Unity Breeding Season Estrus [v0.0.1] [H-Bomb]

2.00 star(s) 4 Votes

ZOObastik

Newbie
Jul 26, 2017
65
400
Glad to see H-Bomb is still around. Always wondered what happened to him after he got f-ked over with his last game.
I'm sad that initial breeding season got abandoned.
But as I see it now, after almost a decade:

First half of developers (H-Purple and others) are making their own game and have been working on it for the whole time, with updates every one-two months and with neat full-screen pixel-art animations, with several game mechanics and fights

Other half (H-Bomb) was somewhere offline and now started something with fucked-up AI shit

So maybe, just maybe, H-Bomb deserved to get fucked with his last game
 
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Axato

Member
Apr 27, 2018
198
331
I'm sad that initial breeding season got abandoned.
But as I see it now, after almost a decade:

First half of developers (H-Purple and others) are making their own game and have been working on it for the whole time, with updates every one-two months and with neat full-screen pixel-art animations, with several game mechanics and fights

Other half (H-Bomb) was somewhere offline and now started something with fucked-up AI shit

So maybe, just maybe, H-Bomb deserved to get fucked with his last game
I mean, H-bomb doesn't appear to be really trying with this one, more than 6 months have passed since the first release and the game hasn't gone very far.
I don't have many hopes but I wish he proves me wrong
 
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Besharia

Member
May 6, 2018
308
169
I might be the minority here but I always felt Breeding Season was far superior to Cloud Haven or whatever the name is. Breeding Season had a focus and did that thing well. CH on the other hand suffers from what I call World of Warcraft Syndrome. Where the game tries to do everything and fails to do anything well. The only reason WoW is successful as it is is because Blizzard has enough people and money to brute force through it's problems... CH doesn't have that. It tries to do farming, crafting, adventuring, breeding, etc. And to me fails at all of them.
 

RunningFurniture

Active Member
Mar 4, 2019
573
267
I might be the minority here but I always felt Breeding Season was far superior to Cloud Haven or whatever the name is. Breeding Season had a focus and did that thing well. CH on the other hand suffers from what I call World of Warcraft Syndrome. Where the game tries to do everything and fails to do anything well. The only reason WoW is successful as it is is because Blizzard has enough people and money to brute force through it's problems... CH doesn't have that. It tries to do farming, crafting, adventuring, breeding, etc. And to me fails at all of them.
its called cloud meadows
 

DracoParadoxVI

New Member
Dec 5, 2017
14
10
I might be the minority here but I always felt Breeding Season was far superior to Cloud Haven or whatever the name is. Breeding Season had a focus and did that thing well. CH on the other hand suffers from what I call World of Warcraft Syndrome. Where the game tries to do everything and fails to do anything well. The only reason WoW is successful as it is is because Blizzard has enough people and money to brute force through it's problems... CH doesn't have that. It tries to do farming, crafting, adventuring, breeding, etc. And to me fails at all of them.

I kinda feel the same way. I have to admit that I own Cloud Meadow on Steam...but it doesn't feel the same. I didn't like that it's now kinda RPG, the fact that all monsters look the same (same hair, same animations, same faces, etc) along the monster x monster animations being just super tiny pixel art animations felt like a huge...setback, like, it feels like I got less from Cloud Meadow compared to Breeding Season. And I think there's also less monsters compared to BS, which it's a shame
 
May 3, 2022
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I kinda feel the same way. I have to admit that I own Cloud Meadow on Steam...but it doesn't feel the same. I didn't like that it's now kinda RPG, the fact that all monsters look the same (same hair, same animations, same faces, etc) along the monster x monster animations being just super tiny pixel art animations felt like a huge...setback, like, it feels like I got less from Cloud Meadow compared to Breeding Season. And I think there's also less monsters compared to BS, which it's a shame
I might be the minority here but I always felt Breeding Season was far superior to Cloud Haven or whatever the name is. Breeding Season had a focus and did that thing well. CH on the other hand suffers from what I call World of Warcraft Syndrome. Where the game tries to do everything and fails to do anything well. The only reason WoW is successful as it is is because Blizzard has enough people and money to brute force through it's problems... CH doesn't have that. It tries to do farming, crafting, adventuring, breeding, etc. And to me fails at all of them.
Agreed, in my opinion it didn't understand what made Breeding Season great and largely lost its essence. The monsters were supposed to be the focus, having 0 variations of the monster (other than color swaps that were an afterthought in development) takes all of the fun out of the breeding part of the game. Sure, the animations were neat but once you've seen them once that's it. It's not a good enough dungeon diving rpg and the other aspects of the game don't carry it. The npcs are okay but BS had better npcs overall. And futa fans were just thrown a (singular) bone. This is why there are still so many indie devs trying their hand in this little sub-genre, because there hasn't been one complete game that truly scratches the itch that BS did (though I will always give a nod to Breeders of the Nephelym for coming the closest despite being a f2p one man passion project, it deserves some respect despite its flaws).
 
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Besharia

Member
May 6, 2018
308
169
Agreed, in my opinion it didn't understand what made Breeding Season great and largely lost its essence. The monsters were supposed to be the focus, having 0 variations of the monster (other than color swaps that were an afterthought in development) takes all of the fun out of the breeding part of the game. Sure, the animations were neat but once you've seen them once that's it. It's not a good enough dungeon diving rpg and the other aspects of the game don't carry it. The npcs are okay but BS had better npcs overall. And futa fans were just thrown a (singular) bone. This is why there are still so many indie devs trying their hand in this little sub-genre, because there hasn't been one complete game that truly scratches the itch that BS did (though I will always give a nod to Breeders of the Nephelym for coming the closest despite being a f2p one man passion project, it deserves some respect despite its flaws).
Agreed I love BotN.
 

aspar4gus

Active Member
Mar 27, 2019
894
2,269
lol it'd be hilarious if this gets abandoned again so soon, last post was february, oh the poor gullible 102 patrons...
 

Argrond

Member
Mar 21, 2019
198
264
lol it'd be hilarious if this gets abandoned again so soon, last post was february, oh the poor gullible 102 patrons...
It already is. I have no idea what were those 102 people thinking falling for this just like that.
But it's HBomb we are talking about, everything is possible with this dude except frequent updates and mental stability.
 

Auxilia

Newbie
Sep 8, 2020
15
9
I guess the dude is cursed by himself. Old dev should return to breeding season and abandon cloud meadow. or maybe mix it somehow together. let this, H bomb, or whats his name languish in the limbo he created.
 

Argrond

Member
Mar 21, 2019
198
264
I guess the dude is cursed by himself. Old dev should return to breeding season and abandon cloud meadow. or maybe mix it somehow together. let this, H bomb, or whats his name languish in the limbo he created.
It was impossible. Iirc H-Bomb took half of the work with him, so the rest of that team did not have much on hands except art and maybe some pieces of code, so there was no point in salvating that sinking titanic. Besides, if they even tried to, H-Bomb could easily sue them for using his title. There was a detailed explanation with walls of text and examples of what was going on, but in the end titanic has sunk for good, no need to disturb its ghost.:alien:
 
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PaganWarlord

Member
Jan 5, 2019
117
228
It was impossible. Iirc H-Bomb took half of the work with him, so the rest of that team did not have much on hands except art and maybe some pieces of code, so there was no point in salvating that sinking titanic. Besides, if they even tried to, H-Bomb could easily sue them for using his title. There was a detailed explanation with walls of text and examples of what was going on, but in the end titanic has sunk for good, no need to disturb its ghost.:alien:
I'll leave the allegations of what happened before the zero hour alone, but the aftermath is pretty objective.
Legal agreement (or lack thereof) that S-Purple worked on meant his art was his property, so as soon as he decided to quit H-Bomb could no longer use any of the art S-Purple did, which was most of the game at that point. If you suddenly say that the thing that you worked on is now your exclusive property and the other party cannot use it to continue development it is only natural that it works both ways.
 

Argrond

Member
Mar 21, 2019
198
264
I'll leave the allegations of what happened before the zero hour alone, but the aftermath is pretty objective.
Legal agreement (or lack thereof) that S-Purple worked on meant his art was his property, so as soon as he decided to quit H-Bomb could no longer use any of the art S-Purple did, which was most of the game at that point. If you suddenly say that the thing that you worked on is now your exclusive property and the other party cannot use it to continue development it is only natural that it works both ways.
That's exactly what happened. )
But, since the message I quoted was about why S-Purple couldn't continue original BS, I've replied from his side of that issue.
There were more than enough accusations, allegations and other fun activities at that time, no need for more.
 
2.00 star(s) 4 Votes