction in parsing the MOD.TXT file. Just like you can't change dialog options if numbered over 9.I'm trying to do the same thing, to show all variable values in the cheat.
Yeah, I've got around that by putting the Mood and Authority settings in a separate menu that shows the current level value and lets you set levels by name at ~level midpoint.You can only show the value of one variable at a time. It's not a Unity issue, but a restriction in parsing the MOD.TXT file. Just like you can't change dialog options if numbered over 9.
Maybe if you can hack in the game system. (But I don't know how.)Thanks for all your contributions to this
I would like to know please, if it's difficult to ADD a new variable to the game system, to create a new branch to a dialog?
i.e. During the night-time Lisa Handcuff sessions:
08.dl.0@4@y-ls-1@<i>She's gorgeous! I wonder if I should do something...</i>
leave!set_dcd.touch_1^ <i>leave her alone</i>
08.dl.1^ <i>take off shorts</i>
08.dl.1@3@y-ls-2@<i>I might have an idea...</i>
item.hc=-5&08.dl.6^ <i>handcuff her</i>
item.hc>-5&08.dl.2^ <i>touch her</i>
08.dl.10@49@y-ls-8@Come on, Max ... I'm your sister ... what are you doing...
08.dl.11^ Be quiet
08.dl.11@4@y-ls-9@<i>Sis is soaked! She must really like being handcuffed and the feeling of being helpless ... Which is great for me!</i>
08.dl.12^ <i>continue</i>
etc
Possibly to cause a branch at:
08.dl.12^ <i>continue</I>
or
08.dl.7!max_poss.sed_41^ Ready!
I understand how to create the branch, with associated images, but I was hoping to have a progressive series of events, as Lisa's submission grows.
So if the new variable is called 'lisa.submission', which increases each time after a new dialog branch is played through:
i.e.
08.dl.11@4@y-ls-9@<i>Sis is soaked! She must really like being handcuffed and the feeling of being helpless ... Which is great for me!</i>
08.dl.12^ <i>continue</I>
If lisa.submission=1 then 08.dl.x1^ <i>new branch stage 1</I>
If lisa.submission=2 then 08.dl.x2^ <i>new branch stage 2</I>
If lisa.submission=3 then 08.dl.x3^ <i>new branch stage 3</I>
etc
and at the end of the branch/session: set_lisa.submission=1 etc
How do you intialize the new variable? Apologies in advance, my coding knowledge is limited :/
Many thanks in advance to anyone who can point me in the right direction
First of all you have to be on Lisa GF route.hey guys what do i need to enable to allow me to use handcuffs on lisa at night?
i tried lizaspeca but nothing happened
thanks, could you tell me what these are for:First of all you have to be on Lisa GF route.
I think also got rid of E... (don't know exactly cause I killed him as early as I could).
Trainings with Kira till end (so far as pos in v11).
And you have to buy them first.
But if you initialize them before archived that event in game you probably crash the gameplay and after you did this cheat will be obsolete bc you can do it anyway every night.