- May 3, 2018
One of the reasons I need to come back and reword this is that one of the points I want to make is that you can use both, get the best of both worlds. Blender is a tool you can add to your collection to do more, along side what you can already do in daz. (this is assuming most users are new and going to start using daz and maybe blender later, or have daz and are thinking about blender)Why not use both? They're not mutually exclusive. A lot of Daz content is made in Blender.
exactly! But the issue is, lets say I am a new user and I am trying to get started. I don't know anything. I hear about daz and blender and various tools. I don't know about you, but I am the type of person who does a lot of research before I start something. I want to make sure I know if I am getting my money's worth, or I want to be confident I know where to start and what I need to do when I first start using a new program. I don't want to go in feeling blind, trapped, and overwhelmed. This post is made for people like me, who want the information and understanding. Sometime I find people's opinions and summaries to be useless to me, because everyone starts to repeat the same point, I actually want to know the software, what is it like to use, as in, what steps do I need to take. Do I have to model a shirt myself, where can I download one, etc. I want to know what to expect, not what other people feel. The point of this post is to walk through things I think are the important aspect needed to make a decision for different types of users, to lay it out raw, not condense it into a summary per say.These software are aim at different users and workflow. Neither one is inferior to another. They both serve as tools to help people create things. It's up to us on what tools fit our belt and what we use these tools for.