Warning by TCMS:
Coding thread only. If you want to know more about variables / code about the game. Not the place to have discussions about scenes / events / triggers. That's the only thing allowed on this thread.
Any off topic conversation and you're getting warned.
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Hello everyone
As you know, we're crunching Big Brother Data to bring you the whole informations about it.
I'm parsing all the dialogues and mergins all mechanics, so i can say that i know with exactitide how things go, when and why.
I don't want to create a walkthrough, because it means that i tell you how to play. No i want to give you the understanding of your choice, then you can make them with full comprehensions.
Big Brother use internal and external variables.
Internal variables are set BEFORE a new day or a new hour arrives. Here they are
My past intervention about my mod was to add some branch without the tests when test are, so you can force the way to the rest of the path.
In my cheat menu, i gave you the ability to raise the skill level for Max, here is how it looks like
Code:
add_skill.social_1000^ Max social Skill
add_skill.massage_1000^ Max massage Skill
add_skill.dex_1000^ Max dex (peek) Skill
add_skill.kiss_1000^ Max kiss Skill
I manipulate variables.
In my cheat menu, i gave you the ability to punish your sisters, that's how i dit it :
Code:
set_alisa.pun_1!set_alisa.punreason_6^ I want Alice punished !
set_liza.pun_1!set_liza.punreason_2^ I want Lisa punished !
I manipulate states.
I'll stop for today, because there is so much i want to tell you
I'll try to generate graphes for key dialogues. So you'll be able to use them as guides
Here is the variable names in current version (0.9.0.006)
06.mmad.4@Okay, tell me. Or did you just wanted to share your happiness?
0*momlust>32&mom.jog.sm.1^? Mom! I'm goint out for one hour, I'm on for a jogging!
Bla-bla-bla
mom.jog.sm.19ab@110@y-s-20@Max? What happened?? ... Okay don't explain me anything, go and I'll try to sort this out!\nLucky you have me!
leave!time^<i>Leave in a hurry!</i>
This dialogue is always visible. Anywhere with Ann.
How to make it visible only in the bedroom on Tuesday at 22:00, for example ??
Hey guys,
can somebody tell me, if it's possible to activate a specific scene of the game and how to do it.
I'm doing at the moment a translation into german and it would be nice to have also the scene in front of me for an proper translation.
I hope you can lend me an helping hand in this matter, thx.
06.mmad.4@Okay, tell me. Or did you just wanted to share your happiness?
0*momlust>32&mom.jog.sm.1^? Mom! I'm goint out for one hour, I'm on for a jogging!
Bla-bla-bla
mom.jog.sm.19ab@110@y-s-20@Max? What happened?? ... Okay don't explain me anything, go and I'll try to sort this out!\nLucky you have me!
leave!time^<i>Leave in a hurry!</i>
This dialogue is always visible. Anywhere with Ann.
How to make it visible only in the bedroom on Tuesday at 22:00, for example ??
Hey guys,
can somebody tell me, if it's possible to activate a specific scene of the game and how to do it.
I'm doing at the moment a translation into german and it would be nice to have also the scene in front of me for an proper translation.
I hope you can lend me an helping hand in this matter, thx.
I have a question about Debug, if someone could answer:
I can toggle debug on and off, and I've confirmed it's being set properly...
But how do I then view the debug info?
It's not showing on screen, and I can't see any log file being dumped or anything... I'd really like to have a look at all the vars, rather than shoving each one on a menu while I fumble about trying to find stuff.
Hi to everyone. It may be the wrong place for such a question, but I don't know, where to ask. Sorry, if I mistaked. Did DS use some unity asset for his game, or coded by himself? The UI seems to be the sort of ready-made editor poduct like Playmaker. But I can't define the asset. Could someone help?
Could anyone tell me how to modify the 'Chance' percentage during Probability Events like peeping using dnSpy or Cheat Engine? By the way, am I posting in the right thread?