Decent art and overall production quality, but poor design makes it dull and tedious.
Disclaimer: I dropped the game after a couple of hours. While the setup was promising, hours of grind with little reward and nothing of interest left me with no desire to continue.
You take the role of some sort of avatar trainer who is hired for vague reasons to "train" Korra, who has become a lazy unemployed bitch. Along the way you encounter other characters, from the show and original, some of whom also need your "training".
The setup is fine, the art quality is there, the writing is ok. But the game immediately and repeatedly fumbles the expected content. Your goal is clearly to train Korra, and you'd expect it to be a gradual process, with her disposition being a major focus. Instead, Korra is pretty much ignored for the first few hours, and you can just immediately off-screen degrade or train her with no build up, requirements, or change to how she interacts with you.
The main content seems to be "side quests", revolving around other characters and mysteries. These are strictly linear, you can only do one at a time, and they have extremely specific and obscure requirements to progress. This results in you just grinding through hours of filler dialog, going through the motions of manually skipping day after day in order to progress arbitrary timers. For all this work we get very little reward, and what we do get is very underwhelming - usually a single sprite with her tits out. There's no hint of whether we'll eventually return to the main draw of the game: training Korra.
Overall, the game fails to deliver on its premise, at least for the first few hours. In return, all you get is unrelated grind.
Disclaimer: I dropped the game after a couple of hours. While the setup was promising, hours of grind with little reward and nothing of interest left me with no desire to continue.
You take the role of some sort of avatar trainer who is hired for vague reasons to "train" Korra, who has become a lazy unemployed bitch. Along the way you encounter other characters, from the show and original, some of whom also need your "training".
The setup is fine, the art quality is there, the writing is ok. But the game immediately and repeatedly fumbles the expected content. Your goal is clearly to train Korra, and you'd expect it to be a gradual process, with her disposition being a major focus. Instead, Korra is pretty much ignored for the first few hours, and you can just immediately off-screen degrade or train her with no build up, requirements, or change to how she interacts with you.
The main content seems to be "side quests", revolving around other characters and mysteries. These are strictly linear, you can only do one at a time, and they have extremely specific and obscure requirements to progress. This results in you just grinding through hours of filler dialog, going through the motions of manually skipping day after day in order to progress arbitrary timers. For all this work we get very little reward, and what we do get is very underwhelming - usually a single sprite with her tits out. There's no hint of whether we'll eventually return to the main draw of the game: training Korra.
Overall, the game fails to deliver on its premise, at least for the first few hours. In return, all you get is unrelated grind.