What monster girls / boys you want (check thread for images)

  • Werewolf demi

    Votes: 341 26.5%
  • Dogman / Werewolf furry

    Votes: 367 28.6%
  • Succubus / Incubus

    Votes: 649 50.5%
  • White Fox

    Votes: 397 30.9%
  • Faun / Satyr

    Votes: 277 21.6%
  • Angel / Fallen Angel

    Votes: 535 41.6%
  • Dragon Hybrid

    Votes: 369 28.7%
  • Arachne Drider

    Votes: 252 19.6%
  • Monkey

    Votes: 160 12.5%
  • Slime

    Votes: 310 24.1%

  • Total voters
    1,285
  • Poll closed .

Bonds Defiled

Member
Game Developer
Jul 21, 2017
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Thank you for your explanation. It is indeed because the "Perception" attribute is too high.
Although I don't know how to impose restrictions on the generated prisoners. However, I can avoid the impact by searching and changing the "nimeriaPerception" in the calculation formula to a fixed value.

At least this will allow me to continue playing this version of the game in this way.

I'm really looking forward to the day when this game is fully completed.

By the way, it's possible that this game might feature the fem transformations of Seryk and Thalor. Or another type of futa tf for a different character.

English is not my native language. I play the game using the translation plugin in the browser, so my expression might contain errors.
XD
Yep there will be temporary transformations for all, and a futa one for seryk (at least) as well, similiar to Lioras.
Permanently Lucen (white fox) will have one, if you choose so.
 

Brandu33

Member
Apr 11, 2022
415
419
186
thanks, will check it out.
Hi, I can confirm that all the goblins, but for the 3 main ones and the kids have no image but a <print character>. Also, a weird thing, if one choose to visit mariel and the tomgirl, their scene in which they do a drinking game will, even if chosen in the morning (I had not seen an evening mention) will take you to the next day.
Same for the goblin challenge, one of them started immediately after the next, jumping day slots?
Speaking of day slots, at the beginning two in the evening is a bit tedious since there is but the dreams, which one have already done (I might not be perverted enough to have them all, though! ).
Still on the timeline thing, you see the elf girl arriving in the tavern disguised and then go back 16 days earlier, but the conclusion of said tavern event seem to happen way earlier, since i did not had 16 games day?
Another small criticism: I did 2 combat to defend the dungeon, and ended-up with 2*2 bosses, beast-man and woman, with same names, looks etc.? A suggestion: make it that one has a girl or guy, by roll of dice, with next time more chance to have the opposite gender, it's a bit weird to have doppelgangers.
Is there a kind of guide, explanation as to how these dungeon building and upgrade means? Some requirement in energy seems impossible to reach, I might do it wrong though!
Last: kuddo on the slightly demented rendition of "we didn"t start the fire" which NTR sings! It made me laugh so much! Thanks for that! You should have him singing sometimes in the tavern as background!
 

Bonds Defiled

Member
Game Developer
Jul 21, 2017
412
755
261
Hi, I can confirm that all the goblins, but for the 3 main ones and the kids have no image but a <print character>. Also, a weird thing, if one choose to visit mariel and the tomgirl, their scene in which they do a drinking game will, even if chosen in the morning (I had not seen an evening mention) will take you to the next day.
Same for the goblin challenge, one of them started immediately after the next, jumping day slots?
Speaking of day slots, at the beginning two in the evening is a bit tedious since there is but the dreams, which one have already done (I might not be perverted enough to have them all, though! ).
Still on the timeline thing, you see the elf girl arriving in the tavern disguised and then go back 16 days earlier, but the conclusion of said tavern event seem to happen way earlier, since i did not had 16 games day?
Another small criticism: I did 2 combat to defend the dungeon, and ended-up with 2*2 bosses, beast-man and woman, with same names, looks etc.? A suggestion: make it that one has a girl or guy, by roll of dice, with next time more chance to have the opposite gender, it's a bit weird to have doppelgangers.
Is there a kind of guide, explanation as to how these dungeon building and upgrade means? Some requirement in energy seems impossible to reach, I might do it wrong though!
Last: kuddo on the slightly demented rendition of "we didn"t start the fire" which NTR sings! It made me laugh so much! Thanks for that! You should have him singing sometimes in the tavern as background!
Are you playing on the public website?
There was a caching issue earlier, but it should be fixed now. To be safe, I reuploaded everything on Mega. Google Drive will take about another hour to finish.

Regarding the drinking game bug: That's weird, I cannot reproduce it on my side.

For the evening timeslots: there will be more to do once you have the goblins, like tavern visits or taking care of prisoners. You can also choose to rest if you prefer.

The time jumps during the goblin challenges are intentional. They are meant to speed up the story and help unlock new buildings and features faster.

About the dungeon defense: later on you will have an option in the settings to adjust gender appearance rates, as some players want a gender exclusive city.

About the guide: there is a guide button at the top left. You can also click on buildings to see their effects and requirements.
Buildings are not meant to be maxed out in just a few days, even though right now it is actually too easy to gather a large amount of resources. Energy is currently the hardest resource to get, so I recommend placing energy generators on most tiles.
Version 0.8 will let you convert gold to crystals and energy, and also the other way around.

Rewards scale with your strength:
Farming rewards scale with your combat stats.
Dungeon defense rewards scale with how well you perform and with enemy level.
So the stronger you are, the more resources you get.

As for building related bonuses: the only one that currently unlocks unique content is the Fashion Boutique. Upgrading it allows you to buy new underwear from Sora.
Later chapters will unlock new features from upgrading buildings further (0.8 needs crystal core level 3 to unlock the mercenary system).

2.png 1.png
 
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Nhenna

Newbie
Mar 7, 2024
58
106
111
Energy is currently the hardest resource to get, so I recommend placing energy generators on most tiles.
1765445293160.png

Gonna have to disagree with that one, Bonds. The resources snowball very quickly, and while energy is the only resource you can't gather from dungeon events, it actually becomes what you naturally gain the most of through, I dunno.. population, I guess.

I've got all 9 'normal' slots available and filled, with 3 Energy Generators, 3 Gold Mines, and 3 Crystal Mines.

The only (minor) issue I ran into is/was that the buildings, if upgraded to soon, will actually put a drain on your city. Though, clearly that gets counterbalanced by simply having higher population.

Regardless, I'm still looking forward to new content. Though on a personal level, the thing I'm most looking forward to is getting my character fully, and permanently, tf'd.

OH! Right... Could you possibly add a button to the prison to quick recruit all available prisoners? Nim's 'Manipulator' ability can quickly spiral into getting dozens of new prisoners per day, and it gets sort of tedious having to recruit each of them one by one. Please, and thank you! XD

Anyway! Remember to sleep once in awhile. And keep up the great work!

Cheers!
 
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Bonds Defiled

Member
Game Developer
Jul 21, 2017
412
755
261
View attachment 5517813

Gonna have to disagree with that one, Bonds. The resources snowball very quickly, and while energy is the only resource you can't gather from dungeon events, it actually becomes what you naturally gain the most of through, I dunno.. population, I guess.

I've got all 9 'normal' slots available and filled, with 3 Energy Generators, 3 Gold Mines, and 3 Crystal Mines.

The only (minor) issue I ran into is/was that the buildings, if upgraded to soon, will actually put a drain on your city. Though, clearly that gets counterbalanced by simply having higher population.

Regardless, I'm still looking forward to new content. Though on a personal level, the thing I'm most looking forward to is getting my character fully, and permanently, tf'd.

OH! Right... Could you possibly add a button to the prison to quick recruit all available prisoners? Nim's 'Manipulator' ability can quickly spiral into getting dozens of new prisoners per day, and it gets sort of tedious having to recruit each of them one by one. Please, and thank you! XD

Anyway! Remember to sleep once in awhile. And keep up the great work!

Cheers!
thanks! Yep will look into it to make it easier.
 

Brandu33

Member
Apr 11, 2022
415
419
186
Are you playing on the public website?
There was a caching issue earlier, but it should be fixed now. To be safe, I reuploaded everything on Mega. Google Drive will take about another hour to finish.

Regarding the drinking game bug: That's weird, I cannot reproduce it on my side.

For the evening timeslots: there will be more to do once you have the goblins, like tavern visits or taking care of prisoners. You can also choose to rest if you prefer.

The time jumps during the goblin challenges are intentional. They are meant to speed up the story and help unlock new buildings and features faster.

About the dungeon defense: later on you will have an option in the settings to adjust gender appearance rates, as some players want a gender exclusive city.

About the guide: there is a guide button at the top left. You can also click on buildings to see their effects and requirements.
Buildings are not meant to be maxed out in just a few days, even though right now it is actually too easy to gather a large amount of resources. Energy is currently the hardest resource to get, so I recommend placing energy generators on most tiles.
Version 0.8 will let you convert gold to crystals and energy, and also the other way around.

Rewards scale with your strength:
Farming rewards scale with your combat stats.
Dungeon defense rewards scale with how well you perform and with enemy level.
So the stronger you are, the more resources you get.

As for building related bonuses: the only one that currently unlocks unique content is the Fashion Boutique. Upgrading it allows you to buy new underwear from Sora.
Later chapters will unlock new features from upgrading buildings further (0.8 needs crystal core level 3 to unlock the mercenary system).

View attachment 5517750 View attachment 5517751
I downloaded the HTML file. I'll download it again. I really chose the drinking game in the morning and ended-up in the next morning, everybody had slept. Regarding the prisoners I was just surprise to have two sets of the same persons, same names etc. Yes, I discovered the tavern visit, prisoner one, which indeed makes evening more interesting. Add the crazy song to the tavern ;) And thanks for the explanations.
 
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3.80 star(s) 37 Votes