Mercedes

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Nov 19, 2017
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Kerni
I actually make it a point to always play a new build from yours from the beginning, so I have to play through the opening scenes quite often. I've noticed a few things that get a bit annoying, especially when repeated. For first-time players, such criticism won't be quite as noticeable.

Butt plug:
Here, you can't run 10 meters without having an orgasm, which has a huge impact on your running speed. However, a full complement of gadgets, including two vibrators, a mouth spreader, a dildo, and handcuffs, doesn't limit your movement rate in any way. Personally, I'd be in favor of continuously increasing your movement rate with each orgasm, so that it becomes less of a hindrance with increasing use.

Fast clicking:
When performing repeated actions, I tend to skip many text passages by quickly clicking. Here, I notice that the animations are obviously not synchronized.

However, the MC's positioning is often incorrect. For example, in the shower scene. After the conversation, MC goes outside and talks to the two androids, but then ends up back on the couch inside the restroom building during the conversation.
This could become a problem if MC were to be placed in an area she couldn't leave on her own.

Soundscape:
There are many quiet zones without background noise (grasshoppers chirping). However, it becomes annoying when this zipping suddenly occurs during conversations because you just entered such a loud zone shortly before the conversation began. This is particularly noticeable with Muri inside the spa near the walls.
In general, a bit more soundscape, such as light background music in the building, would be very desirable.

I haven't accessed the new content yet, more on that later if needed.
 
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Kerni

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Oct 9, 2017
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These are some nice points , maybe i can figure out a way to make them less annoying.

Kerni
Butt plug:
Here, you can't run 10 meters without having an orgasm, which has a huge impact on your running speed. However, a full complement of gadgets, including two vibrators, a mouth spreader, a dildo, and handcuffs, doesn't limit your movement rate in any way. Personally, I'd be in favor of continuously increasing your movement rate with each orgasm, so that it becomes less of a hindrance with increasing use.

Currently the teasing does not trigger an orgasm, But i can build this in (i guess)


Kerni

Fast clicking:
When performing repeated actions, I tend to skip many text passages by quickly clicking. Here, I notice that the animations are obviously not synchronized.

However, the MC's positioning is often incorrect. For example, in the shower scene. After the conversation, MC goes outside and talks to the two androids, but then ends up back on the couch inside the restroom building during the conversation.
This could become a problem if MC were to be placed in an area she couldn't leave on her own.
Yes ,this is a problem of the desynchronized nature of some functions. It actually hinges heavily on the AI live loop , which is always running when talking to NPC's (coming from third person)
ANd , you can also skip whole frames with the key "Q"



Kerni
Soundscape:
There are many quiet zones without background noise (grasshoppers chirping). However, it becomes annoying when this zipping suddenly occurs during conversations because you just entered such a loud zone shortly before the conversation began. This is particularly noticeable with Muri inside the spa near the walls.
In general, a bit more soundscape, such as light background music in the building, would be very desirable.
Mhnn... mhnn... i think you can turn down the ambient volume in the menu.
 

Mercedes

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Nov 19, 2017
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Currently the teasing does not trigger an orgasm, But i can build this in (i guess)
Hmm, anyway, something's delaying the running animation when you're wearing the butt plug. I've skipped the last two updates, so I can't pinpoint when it started happening, but it never happened before, otherwise I would have let you know sooner.

But it's great if I gave you an idea. ;)

Yes ,this is a problem of the desynchronized nature of some functions. It actually hinges heavily on the AI live loop , which is always running when talking to NPC's (coming from third person)
ANd , you can also skip whole frames with the key "Q"
Thanks for the Q-tip. I also thought it was my fault and my impatience. :rolleyes:

Mhnn... mhnn... i think you can turn down the ambient volume in the menu.
Well, I don't think lowering the volume alone will solve the problem. I don't know if other players feel the same way, or if it's just me.
I think it's great that there's a chirping sound when you walk across a meadow, but if you hear the chirping in a conversation, I think the trigger needs to be set differently.
 

Kerni

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Oct 9, 2017
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Well, I don't think lowering the volume alone will solve the problem. I don't know if other players feel the same way, or if it's just me.
I think it's great that there's a chirping sound when you walk across a meadow, but if you hear the chirping in a conversation, I think the trigger needs to be set differently.
Okay.. then i just need to turn down the ambient volume when in a conversation.
Would that be okay ?
 

alfa46

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Jan 16, 2024
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Kerni the quest about the hover drone for the hydroponic section doesn't get removed from the map screen after finishing it. I already got the reward including the dress but on the map screen it still says I should talk to gynoid nori about the reward.
I even did the quest a second time but the result was the same. The other side quests worked fine and were removed from the map screen after I finished them.
Not sure but it might be related that gynoid nori was not in the hydroponic section (same problem as https://f95zone.to/threads/bound-in-desire-v0-27-beta-kerni.187018/post-15622645) and I had to reset her position but that was before I even started the quest.
 
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whatsthewhat

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Apr 19, 2024
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not sure if anyone has mentioned/asked, but does anyone know if Luca, the bot in the home base, will slowly get corrupted and turn into a bad guy?
it'd be fun since the women trust her, and there was one moment where she joked as if she had been turning, so I'm curious/hopeful it might be something.
 

Kerni

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Oct 9, 2017
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Kerni the quest about the hover drone for the hydroponic section doesn't get removed from the map screen after finishing it. I already got the reward including the dress but on the map screen it still says I should talk to gynoid nori about the reward.
I even did the quest a second time but the result was the same. The other side quests worked fine and were removed from the map screen after I finished them.
Not sure but it might be related that gynoid nori was not in the hydroponic section (same problem as https://f95zone.to/threads/bound-in-desire-v0-27-beta-kerni.187018/post-15622645) and I had to reset her position but that was before I even started the quest.
MHnn... okay , i need to look into that.
maybe something wrong with the story file. need to have a look at it next weekend.

EDIT: Fixed in dev version.

not sure if anyone has mentioned/asked, but does anyone know if Luca, the bot in the home base, will slowly get corrupted and turn into a bad guy?
it'd be fun since the women trust her, and there was one moment where she joked as if she had been turning, so I'm curious/hopeful it might be something.
A bad guy.. i mean... she is already giving out quests and can equip Kyra with the long slong dong.
And maybe.. just maybe.. she will also get upgraded to "feel" something.. just... maybe...
 
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fembirdy

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Apr 3, 2023
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Loving that new collar idea. Here's hoping it gets to see more related-content other than Luca messing with the tracking
 
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minimumgame

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Mar 14, 2019
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Loved this so much I had to go back and play your previous titles.


Suggestions:

Replay some scenes or variants of them when captured if you've been captured enough times (maybe you get temporarily reassigned)

To tie in to the previous idea, I liked scavenging in milky way, maybe let us steal from the outposts so we have a reason to be sneaky (or not)

Maybe let us temporarily ship our friends (or ourselves) off for materials for the outposts to do testing with.
(Might be cool if we do this too much the girls get tired of it and decide to ship you off forcefully instead)
 

Kerni

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Oct 9, 2017
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Loved this so much I had to go back and play your previous titles.


Suggestions:

Replay some scenes or variants of them when captured if you've been captured enough times (maybe you get temporarily reassigned)

To tie in to the previous idea, I liked scavenging in milky way, maybe let us steal from the outposts so we have a reason to be sneaky (or not)

Maybe let us temporarily ship our friends (or ourselves) off for materials for the outposts to do testing with.
(Might be cool if we do this too much the girls get tired of it and decide to ship you off forcefully instead)

Many ideas , but not enough time to build them in >_>
I maybe really need to make modding even easier, but i am afraid that the fan base of the game is too small.
 

Zed78

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Mar 15, 2018
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Try change locales to US / English ... - in windows it is in settings under time and language and there is language settings and area or country settings and local format settings ...
 

Kerni

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Oct 9, 2017
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Has anyone experienced this? When I try to load my saved game, I just get this. I can open inventory and map but I can't open the pause menu.

View attachment 4880582
My my.. that is a new one xD
So , i presume something very bad happend since the game startzs in first person mode (this is why you see the picture during loading) and then switches to third person mode.

But i bet there is something crashing so it can not load the third person controller. In this case , please look what is in thelog file under C:\Users[your user name]\AppData\LocalLow\Kernis none existing company\Bound in desire.

And yes... maybe chaning your language location to US/EU may help.
 

HD_DVD

Newbie
Sep 16, 2020
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My my.. that is a new one xD
So , i presume something very bad happend since the game startzs in first person mode (this is why you see the picture during loading) and then switches to third person mode.

But i bet there is something crashing so it can not load the third person controller. In this case , please look what is in thelog file under C:\Users[your user name]\AppData\LocalLow\Kernis none existing company\Bound in desire.

And yes... maybe chaning your language location to US/EU may help.
Changing my locale to English US worked. I don't understand how that can fix something like this, but alright.
 

Kerni

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Oct 9, 2017
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Changing my locale to English US worked. I don't understand how that can fix something like this, but alright.
This is mostly my fault, to save a value i use strings , and i convert float point values into a string and then back into float (when loading).
And it seems that somewhere between unity 2019 and unity 2022 they changed something with the convention from string to float and now it does not work anymore the way it worked before.
Maybe i should save it as hex string or something else.. mhnn...
 

GhostBeat

New Member
May 1, 2019
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This is mostly my fault, to save a value i use strings , and i convert float point values into a string and then back into float (when loading).
And it seems that somewhere between unity 2019 and unity 2022 they changed something with the convention from string to float and now it does not work anymore the way it worked before.
Maybe i should save it as hex string or something else.. mhnn...
I once had such a problem about 8 years ago in a GPGPU project. Basically, the function that converts decimals is localized (some countries use the comma, others the full stop). So I fixed it by setting the locale to "standard (aka C)", done the conversion, and then reset.

Anyway, I don't know if you have a post with known bugs, but I've noticed a couple of them as I've started playing the game now:
1. With VSync Off the game is locked at 60, with VSync On the game is uncapped.
2. When taking the magnetic transport while crouching, the character falls underground upon reaching the destination.
 

Kerni

Active Member
Game Developer
Oct 9, 2017
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I once had such a problem about 8 years ago in a GPGPU project. Basically, the function that converts decimals is localized (some countries use the comma, others the full stop). So I fixed it by setting the locale to "standard (aka C)", done the conversion, and then reset.
I also have my special code which makes it work on 90 percent of machines , but.. there are edge cases... many... edge cases
(you can actually find it in this forum .. i think... it is.. ahm.. not the best code i have ever written, but it works on most systems)


1. With VSync Off the game is locked at 60, with VSync On the game is uncapped.
Oh... ups... >_>
need to look into that next weekend.
EDIT: I could not find the issue on my side.So... mhnn... no idea actually >_>

2. When taking the magnetic transport while crouching, the character falls underground upon reaching the destination.

Also ups... also need to look into that... oh my...

EDIT : tested on my system and it works , even while crouched when starting the event. (but nevertheless , i reset crouching every time when entering third person mode)
 
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Xelztied

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Jul 9, 2018
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I also have my special code which makes it work on 90 percent of machines , but.. there are edge cases... many... edge cases
(you can actually find it in this forum .. i think... it is.. ahm.. not the best code i have ever written, but it works on most systems)
Have you tried specifically telling the game to use US locale when saving and loading? That should probably fix that without the need for converting anything, and would probably be more stable in the long run. IIRC, in c# that's done through passing a "culture" parameter to most things that are affected by it.
 
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