mc18762020

Newbie
Jan 17, 2022
48
113
Release Day + Progress Report

0.9.3
for Dossier+

I've just wrapped the writing of the club infiltration and what's behind 'That Door'. It was a lot of fun to write, with some sexy moments on either end and a lot of tension in the middle. I was drawing inspiration from those do-or-die moments in Mission Impossible films.

It was also a lot of coding. Way more than I had originally expected. I had to keep track and code in variations based on Claire's appearance and abilities, but also choices that had been made prior to the segment, AND choices made during the infiltration. They all had their own bearing on the results and success (and potentially repercussions). Hopefully it will be as fun to play through as it was for me to write.

It's a path that can happen if Claire isn't selected for the Big Event, it's also possible to open the path based on activities while working at the Club. So I've opened up both paths for potential access!

Will you have to infiltrate the Club this way? No. The information there will likely be (mostly) available on other paths and arcs, but I'm purposefully keeping nuggets of intel different in these early investigative paths. I want there to be as much fun in discovery and as little rehashing as possible. Later, it will be more important to have a full knowledge of as many puzzle-pieces so that's when some cross-pollination would be beneficial.

Also in the past week we've added another batch of passage art, and the two new sets of (non-HD) doll tattoos for selection at Character Creation or in any of the 'Tattoo Parlors' in game.

Additionally, I've done some other proofing and UX improvements to sections of the game and a couple of bug fixes -- one of which may have prevented some players from being selected for the Big Event at all!

This weekend, I'll spend a lot of time digging in and writing as much of the Big Event as possible, probably starting with the party infiltration with Nate (007 party-inspired) before turning to the versions of the event when Claire's selected.

Whatever content is ready to go for early next week will be released as a 0.9.3.1 and when all the content is ready to go, we'll release 0.9.4. That will come close to the end of content for the 0.9 development cycle, but we still have some items in the hopper:

  • More content on the Escort path with Bona
  • More content with Claire's potential friends in Manila
Thanks again and see you all next week!



 

Mr_Ainz

Member
Oct 26, 2017
389
670
I don't know if it's just me cause I'm stupid but isn't the intro kinda confusing in regards to the people you grow up with? From the few playthroughs I did I could never understand who was who and in the end when you get to choose your partners some people would appear that make me go "when did I get a step dad?"

This is not a question I want resolved, I'm just saying this was confusing for me and maybe it can be for others too. I like the narrative style so if the dev doesn't want to tweak the semantics I'm okay and I know in the end if I want to understand it properly it won't take much effort.
 

CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
572
1,453
I don't know if it's just me cause I'm stupid but isn't the intro kinda confusing in regards to the people you grow up with? From the few playthroughs I did I could never understand who was who and in the end when you get to choose your partners some people would appear that make me go "when did I get a step dad?"

This is not a question I want resolved, I'm just saying this was confusing for me and maybe it can be for others too. I like the narrative style so if the dev doesn't want to tweak the semantics I'm okay and I know in the end if I want to understand it properly it won't take much effort.
Thanks Mr_Ainz!

It's been brought up before and I've taken passes every dev cycle or so to try and clarify/improve the intro and family dynamics. We're not there yet (clearly), but it's something I'm putting a little time into when I can.
 

domacleod

Member
Oct 18, 2017
228
241
(Not asking for a timeframe or anything)
I see the game is at 0.9.1.1, does this mean it's close to being finished or is the version number arbitrary (not judging, it's just that some people don't consider 1.0 to be a full release by default and go up to crazy numbers like 6.1 without the game being marked as complete yet even at that point. i guess i'm judging that system to be crazy, but to each their own)
 

Essta

Newbie
Sep 12, 2023
93
167
Version numbering always is arbitary for content completeness. At most you'll see that 1.0 is "the completed product" but even that holds less and less true as time goes on.

These numbers are simply meant to count relases, patches, bugfixes, hotfixes. You relase one, you increment that number and reset the lesser counters to 0. A game on 0.9.99999999 is no more complete than one on 0.3.4.13c, all it tells you that the dev team made more updates, not what or how much is in each update. And vice versa, neither is a 1.0 a finished, no more updates, product usually. Nor is a 2.0 always a fundamental remake of the product.

Do not compare different products by their version numbers, that number is only useful within the scope of that one project.
 
4.00 star(s) 43 Votes