what caught my eye :
1.phone \ game button (not working ) crashes full screen error message with code
Yeah, bugfix in next version, thx.
2. the number of clicks on an event is too large to see what kind of event you have to click almost until you are blue in the face
No idea, what you are refering to, game has 35 quests and maybe 100 events. Of course, it is "grindy", a little bit like RL.
3. too many scenes are closed on the plot as well as random branches : ...
My english isn't good enough to understand your opinion. But for the game logic: MC wants to be a Rock-star (main quest), needs a lot of money for this (side-jobs like whore, teacher, croupieuse, waitress, later sports-woman), tries to survive in town (unexpected events) and maybe find some love or friendship (relations). BUT: most of these things are optional. She is free to go.
4.the heroine's stats especially courage have to be raised very high
MC comes from a village. Courage needed for a nightwalk in a highly criminal town is 11. This can be achieved in three weeks easily.
5.a laptop : purchases : very little added
Online is mostly for luxurious extras, but these need to be balanced too. What are you missing?
freelancing \ articles: too little work, at the start at first not bad, then everything faded
Yeah, this could and will be continued but everything needs to be balanced and put into context. First step was to get the writing skill for the first lyrics. Most people complain about not enough sex but this gives a nice variation to the list. ;-)
clothing \ sports :
the choice of clothing is very small
I tend to agree. But adding new clothes to the whole game is an inhuman task by now. Dozens of scenes need to be rerendered. The new black underwear is still not applied to every scene in question. Isolated sub-plots like teacher or sports or whore are the only realistic chances to see new clothing by now. Sorry.
I couldn't find sneakers for the gym.
SportsHero in the mall, together with the yoga mat. Opened by talking to Val about yoga, I think.
comparing the previous qsp version:
Really difficult to compare. The QSP run on copied web images. Now most of the time is needed for rendering the scenes, the story progresses far slower. Yes, QSP can be still interesting with a decision-, choice-, story-heavy approach. I am just grateful that most of the elements seem to make it from QSP into Renpy. As I remember, this shop thing was only for money in the game, so I don't really miss it.
Thx for the big review. Hope you will stick with BP.