So, there are many events that you don't know are going to happen because there is no on screen indication of it happening. You click into the location and the event happens, but there is no indication of it on screen as I said. So, when an event is going to happen in a location, there should be a indication on that location that something will happen when you click it. Yes, there are color coded characters, but sometimes something will happen with none of that. So, this needs to be implemented. There also should also be a "Door" icon on the location if you need to go in, such as at the club, or a person's room. I had an event trying to make happen and I never noticed the Door in the upper left corner of the screen because there was no indication of it at the location screen.
Where are the "Dreams" you are supposed to have at night? I unlocked one, but nothing there. It always only says to just go to bed, not dream or jack off or something.
The grind needs to be at least cut in half. Yet another trend in renpy games I am sick of is the over-use of long drawn out grind. It's not fun, you know FUN, the things games are supposed to be? FUN! Grind is not fun.
Why cant I go above Trust lvl 10 at the bar? I cant get Stealth above 28 either, and can't catch more than 30 Shoplifters. If there is a requirement for something else to make this stuff go up then it should be indicated in the game in the "To Do" List, or that it has not been implemented in the game yet.
The animations do not allow you to click until they are done playing, really annoying. Either have on screen conversation as they play, or allow us to click when we want and not be forced to wait.
I am also a person who hates different paths in games and am utterly sick of it being a trend in Renpy games. Some of us aren't interested in playing a game more than once. There are OTHER games to play.