just an awesome redesign. there are no words to describe this piece of flaw to convey all my indignation at how everything has changed. I'm on the contrary, this battle scheme where you have a random chance for opponents in a pack, with a random chance to find a camp, because of which resource management goes to hell. despite the fact that there are onlyy fucking 3 HP and MP each. and the opponents are just wow, 3 assholes who have an awesome chance to dodge and crit, and how they love to focus on the wounded at the beginning of the battle mmm a fairy tale and at the same time you can't prepare for the next wave, you are automatically thrown into it (decided to prepare on the previous wave with 1 opponent on the last hit. a pack of 3 of the most powerful assholes, crit from a mob or / and dodge, ran out of resources, a sudden camp sends greetings). wanted to level up to advance on the "quest"? fuck you, the leveling up is cut out, and the gear from the lootbox for the followers can only be obtained, it seems, because the developer didn't want to add a fig to the gear store right away