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CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,268
With regards to the discussion on displaying character stats, would it be possible to lock the actual hard numbers as an optional toggle for a new game+ and later playthroughs?
Interesting. Possibly. Though NG+ would imply that you get through the end of Game 1, which we're still developing ;) But I'll keep it in mind for sure
 

Fokko29

Newbie
Jan 4, 2020
71
96
In the beginning - thanks a lot for the game, I really liked it.
But, I really ask you to make a switch that would allow you to display the exact values of the characteristics.
The first thing I did when I realized that I could not find out what my choice would affect - I opened the game on the second monitor in vs code. If a person wants to find out the exact values of the characteristics, he will do it, it will just be less convenient.
 
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CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,268
In the beginning - thanks a lot for the game, I really liked it.
But, I really ask you to make a switch that would allow you to display the exact values of the characteristics.
The first thing I did when I realized that I could not find out what my choice would affect - I opened the game on the second monitor in vs code. If a person wants to find out the exact values of the characteristics, he will do it, it will just be less convenient.
I do appreciate this desire. There is an intention to put some indicator of what traits might be tested or relevant for choices at some point in the future, but as far as giving hard numbers -- little pop-ups 'you gained Attractiveness!' -- will not happen.

If people want to go through the code and build out a wiki/walkthrough etc, there's nothing stopping it from happening, but it's not part of our game design document, nor will it be.
 

kunIOIOIOIOIO

Newbie
Jan 14, 2022
86
39
I think i am in love - the detailed character creation is what esp. gets me! Something I would like to suggest is when picking out the perks with masochist and stuff can it be possible to click it off without having to backtrack like making the cards interactive
 
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kunIOIOIOIOIO

Newbie
Jan 14, 2022
86
39
The raises a question, are all the kinks on Claire’s list going to be explored in some way? There was breeding, but also rape play, cum, masochism, bondage, cheating, old men, and more. Exhibitionism and nympho already seemed to be explored a bit.
How do you manage to get breeding and rapeplay so far i have only gotten nympho and old men to appear with choices
 

Lamayo

Member
Nov 30, 2019
262
168
Is there a way to go to the HS cheer route and still go to college in order to get onto the cheer team in college?
 
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Gig Complex

New Member
Jun 7, 2019
2
0
Both are options if you're promiscuous, go to college, and join Kappa Delta. Not sure if its possible to get them prior to college.
 

neocnnerv

New Member
May 30, 2021
7
13
Just like the early version of Female Agent, I don’t know if it will also be stuck in a long development process.
 

TerumiNin

Member
Jan 9, 2019
185
107
There seems to a rape scenario during the first night of college but I have no clue how to actually get it to come up. I just poked through some of the code the other day, didn't try playing.
 

CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,268
Just like the early version of Female Agent, I don’t know if it will also be stuck in a long development process.
While I definitely agree that it's inspired by and appreciate that you noticed, if you've gone back and played those early versions of FA again...is it really 'just like' it, especially from a content and depth perspective?

We're 5-6 months in to the development process, so I hope that shows we're not stuck and putting out a lot of quality in a short time span.

But glad to see you're checking it out!
 

PeanutGallery

Member
Nov 24, 2017
126
261
I'm not totally sure. I think I was just very promiscuous and also didn't choose to use birth control
It's buried in the javascript that handles whether or not the button appears in the window following the body count discussion. The conditional kinks are:
  • Breeder, which requires a risky score greater than 1 and an excitable score greater than 1.
  • Likes older men, which requires you to have had sex with anyone on a long list of older men.
  • Sadism / Masochism, which only require that you NOT have the other one - they're both available by default.
  • Nympho, which requires a body count greater than 10.
  • Rape play, which requires a risky score greater than 3 - note that 4+ risky at the end of high school is difficult to get without expressly aiming for it.
 

kunIOIOIOIOIO

Newbie
Jan 14, 2022
86
39
It's buried in the javascript that handles whether or not the button appears in the window following the body count discussion. The conditional kinks are:
  • Breeder, which requires a risky score greater than 1 and an excitable score greater than 1.
  • Likes older men, which requires you to have had sex with anyone on a long list of older men.
  • Sadism / Masochism, which only require that you NOT have the other one - they're both available by default.
  • Nympho, which requires a body count greater than 10.
  • Rape play, which requires a risky score greater than 3 - note that 4+ risky at the end of high school is difficult to get without expressly aiming for it.
Got it all finally!!
 

Sammie

Member
Sep 8, 2017
108
123
It's buried in the javascript that handles whether or not the button appears in the window following the body count discussion. The conditional kinks are:
  • Breeder, which requires a risky score greater than 1 and an excitable score greater than 1.
  • Likes older men, which requires you to have had sex with anyone on a long list of older men.
  • Sadism / Masochism, which only require that you NOT have the other one - they're both available by default.
  • Nympho, which requires a body count greater than 10.
  • Rape play, which requires a risky score greater than 3 - note that 4+ risky at the end of high school is difficult to get without expressly aiming for it.
What sort of things increase risky score? Also do you know what you have to have to make the college cheerleading squad? No matter what I do I can’t get it
 

PeanutGallery

Member
Nov 24, 2017
126
261
What sort of things increase risky score?
Exactly what you might think: Things that are inherently risky, self-destructive, or - and this is important - that would lead a normal person to behave that way. For example, having your mother hate you results in some (justified!) lashing out, but the ways that a child or teenager can express that are limited, so it often ends up as a kind of senseless defiance that is pretty self-destructive. As such, having your parents together with your mother hating you gives +1 risky.

Here is a non-exhaustive list:
  • Parents together and mother hates you.
  • Parents separate.
  • Picking the "slutty" personality type.
  • Picking the "rebel" clique.
  • Several of the first vignette options (split into three here but I don't know if there's a reason for it):
    • Going joyriding
    • Shooting guns
    • Doing drugs
    • Picking Romans 12:2 as your favorite bible verse (lol)
    • Saying you were enthusiastic for a party because you weren't supposed to be at one
    • Choosing to give the peeper a show when staying at home
    • Getting sexed or jacked in when joining a gang
    • Picking striker for the soccer position
    • Asking what was in the coolers at the tailgating party
  • And some of the second vignette options:
    • Picking "keeping me high" as the goal in the SILO club
    • Matching the grin of Raymond when vandalizing Ava's stuff
    • Picking "and the drugs" when taking the house party option
    • When stealing from target (bad move), choosing to ignore security and continue
    • When volunteering with the convicts, let your goodwill buy some protection
    • Pick hurdles as your gymnastic contest of choice
  • Third set:
    • Steal the cow for your vandalism
    • Send a message to the man for vandalism
    • Stay home
    • When in a gang and dealing drugs, take the risk and deal from all corners
    • When skinny dipping, tread water until the guys leave
    • Chill with the TA instead of hanging with The Boys
    • Spend your part time job money on a burner phone
  • Cheating on your final exams in high school.
  • Using the fact that you've been sleeping with a high school authority figure to blackmail them into helping you on your finals.
There are more options later, but that covers most of the way through the end of high school.
Also do you know what you have to have to make the college cheerleading squad?
You need a cheerleading success score of 6+ to make the team, or 5+ if you're not blonde and willing to change - see the next post. Points can be obtained by:
  • Having a Learning score of 5+
  • Knowing at least two different dance styles (from extracurricular dance lessons as a kid)
  • Having a performance score of 3+
  • Having the Pliant Limbs sexual skill
  • Being shorter than average (note that being taller than average loses you a point, as you're hard to toss around)
  • If your combined Risky score and Confidence traits is 9+
  • If your Coordination skill is 3+
  • If your attractiveness is 5+
 
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PeanutGallery

Member
Nov 24, 2017
126
261
Note that due to the dance requirement in the above needing two different forms, the only way I can see to get that bonus is to have taken dance as a kid (which gives the Ballet1 dance tag) and then dancing in high school (which gives one of Ballet2, Hiphop1, Ballroom1, or Contemporary1).

As such, the easiest points are:
  • Attractiveness 5+. You can get this just by having both parents be really hot, and it opens up a bunch of other doors as well. Who'd've thought, being attractive makes things easier when you're being judged on appearance?
  • Being shorter than average. This is a double edged sword, but doesn't seem to hard lock any content right now, and being tall makes it much hard to get accepted due to the penalty for being above average height.
  • Having the Pliant Limbs sexual skill. This is expensive (it costs you a sex skill slot), but there isn't a whole lot of content based on those yet, so for now this is a straightforward pick.
  • While not technically a point, you can get the difficulty lowered from 6 to 5 by having non-blond hair - you'll be given a tentative invite to practice on the condition you show up with blonde hair or not at all.
Unfortunately, that still leaves you short, and the remaining ones aren't exactly freebies.
  • Learning 5+ almost requires at least a partial academic route, which makes it difficult to get the other stats needed for the 5th success point.
  • Conversely, getting your combined confidence and risky score to 9 requires a pretty heavy focus in being audacious, and you don't always have the options to get enough for a fifth point here.
  • Performance 3+ plus two dances is likely the easiest, but that locks two vignettes.
  • Coordination 3+ is attainable, but your only other option is likely Performance 3+ or two dances, which leaves you on the same routes.
As such, the best route is likely to start off short, with super hot parents, take dance for both vignettes that it's offered in, pick the "pliant limbs" sexual skill, and hope to hell that you can get coordination 3+ and performance 3+ by the time you start college... or aim for one of those two and be willing to change your hair color for it.

TL;DR: It's not easy to be a college cheerleader.
 

Sammie

Member
Sep 8, 2017
108
123
Exactly what you might think: Things that are inherently risky, self-destructive, or - and this is important - that would lead a normal person to behave that way. For example, having your mother hate you results in some (justified!) lashing out, but the ways that a child or teenager can express that are limited, so it often ends up as a kind of senseless defiance that is pretty self-destructive. As such, having your parents together with your mother hating you gives +1 risky.

Here is a non-exhaustive list:
  • Parents together and mother hates you.
  • Parents separate.
  • Picking the "slutty" personality type.
  • Picking the "rebel" clique.
  • Several of the first vignette options (split into three here but I don't know if there's a reason for it):
    • Going joyriding
    • Shooting guns
    • Doing drugs
    • Picking Romans 12:2 as your favorite bible verse (lol)
    • Saying you were enthusiastic for a party because you weren't supposed to be at one
    • Choosing to give the peeper a show when staying at home
    • Getting sexed or jacked in when joining a gang
    • Picking striker for the soccer position
    • Asking what was in the coolers at the tailgating party
  • And some of the second vignette options:
    • Picking "keeping me high" as the goal in the SILO club
    • Matching the grin of Raymond when vandalizing Ava's stuff
    • Picking "and the drugs" when taking the house party option
    • When stealing from target (bad move), choosing to ignore security and continue
    • When volunteering with the convicts, let your goodwill buy some protection
    • Pick hurdles as your gymnastic contest of choice
  • Third set:
    • Steal the cow for your vandalism
    • Send a message to the man for vandalism
    • Stay home
    • When in a gang and dealing drugs, take the risk and deal from all corners
    • When skinny dipping, tread water until the guys leave
    • Chill with the TA instead of hanging with The Boys
    • Spend your part time job money on a burner phone
  • Cheating on your final exams in high school.
  • Using the fact that you've been sleeping with a high school authority figure to blackmail them into helping you on your finals.
There are more options later, but that covers most of the way through the end of high school.

You need a cheerleading success score of 6+ to make the team, or 5+ if you're not blonde and willing to change - see the next post. Points can be obtained by:
  • Having a Learning score of 5+
  • Knowing at least two different dance styles (from extracurricular dance lessons as a kid)
  • Having a performance score of 3+
  • Having the Pliant Limbs sexual skill
  • Being shorter than average (note that being taller than average loses you a point, as you're hard to toss around)
  • If your combined Risky score and Confidence traits is 9+
  • If your Coordination skill is 3+
  • If your attractiveness is 5+
thanks! I just realized how much content there is in this game. I must have played through it 50 times and didn’t know what SILO, that you could volunteer with convicts, or ask what’s in the coolers for tailgating. I’ve chosen tailgating, but don’t remember additional choices after that.
 

Sammie

Member
Sep 8, 2017
108
123
Note that due to the dance requirement in the above needing two different forms, the only way I can see to get that bonus is to have taken dance as a kid (which gives the Ballet1 dance tag) and then dancing in high school (which gives one of Ballet2, Hiphop1, Ballroom1, or Contemporary1).

As such, the easiest points are:
  • Attractiveness 5+. You can get this just by having both parents be really hot, and it opens up a bunch of other doors as well. Who'd've thought, being attractive makes things easier when you're being judged on appearance?
  • Being shorter than average. This is a double edged sword, but doesn't seem to hard lock any content right now, and being tall makes it much hard to get accepted due to the penalty for being above average height.
  • Having the Pliant Limbs sexual skill. This is expensive (it costs you a sex skill slot), but there isn't a whole lot of content based on those yet, so for now this is a straightforward pick.
  • While not technically a point, you can get the difficulty lowered from 6 to 5 by having non-blond hair - you'll be given a tentative invite to practice on the condition you show up with blonde hair or not at all.
Unfortunately, that still leaves you short, and the remaining ones aren't exactly freebies.
  • Learning 5+ almost requires at least a partial academic route, which makes it difficult to get the other stats needed for the 5th success point.
  • Conversely, getting your combined confidence and risky score to 9 requires a pretty heavy focus in being audacious, and you don't always have the options to get enough for a fifth point here.
  • Performance 3+ plus two dances is likely the easiest, but that locks two vignettes.
  • Coordination 3+ is attainable, but your only other option is likely Performance 3+ or two dances, which leaves you on the same routes.
As such, the best route is likely to start off short, with super hot parents, take dance for both vignettes that it's offered in, pick the "pliant limbs" sexual skill, and hope to hell that you can get coordination 3+ and performance 3+ by the time you start college... or aim for one of those two and be willing to change your hair color for it.

TL;DR: It's not easy to be a college cheerleader.
This is great information. I’m not sure still how to get performance or coordination points, but this at least gives me an idea. I think the hard part is getting enough of these other points but still getting into college. It seems most of the time I pick double dance that I barely pass the final tests and don’t get the college option.
 
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