I get your point, and see where you are coming from. The problem I see with that approach is, that dev might get a wrong image of their work. And stuff like my first point of critique (stretched images) is easy to fix and improves the first impression alot. I know I might be a bit to direct - but here I play the nation card as a German
The "danger" of your approach is that you have some positive feedback from ppl that just try to see the good, some that dont know better (i liked some games in the past because they were the first ones I played, before I knew what is possible) and a lot of ppl that just dont care enough and quietly delete the game. And the dev struggles to get some patreons to support his effort.