D
Deleted member 70744
Guest
Guest
There's also editting the variables by pressing F12 and inputting Sugarcube.State.variables and editing variables there. I've done this with several HTML games on both Chrome and Firefox. basically you choose the variable to edit, change the number to whatever it needs changed to then press enter and go on till you change every variable you want changed and then perform an action in game to see the results. If you do something in game you have to retype the whole SugarCube.State.variables again because it only will register the variables at that exact moment and won't reflect later changes. Some games can be weird about changing variables but I've only had one game do that to me and it's a very incomplete game. Honestly, I don't play games unless I can cheat and I've tried learning how to use Cheat Engine but I apparently still don't understand it despite the many guides I've read. Every guide I've read feels like it's designed for people who have basic computer knowledge which I didn't really know much at the time. I've only recently gotten into learning about computers and I'm more fascinated by hardware than software.Cheat Engin
Sorry! Known bugs:I had a bit a difficulty getting the diversity (no whites) achievement. There may be an Asian that counts toward white sex. I got it next time with only blacks and Indian.
Edit: The counter for cumulative lesbian couples isn't working.
Without a turn limit the game is just clicking through applications until you have no applicants remaining. There's no challenge or choice and its just press link get webm. I hate turn limits, but I needed a simple way to make the game a game and not giant webm viewer.The only thing that truly confuses me about this game is why there is a turn limit.
Generally NG+ is used for harder difficulty not easier(?).
Thanks for the kind words! I'm still working on adding a bit, I hope a new version with more content will be available soon.I actually like the turn limit and starting over. Since the game is rather simple (not in a bad way mind you!) it really helps replayability and keeping it fresh. As someone else said, there's also quite a few good ideas here! Anyway, thank you for making this whiskeyrose, very enjoyable for a few playthroughs!
As of now, I see zero challenge,I pick what I want. There are no requirements just milestones that don't make a huge impact. The problem is that instead of letting me do it in one go. You are having me do it in multiple goes as at the end you give the player a small bonus. From what I can tell you are relying on the snowball effect for progression.So theoretically, I will eventually get/see everything at one point. There isn't really anything in place to justify multiple playthroughs.Without a turn limit the game is just clicking through applications until you have no applicants remaining. There's no challenge or choice and its just press link get webm. I hate turn limits, but I needed a simple way to make the game a game and not giant webm viewer.