WarlordTyrant

Newbie
Nov 27, 2022
32
71
113
Currently having a bug where everytime I hook up with someone and then return to xyz it just keeps me there. It's happens at the library and at the Market. Is there a way to just go back home?
 
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Eillahn

Newbie
Jul 8, 2017
30
10
143
I'm having a problem with the merchants' restocking. When I click on 'out of stock', it says 'restock tomorrow at 6:00', but that's not the case. There's no more ore or coal to improve my blacksmithing skills.
 

loliwarden

Member
Aug 15, 2019
116
94
81
Guys I think it is worth noting that this is like, extremely barebones and incomplete. These aren't bugs (well a few might be), the game just like, literally doesn't have a bunch of things yet. Like, most things.
 
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Ferghus

Engaged Member
Aug 25, 2017
3,168
4,983
519
Guys I think it is worth noting that this is like, extremely barebones and incomplete. These aren't bugs (well a few might be), the game just like, literally doesn't have a bunch of things yet. Like, most things.
Nah, I can confidently say a lot of these bugs are not just placeholders. The ones I've encountered so far are:
  • Sometimes you get softlocked after choosing a job. Buttons just stop working for some reasons.
  • Sometimes, after interacting with a randomly generated NPC, their name persists no matter where you go.
  • NPCs in a "relationship" with you will randomly disappear from the list.
  • Save files don't sensibly hold their place in the slot order. If you have 5 save files and delete slot 4, slot 5 moves into slot 4. But if you save into slot 5 after, the new save moves into slot 4, moving slot 5 back to slot 5.
  • The intro scene for starting as a farmer basically shoots off twice before you can actually walk around.
  • When examining some NPCs, it gives the message "You are naked" instead of them being naked.

As a suggestion, I think the dev should implement a way to toggle how store/storage inventories are displayed. At fullscreen, I'll see two columns of partly cut-off words, but if I decrease the width of the window, it shows them fully under a single column.
 

poiman

Member
Apr 10, 2017
102
81
321
when i fullscreen and open "saving" window i cannot exit pressing standard "X" but i can do it by pressig enywhere around opened window :D
 

browner6969

New Member
Jun 10, 2022
4
6
47
This game is pretty obviously vibe coded. Interface is great, there's a fuckload of content but it's all kinda bad and inconsistent and you get the weirdest of bugs - flirting works, but no matter how receptive the partner you can just lean in and kiss and they want to fuck... then you do and suddenly the woman's sticking her vagina into your ass AND picking a lock!! what?!
 

corvienneetalle

Newbie
Game Developer
Aug 15, 2025
87
166
84
Nah, I can confidently say a lot of these bugs are not just placeholders. The ones I've encountered so far are:
  • Sometimes you get softlocked after choosing a job. Buttons just stop working for some reasons.
  • Sometimes, after interacting with a randomly generated NPC, their name persists no matter where you go.
  • NPCs in a "relationship" with you will randomly disappear from the list.
  • Save files don't sensibly hold their place in the slot order. If you have 5 save files and delete slot 4, slot 5 moves into slot 4. But if you save into slot 5 after, the new save moves into slot 4, moving slot 5 back to slot 5.
  • The intro scene for starting as a farmer basically shoots off twice before you can actually walk around.
  • When examining some NPCs, it gives the message "You are naked" instead of them being naked.

As a suggestion, I think the dev should implement a way to toggle how store/storage inventories are displayed. At fullscreen, I'll see two columns of partly cut-off words, but if I decrease the width of the window, it shows them fully under a single column.
Thank you for reporting these bugs!

Game is very good. But bugs and bugs and bugs after almost every activity or quest. :(:cry:o_O
Thank you for playing! There are currently some bugs with the quest and cutscene system in particular. I'm working on it for the next patch.
 
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Nhenna

Newbie
Mar 7, 2024
67
113
162
Thank you for reporting these bugs!


Thank you for playing! There are currently some bugs with the quest and cutscene system in particular. I'm working on it for the next patch.
The most common bug I run into is still the combat bug. I'm not sure if everyone else is getting it too, but when you're up against two enemies at the same time, you can clobber one of them just fine.. but the second one becomes completely immune to damage, and I need to use cheats to restore my stamina several times, since the only way to 'defeat' the second opponent is to have them completely run out of energy.


Also, uh.... How the heck do I complete step one of the peasant main quest start? It says to explore the edge of the deep forest. As far as I can tell, I've 'explored' every single section of the forest, deep forest, and even teleported to the swamp and explored all I can there as well. Explored the ancient grove, too. I'm not getting any sort of quest advancement.
 

corvienneetalle

Newbie
Game Developer
Aug 15, 2025
87
166
84
The most common bug I run into is still the combat bug. I'm not sure if everyone else is getting it too, but when you're up against two enemies at the same time, you can clobber one of them just fine.. but the second one becomes completely immune to damage, and I need to use cheats to restore my stamina several times, since the only way to 'defeat' the second opponent is to have them completely run out of energy.


Also, uh.... How the heck do I complete step one of the peasant main quest start? It says to explore the edge of the deep forest. As far as I can tell, I've 'explored' every single section of the forest, deep forest, and even teleported to the swamp and explored all I can there as well. Explored the ancient grove, too. I'm not getting any sort of quest advancement.
Yeah, there's this bug where it makes enemies invincible sometimes, I'm working on it.

For the peasant quest, you have to go deep in the forest, but the quest detection is a little buggy right now as it sometimes will detect it but uncheck it right away.
 
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