What monster girls / boys you want (check thread for images)

  • Werewolf demi

    Votes: 341 26.5%
  • Dogman / Werewolf furry

    Votes: 367 28.6%
  • Succubus / Incubus

    Votes: 649 50.5%
  • White Fox

    Votes: 397 30.9%
  • Faun / Satyr

    Votes: 277 21.6%
  • Angel / Fallen Angel

    Votes: 535 41.6%
  • Dragon Hybrid

    Votes: 369 28.7%
  • Arachne Drider

    Votes: 252 19.6%
  • Monkey

    Votes: 160 12.5%
  • Slime

    Votes: 310 24.1%

  • Total voters
    1,285
  • Poll closed .

Bonds Defiled

Member
Game Developer
Jul 21, 2017
336
648
261
Patch fixing the issue of having a full party from the start:
I will reupload all files but will take around an hour
 
Last edited:

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
8,850
4,029
436
BondsDefiled-0.6A2
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whitemage88

Newbie
Jul 25, 2020
71
57
85
Links updated to 0.6.A1:
⭐ 7. Story Rewrite With Battles
Story segments have been rewritten to include battles.
You can’t lose these fights, but winning gives resources and unlocks new achievements.
(Some fights are surprisingly tough, so be ready!)

⭐ 11. Soulcorruption & Blessings Overhaul
The remove button is gone, because both blessings and corruptions now have upsides.
Are the fights still automatic? If so, "surprisingly difficult" just == harder RNG rolls (+savescumming).

When I attempted to change blessing/corruptions (I only attempted this on corruption), it had the inability to change into something I already previously had. So if I had smell, it would change into something -else- I didn't want like armpit, feet, submissiveness, etc., instead of onto something I'd be willing to accept a higher level of (breasts, voyeurism, etc.)
Idk if this is still the case, but on the off chance it is I wanted to mention it.
 

hereforthepie

New Member
Jan 2, 2024
8
20
89
Links updated to 0.6.A1:

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As someone who discovered this game early in its development (0.2.x?), it's impressive to see how the systems have evolved. Impressive work!

I began a fresh start to see what's changed and noticed a few minor bugs:
  1. When MC+Liora+Serin are battling slimes for the guild, stat upgrades to everyone include ... everyone (e.g., Seryk, Nimeria).
  2. Using a skill leads to duplicate messages in the battle log (see spoiler).
    1. If the first fight against Seryk, there were four (4) cooldown messages after skill activation.
  3. Turn indicators in the battle log are potentially confusing when read from top-down (see spoiler).
    1. Perhaps "Enemy Turn" should be "Round 1" and "Round 2" becomes "Enemy Turn" (or "Round 2 - Enemy Turn").
  4. During the first night activities, it's possible to visit the same person twice. (Not sure if this is intended?)
  5. In the early flashback fight against Azgorth, a speaker image failed to load as `<<print_character>>` (all on the same page) for the lines:
    1. "Your mind will break before your body, priestess."
    2. "You fight well for cattle, human."
    3. "*Silent gesture of dismissal*"
    4. "Impossible... how did you?"
    5. "You fools... you have no idea what you're destroying here." But even as she spoke, Mariel's holy light pierced through her final defenses, burning away the last of her dark magic

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3.90 star(s) 29 Votes