TiffanyMonroe

Forum Fanatic
May 29, 2018
5,767
13,746
How are you able to resist him? So far my mc has been his bitch and everytime he's about to have sex he gets blueballed :KEK:
Maybe I just made a wrong choice somewhere. Untitled.png
 
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wowassault

Member
May 26, 2017
276
985
Not sure if this bug is just Renpy related or game related, but if you try to launch the game without having a single audio device in windows active it will result in a traceback crash not allowing you to boot into the game.

Bassicly you MUST have an audio device active to play this game, regardless if you have it on mute anyway or not.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: DirectSoundCreate8: No audio device found
 
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KissKissStudio

Engaged Member
Donor
Game Developer
Aug 8, 2016
2,043
6,244
Not sure if this bug is just Renpy related or game related, but if you try to launch the game without having a single audio device in windows active it will result in a traceback crash not allowing you to boot into the game.

Bassicly you MUST have an audio device active to play this game, regardless if you have it on mute anyway or not.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: DirectSoundCreate8: No audio device found
I hope i wont annoy you by asking if you played this game with new save, with mods, keyboard or controller, compressed, pc or mac?
 

wowassault

Member
May 26, 2017
276
985
I hope i wont annoy you by asking if you played this game with new save, with mods, keyboard or controller, compressed, pc or mac?
I have played every version of this game, new saves, old saves, with mods, without mods. All on windows. Keyboard.

This is the first time launching the game without my audio dongle connected hence why I noticed the crash.
 
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KissKissStudio

Engaged Member
Donor
Game Developer
Aug 8, 2016
2,043
6,244
I have played every version of this game, new saves, old saves, with mods, without mods. All on windows. Keyboard.

This is the first time launching the game without my audio dongle connected hence why I noticed the crash.
Well I really don't know why this happened prob renpy thing
 

wowassault

Member
May 26, 2017
276
985
Right now, i tested it on a CLEAN version of the game. Saves don't even matter because the game wont even launch. it just INSTANTLY gives the crash, due to no audio device found.
 

wowassault

Member
May 26, 2017
276
985
Sending this to my coder
Here is the full traceback

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: DirectSoundCreate8: No audio device found

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 326, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 617, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 922, in run_context
    context.run()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3062, in interact
    self.start()
  File "renpy/display/core.py", line 2096, in start
    renpy.audio.audio.init()
  File "renpy/audio/audio.py", line 903, in init
    renpysound.init(renpy.config.sound_sample_rate, 2, bufsize, False, renpy.config.equal_mono)
  File "renpysound.pyx", line 390, in renpy.audio.renpysound.init
  File "renpysound.pyx", line 97, in renpy.audio.renpysound.check_error
Exception: DirectSoundCreate8: No audio device found

Windows-10-10.0.19041
Ren'Py 7.4.3.1414
Bright Lord 0.4b
Thu Mar 25 13:28:40 2021
 
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KissKissStudio

Engaged Member
Donor
Game Developer
Aug 8, 2016
2,043
6,244
Here is the full traceback

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: DirectSoundCreate8: No audio device found

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 326, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 617, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 922, in run_context
    context.run()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3062, in interact
    self.start()
  File "renpy/display/core.py", line 2096, in start
    renpy.audio.audio.init()
  File "renpy/audio/audio.py", line 903, in init
    renpysound.init(renpy.config.sound_sample_rate, 2, bufsize, False, renpy.config.equal_mono)
  File "renpysound.pyx", line 390, in renpy.audio.renpysound.init
  File "renpysound.pyx", line 97, in renpy.audio.renpysound.check_error
Exception: DirectSoundCreate8: No audio device found

Windows-10-10.0.19041
Ren'Py 7.4.3.1414
Bright Lord 0.4b
Thu Mar 25 13:28:40 2021
Yeah i talked with him its renpy thing
 

Abhai

Devoted Member
Sep 12, 2018
8,956
36,977
Sending this to my coder
Here is the full traceback

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: DirectSoundCreate8: No audio device found

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 326, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 617, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 922, in run_context
    context.run()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 387, in script
    $ __gl_test()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gltest.rpy", line 387, in <module>
    $ __gl_test()
  File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
    _gl_performance_test()
  File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
    ui.interact(suppress_underlay=True, suppress_overlay=True)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3062, in interact
    self.start()
  File "renpy/display/core.py", line 2096, in start
    renpy.audio.audio.init()
  File "renpy/audio/audio.py", line 903, in init
    renpysound.init(renpy.config.sound_sample_rate, 2, bufsize, False, renpy.config.equal_mono)
  File "renpysound.pyx", line 390, in renpy.audio.renpysound.init
  File "renpysound.pyx", line 97, in renpy.audio.renpysound.check_error
Exception: DirectSoundCreate8: No audio device found

Windows-10-10.0.19041
Ren'Py 7.4.3.1414
Bright Lord 0.4b
Thu Mar 25 13:28:40 2021
sorry to bump there - no need for coder to waste time, that particular error should be user-related, aka indicates problem with sound system on his machine - renpy checks it firstly, if there are some errors (drivers, disconnected speakers/headphones etc) game shuts down.
 

wowassault

Member
May 26, 2017
276
985
sorry to bump there - no need for coder to waste time, that particular error should be user-related, aka indicates problem with sound system on his machine - renpy checks it firstly, if there are some errors (drivers, disconnected speakers/headphones etc) game shuts down.
How can we go about and "fix" this? I can't imagine renpy is supposed to NOT run if there's not an audio device connected right?

Is there some official renpy forum where I can report this?

Apparently, adding " init python: config.debug_sound = False " to the start options.rpy will run renpy without using any audio and thus " fix " it for people without any audio device.


What i'd love to see is a function in renpy that activates this automaticly once it doesn't detect an audio device hmm.
 
Last edited:

Abhai

Devoted Member
Sep 12, 2018
8,956
36,977
How can we go about and "fix" this? I can't imagine renpy is supposed to NOT run if there's not an audio device connected right?

Is there some official renpy forum where I can report this?

Apparently, adding " init python: config.debug_sound = False " to the start options.rpy will run renpy without using any audio and thus " fix " it for people without any audio device.


What i'd love to see is a function in renpy that activates this automaticly once it doesn't detect an audio device hmm.
yup, it could be tweaked just as everything else, though i doubt it will go official renpy ever due to too small number of issues/users having problems with it. never bothered with that much on my side, if you wanna to chat more on that topic try to find it on or so.
 
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