LookPimpin

Member
Sep 8, 2023
103
126
63
Holy fuck... I can't believe I played this game, I barely puked all over my desk!


Thread watched...
 

gurgel99

Newbie
Feb 7, 2023
20
13
126
Dang, now I hang again! I'm on the mission Zea's Tshirt. I followed her to Vending Street. Now she keeps standing there and keeps saying: "keep looking". But where? In the mission log stands "The slums". But i looked everywhere in Vending Street and The Slums. Somebody got an answer?
 

diesel009

Newbie
Jul 21, 2021
79
45
86
i have a problem despite selecting only female's and futa chance when i get to dancing i only get male npc's
 

VioletFalcon

Newbie
May 20, 2021
99
116
156
Thank you!
Oh I forgot to answer these in the post or a readme.txt in the game, it was 4am when I was releasing it.
I haven't added the Male model yet, I will in a future build, perhaps the next one right away.
There will be both male and female NPC's, and you'll be able of making the player either male or female.
In a future update you'll be able to research biotech to make females futa as well (either the player or NPC's).
Scat can be disabled when you start a new game, and later in the settings menu.
Starting as a prisioner you'll technically be a sex slave that's in training.
The game is still unfinished, so there's only the starting city so far, but in future updates I'll add the Open world where you can obtain NPC's for yourself and enslave them to train them.
Once they are trained they can be used in your own city as prostitutes/workers/guards
There is a main story and there'll be some side stories, but the game will also have sandbox features, expecially once I add the Open World where you can just build and do anything
I describe the game some more in

this is an old old quote i know but i've been following Bitch Land off and on for a pretty long while and im wondering if the catch and train idea is still on the plans because there's not a lot of games that really do that in the way that youve described and by no means am i trying to say hurry it up but i got excited seeing that as a future feature so i wanted to know if the vision changed
 

VioletFalcon

Newbie
May 20, 2021
99
116
156
View attachment 4974004
I see this and can only think that you have doomed yourself right from the start.
given its been around for a couple years with a responsive dev, actual updates AND no hiatus status every two months gives me a lot of hope for the project

i mean, somebody has to make a difference in a crowd of ai, VN's and japanese rpgm games
 

enkephalin07

Active Member
Dec 13, 2017
633
454
184
I think gathering 30 resources sufficiently demonstrates mastery of that particular task (which is never used again in the rest of the game.) Doubling that requirement does not double the challenge, it only adds tedium. I wouldn't mind so much if you gained any work exp for cracking rocks -- it would still be a grind, but not a fruitless one. I understand it's to make the player feel more like a slave before freedom, but surely a bunch of army women have the creativity to come up with a farewell hazing ceremony.
 

tescan

Newbie
Sep 21, 2017
70
89
85
Tested the 9.c build. The good news: containers now load as well when loading a save, though items on the ground also just stay. So no more empty places where a container should have been. The bad news: your character is sometimes stucked. Last time my character was just standing still after sex. No moving was possible anymore and no button did respond, except the esc button for the menu. And an other time i had that my char jumped a metre away after sex and the condom was nowhere to be found. And there was a character just standing around. Loading a save again solved it.
 
  • Like
Reactions: enkephalin07

Sum Gi

Active Member
Nov 10, 2017
690
1,187
266
given its been around for a couple years with a responsive dev, actual updates AND no hiatus status every two months gives me a lot of hope for the project

i mean, somebody has to make a difference in a crowd of ai, VN's and japanese rpgm games
Yeah it's been around a few years and it's still a monumentally janky clusterfuck full of tedium, requiring at every instant a herculean force of will to suspend disbelief to even the barest minimum lest one's skeleton eject itself from the body in protest.

I ain't here to shit on the dev, but rather to ask, what if all that effort had been put into something actually manageable? Full on AAA studios with experience, huge teams and budgets and years of dev time routinely fail to produce a successful product that attempts even one of those genres. A tiny/solo dev attempting all of them at once? Nuh uh.

It's like setting out to climb everest by sliding on your belly using only your chin for propulsion. No amount of talent, hard work, or dedication was ever going to make it feasible.
 

enkephalin07

Active Member
Dec 13, 2017
633
454
184
8 skills into the Scat tree seems pretty disproportionate -- as much as it may interest the dev, it's overserving a niche with time and effort that would certainly be better appreciated elsewhere.

I finished the Hadley questline and found it about as funny South Park's crap humor, but that's not my favorite part of South Park and wouldn't ask for more of it. The reward isn't bad -- a safe bed in the Slums -- but I wouldn't say it's something I need, and it's not like it'll rescue me should I be overwhelmed by horny wilders out there.
 
  • Like
Reactions: Breakfast5

Lightsout700

New Member
Oct 29, 2024
8
5
13
Is there a way to play this on mobile devices?
You don't have permission to view the spoiler content. Log in or register now.
Just got the game running on winlator on S24 Ultra! Just started only on 2nd day of prison but seems to run pretty good other then controls are pretty janky but guessing its the same on PC.

Have all graphics settings on max and getting decent framerate. Posted the settings i used in winlator because it did take a while to find ones that would run it without crashing on loading screen.
 
Last edited:
  • Like
Reactions: Breakfast5

Breakfast5

Member
Game Developer
Sep 20, 2021
227
660
103
Just got the game running on winlator on S24 View attachment 4981248 View attachment 4981248 View attachment 4981249 View attachment 4981250 View attachment 4981251 View attachment 4981252 View attachment 4981253 View attachment 4981254 View attachment 4981255 + Ultra! Just started only on 2nd day of prison but seems to run pretty good other then controls are pretty janky but guessing its the same on PC.

Have all graphics settings on max and getting decent framerate. Posted the settings i used in winlator because it did take a while to find ones that would run it without crashing on loading screen.
Woah! That's just impressive XD
 

Breakfast5

Member
Game Developer
Sep 20, 2021
227
660
103
I think gathering 30 resources sufficiently demonstrates mastery of that particular task (which is never used again in the rest of the game.) Doubling that requirement does not double the challenge, it only adds tedium. I wouldn't mind so much if you gained any work exp for cracking rocks -- it would still be a grind, but not a fruitless one. I understand it's to make the player feel more like a slave before freedom, but surely a bunch of army women have the creativity to come up with a farewell hazing ceremony.
Mining isn't fully finished yet, and it will appear again later in the game with the open world.
I want to make it play the mining animation properly, and yes some "work xp" will be gained.
At the moment "work xp perks" aren't really done, so I haven't made much things give that xp type.
I made the 2nd mining day boring on purpose, the amount u have to mine is literally all that's left of the mine XD
Instead you can escape the prision to skip that mining day.
It's called "hard mode" for a reason, so I make the player suffer by getting lost in the mines.
Originally I planned it even harder, you'd have limited batery in the flash light, and once it'd be over, you'd have to play in almost full darkness :)
It's not impossible (I had tried it), but that'd be too hard in general.
 

Breakfast5

Member
Game Developer
Sep 20, 2021
227
660
103
this is an old old quote i know but i've been following Bitch Land off and on for a pretty long while and im wondering if the catch and train idea is still on the plans because there's not a lot of games that really do that in the way that youve described and by no means am i trying to say hurry it up but i got excited seeing that as a future feature so i wanted to know if the vision changed
it's still planned, I have the whole game mostly planned from before I even started making it.
you can read about it in a public patreon post I made few months/weeks ago.
 

Breakfast5

Member
Game Developer
Sep 20, 2021
227
660
103
i have a problem despite selecting only female's and futa chance when i get to dancing i only get male npc's
oh crap, forgot to fix that again T-T
it's a really simple bug tho, it's just a flipped value, I'll fix it Right Now, so I dont forget again.
 

Breakfast5

Member
Game Developer
Sep 20, 2021
227
660
103
Bug-Fixing build 9.d

download in main post, or here:


Change log:
-Made the game keep a backup of the previous auto save in case the new auto save fails
-Fixed various small bugs in Quick Drive mission, hoping that it fixes a soft lock bug when exiting the truck
-Fixed Male players unable to equip helmets, hats, and other accessories
-Made locker 27 have male clothing when playing as male
-Fixed bug when picking up 2nd weapon as Male player
-Made the crafting menu say that you need a bigger backpack if the item needs too many ingredients
-Fixed misc bug in body/face presets
-Fixed bug in Brothel mission
-Added one new hair
-Tried fixing only males appearing when selected "only females", in hardmode dance day
-Made collectibles get saved
-Blocked a hole the player could fall off the map from
 
3.50 star(s) 30 Votes