If you guys want a new game similar to BS, just say the word and we can make a design document together.
For a start, write down:
-what features you want to see in the game and what features you don't
-what art style and animation type you want to see: no animation (just static images), bone animation like in BS, or frame-by-frame like the HD animations in Cloud Meadow. Or maybe the tiny pixel ones?
-what monster types you'd like to be in the game (be realistic and list no more than 5) Because, we don't want to run into the same problem BS did. It was impossible for them from the start to animate all those pairings with each monster type + harvesting animations * 2, because 2 genders + special events animations, etc. If you want lots of possible pairings, then animation should be out of the question and the game should only contain static images of the breeding process.
(I'm a programmer and a beginner artist/animator)