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zerodead

Engaged Member
Jan 18, 2018
2,209
2,064
You don't and the "mod" is there to let you roll back it will not show you any scenes, but it will let you go back if you made a bad choice or didn't read the full text. It works like in most renpy games by using the mouse wheel.
ue?, but I was already doing it, get back the game scenes, with the mouse scroll

only now that I realized that the game comes back little, almost nothing
 

JokerLeader

Former Legendary Game Compressor
Modder
Donor
Compressor
Mar 16, 2019
8,147
81,336
ue?, but I was already doing it, get back the game scenes, with the mouse scroll

only now that I realized that the game comes back little, almost nothing
With my changes to the script, the rollback goes further back
 
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singodd

Newbie
Nov 10, 2019
15
26
If anyone wants to skip text since the skip unseen option isn't in the preferences anymore:

Enable console "renpy/common/00console.rpy" (open with notepad++ or something)
Search for "config.console = False"
Change to "config.console = True"
In game open console with "Shift+O"
Enter in " preferences.skip_unseen = True" (You can copy and paste it in)

then you can use Ctrl to skip text, i dont know if it messes with anything in game
 

ashitanojoe

Engaged Member
Oct 20, 2019
2,003
9,488
That new wet dream was weird as fuck. I chose not to play it, hope it doesn't become the standard.
 

YanOtt

Member
Nov 26, 2018
289
124
It looks like that games changed the path for saves for Android version. Coz now new saves is placed at ROOT of directory /emulated/0/Documents/Admin_Island/bright_past.pornoisland.site, but before they was in `Saves` directory.
U can try to copy of your last save to directory above and later rename `Saves` directory.
 

chaf

Active Member
Oct 10, 2017
902
218
every time i update the game all the food in the refrigerator disappear and when i click on the kitchen table i have this error

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 7014, in <module>
  File "game/inventory.rpy", line 193, in execute
  File "game/inventory.rpy", line 193, in execute
  File "game/inventory.rpy", line 230, in execute
  File "game/inventory.rpy", line 231, in execute
  File "game/inventory.rpy", line 364, in execute
  File "game/inventory.rpy", line 364, in execute
  File "game/inventory.rpy", line 371, in execute
  File "game/inventory.rpy", line 373, in execute
  File "game/inventory.rpy", line 375, in execute
  File "game/inventory.rpy", line 378, in execute
  File "game/inventory.rpy", line 379, in execute
  File "game/inventory.rpy", line 380, in execute
  File "game/inventory.rpy", line 382, in execute
  File "game/inventory.rpy", line 386, in execute
  File "game/inventory.rpy", line 386, in <module>
  File "game/inventory.rpy", line 74, in check_plan
AttributeError: 'Item' object has no attribute 'plan'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 4161, in script call
  File "LERAROOM.rpyc", line 2, in script call
  File "LOCS.rpyc", line 1999, in script call
  File "LERAROOM.rpyc", line 2, in script call
  File "LERAROOM.rpyc", line 2, in script call
  File "script.rpyc", line 7014, in script call
  File "NPC/LEO.rpyc", line 388, in script call
  File "LOCS.rpyc", line 38, in script call
  File "LOCS.rpyc", line 38, in script call
  File "LOCS.rpyc", line 1359, in script call
  File "LOCS.rpyc", line 1359, in script call
  File "myroom.rpyc", line 9, in script call
  File "myroom.rpyc", line 9, in script call
  File "LOCS.rpyc", line 4189, in script call
  File "LOCS.rpyc", line 2284, in script call
  File "EDA and SHOPS.rpyc", line 131, in script call
  File "LOCS.rpyc", line 2321, in script call
  File "LOCS.rpyc", line 176, in script call
  File "LOCS.rpyc", line 38, in script call
  File "EDA and SHOPS.rpyc", line 131, in script call
  File "LOCS.rpyc", line 3834, in script call
  File "LOCS.rpyc", line 1900, in script call
  File "LOCS.rpyc", line 5280, in script call
  File "LOCS.rpyc", line 38, in script call
  File "LOCS.rpyc", line 301, in script call
  File "LOCS.rpyc", line 592, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 38, in script call
  File "script.rpyc", line 7014, in script call
  File "CAFE.rpyc", line 5, in script call
  File "script.rpyc", line 7014, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 176, in script call
  File "LOCS.rpyc", line 38, in script call
  File "script.rpyc", line 7014, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 176, in script call
  File "LOCS.rpyc", line 38, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 301, in script call
  File "myroom.rpyc", line 9, in script call
  File "script.rpyc", line 7014, in script call
  File "BAG_NPC_CHAR.rpyc", line 872, in script call
  File "script.rpyc", line 7014, in script call
  File "BAG_NPC_CHAR.rpyc", line 857, in script call
  File "LOCS.rpyc", line 1503, in script call
  File "myroom.rpyc", line 9, in script call
  File "LOCS.rpyc", line 38, in script call
  File "LOCS.rpyc", line 301, in script call
  File "LOCS.rpyc", line 5280, in script call
  File "LOCS.rpyc", line 176, in script call
  File "myroom.rpyc", line 9, in script call
  File "myroom.rpyc", line 9, in script call
  File "LOCS.rpyc", line 1999, in script call
  File "script.rpyc", line 7014, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 176, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 356, in script call
  File "script.rpyc", line 7014, in script call
  File "LOCS.rpyc", line 176, in script call
  File "LOCS.rpyc", line 176, in script call
  File "script.rpyc", line 7014, in script
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/script.rpy", line 7014, in <module>
  File "renpy/exports.py", line 1563, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3737, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 436, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3737, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 447, in per_interact
    self.update()
  File "renpy/display/screen.py", line 637, in update
    self.screen.function(**self.scope)
  File "game/inventory.rpy", line 193, in execute
  File "game/inventory.rpy", line 193, in execute
  File "game/inventory.rpy", line 230, in execute
  File "game/inventory.rpy", line 231, in execute
  File "game/inventory.rpy", line 364, in execute
  File "game/inventory.rpy", line 364, in execute
  File "game/inventory.rpy", line 371, in execute
  File "game/inventory.rpy", line 373, in execute
  File "game/inventory.rpy", line 375, in execute
  File "game/inventory.rpy", line 378, in execute
  File "game/inventory.rpy", line 379, in execute
  File "game/inventory.rpy", line 380, in execute
  File "game/inventory.rpy", line 382, in execute
  File "game/inventory.rpy", line 386, in execute
  File "game/inventory.rpy", line 386, in <module>
  File "game/inventory.rpy", line 74, in check_plan
AttributeError: 'Item' object has no attribute 'plan'

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Bright Past 0.90.0
Mon Feb 28 18:14:20 2022
 

afterlights

Well-Known Member
Jan 31, 2020
1,448
1,918
I went to talk to the npc, and she got 2 status screens View attachment 1676294
This happened to me with the tattoo artist. I couldn't find where it occurred in my saves. I suspect it happened using rollback when I changed my mind about a tattoo.

Did you try to make different choices when talking to her? I haven't encountered this character. She may be on a path I'm not taking.
 

afterlights

Well-Known Member
Jan 31, 2020
1,448
1,918
I was testing now and what I did was a webcam show with the option "Hot (light caresses)" (I don't know if it works at lower levels, but that's what I did). Then appears on the menu the instruction to go home at 23h.
To add to these helpful suggestions, the events I tried keeping track of leading up to the encounter with Barbara was 1) a Monday, 2) after a "Hot" level webcam show, 3) Alex was outside of the home around 23:00, and 4) it was raining. Entering the home began the scene. The raining part, I think, is the most important as it's part of the scene dialogue.
 

zerodead

Engaged Member
Jan 18, 2018
2,209
2,064
This happened to me with the tattoo artist. I couldn't find where it occurred in my saves. I suspect it happened using rollback when I changed my mind about a tattoo.

Did you try to make different choices when talking to her? I haven't encountered this character. She may be on a path I'm not taking.
no , she and the npc who is on the second floor of the hospital , no dialogue choice
 
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YanOtt

Member
Nov 26, 2018
289
124
To add to these helpful suggestions, the events I tried keeping track of leading up to the encounter with Barbara was 1) a Monday, 2) after a "Hot" level webcam show, 3) Alex was outside of the home around 23:00, and 4) it was raining. Entering the home began the scene. The raining part, I think, is the most important as it's part of the scene dialogue.
All are true, except rain is unnecessary. Only "Hot" show and return after 23:00 at Monday.
 
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afterlights

Well-Known Member
Jan 31, 2020
1,448
1,918
All are true, except rain is unnecessary. Only "Hot" show and return after 23:00 at Monday.
Near the end of the scene did Val interrupt their fucking? In my playthrough she returned early because it was raining so hard. Unless that's just part of the storytelling and irrelevant to the gameplay.
 

deppenjaeger

Member
May 23, 2017
348
164
how do i get access to the basement,...and where do i get the key? the homeless event mentioned in this forum never triggers... is that really the only way? or is there a way to console command the unlock without breaking the rest of the game?
 

YanOtt

Member
Nov 26, 2018
289
124
Near the end of the scene did Val interrupt their fucking? In my playthrough she returned early because it was raining so hard. Unless that's just part of the storytelling and irrelevant to the gameplay.
Yeah it was.
Mb rain started after Barbara began her "revenge".
 
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zimmermacher

New Member
Sep 30, 2020
14
30
I similarly have no dishes in the fridge and when I try to cook them, I get "An exception has occurred." Any way to get out of this predicament?
 
3.50 star(s) 88 Votes