Create and Fuck your AI Cum Slut –70% OFF
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2.00 star(s) 3 Votes

Bridget_The_Nun

Certified Benis Inspector
Donor
Jan 20, 2017
243
403
318
Argh the og game had promissed the gay but didn't deliver but this one doesn't reverse the role?
Lame, Lame!
 
Last edited:

razevortex

New Member
Nov 17, 2019
7
11
72
please tag with ntr or cheating or swinging so it doesn't avoid my filters
well even its not the useualy kind of ntr that many have an issue with its still ntr so it should have the tag shouldnt it? also specific tags for the different types of ntr would
 
Jun 26, 2025
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well even its not the useualy kind of ntr that many have an issue with its still ntr so it should have the tag shouldnt it? also specific tags for the different types of ntr would
Netori usually gets tagged under cheating.

Don't understand why they can't just do like "NTI" and "NTR" tags instead.

Edit:

Just read the planned tags.

Why call it Bulltales if you're planning to cuck the MC again?

1753210130939.png
 

Ferdinand321

Member
Jul 2, 2020
231
341
227
What's uncomfortable about this is that the MC of this game is the same as the previous game and he's clearly a cuckold. My advice to the dev is to blatantly copy what other devs do and separate the world and characters to avoid conflicts of interest. Or simply do something else that most do, which is easier, > Take your old game, change the name, release it as a new one and make two routes, leave the original one and make the second route like NETORI and without ntr in the MC. This way you avoid conflicts and also avoid losing players.

And right after that pretend that BullTales and Cucktales never existed and now you have a new game with 2 routes inside it and you can still farm patreon on an already completed game.

Because truth be told, you won't be able to attract an audience that doesn't like NTR using the same characters, take my advice and take it literally because what I said makes sense.

You said you're making money with this current method you're using, but what you're capturing is a small slice of the market, so why not try to capture a bigger slice?
 
Last edited:

duckydoodoo

Active Member
Nov 9, 2023
671
1,010
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i get people wanting dev to make the MC of netori, not the cuck from the cuck game. that makes sense. but we are talking about a netori game written by a cuck, so im not sure how it can be told from any other view point.

also im assuming dev is trying to see whether or not all the people who demand cheating revenge routes for cuck MCs will actually play and pay to see it. whether or not it turns out any good, should be a good test for a market that doesnt exist but people claim they want.

im gonna have to pass on trying it out myself though, i ditched cucktales cause of the sandbox, story twist cant fix my impatience with sandbox. none the less, i dont think anyone should write this game off quite yet, give it a few more updates then let us know what you really think.
 

HeroAnony

Newbie
Feb 24, 2020
18
12
138
i get people wanting dev to make the MC of netori, not the cuck from the cuck game. that makes sense. but we are talking about a netori game written by a cuck, so im not sure how it can be told from any other view point.

also im assuming dev is trying to see whether or not all the people who demand cheating revenge routes for cuck MCs will actually play and pay to see it. whether or not it turns out any good, should be a good test for a market that doesnt exist but people claim they want.

im gonna have to pass on trying it out myself though, i ditched cucktales cause of the sandbox, story twist cant fix my impatience with sandbox. none the less, i dont think anyone should write this game off quite yet, give it a few more updates then let us know what you really think.
Don't think the demand for cheating revenge route is even present ín this game rn since the core appeal for that theorethical market at least to me is seeing the cheaters both the cheating girlfriend and the guys she fucks to get punished either emotionaly, physically or socially that leads them to regret them cheating on the mc, with this one it doesnt really have the appeal since MC in the original was more netorase and clearly liked getting cucked in some way in the original.
 
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DiroGoodboy

Member
Oct 18, 2016
440
927
392
Wait, did they rewrite the intro for the game? I'm pretty sure when I first played it it didn't require me to have played the previous game to understand what's going on.
 

Egris

Member
May 6, 2020
432
785
258
Wait, did they rewrite the intro for the game? I'm pretty sure when I first played it it didn't require me to have played the previous game to understand what's going on.
It seens like he's planning to make a netorare game instead of netori
 

Bprnr123

Newbie
Sep 20, 2024
48
49
86
So this update removes the start of the game? Starting a new games begins at the start of the new update.
 

Bexa2

Newbie
Aug 13, 2017
68
36
135
Oh, this game looks nice.

*Downloads the game*

CLAUDE.md

Code:
# CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

## Project Overview

BullTales is a Ren'Py visual novel game built using Ren'Py 8.3.4. The game follows a branching narrative structure with multiple episodes, character routes, and outcomes based on player choices.

## Development Commands

### Running the Game
```bash
# Launch Ren'Py and run the game
# Note: Requires Ren'Py SDK installed on the system
renpy BullTales
```

### Building Distributions
```bash
# Build for PC/Mac using Ren'Py launcher
# Configuration in project.json specifies packages: ["pc", "mac"]
renpy launcher build
```

### Android Build
```bash
# Build for Android (Release mode configured in project.json)
# Uses configuration from android.json
renpy android_build
```

## Architecture Overview

### Core Game Structure
The game is organized into modular components:

1. **Episodes System** (`game/episodes/`):
   - `prologue.rpy` - Initial character introductions and Nancy route
   - `episode_1.rpy` - Lauren's first date storyline
   - `episode_2.rpy` - Lauren's second date and relationship development
   - `episode_3.rpy` - Emma route with classroom and gym scenarios
   - `side_dialog.rpy` - Additional character interactions

2. **Character System** (`game/utils/characters.rpy`):
   - Implements `CharState` enum for character emotions (NORMAL, ANGRY, HAPPY, SAD, AROUSED, etc.)
   - Dynamic character state management through `char_states` dictionary
   - Character sprites automatically update based on state

3. **Scene Management** (`game/scenes.rpy`):
   - Defines all animated scenes (scene_0 through scene_23)
   - Handles GIF animations and frame sequencing
   - Manages scene transitions and cumulative effects

4. **Location System** (`game/locations.rpy`):
   - Time-based location variations (morning, afternoon, night)
   - Interactive hotspots for navigation
   - Dynamic location availability based on story progression

5. **Interaction Framework** (`game/interactions.rpy`):
   - Manages clickable objects and navigation points
   - Handles state-dependent interactions
   - Implements hover effects for interactive elements

### Key Game Variables

The game tracks player progress through several critical variables:

- **Romance Points**: `nancy_right`, `lauren_right`, `lauren_right_2`, `emma_right`
- **Failure Tracking**: `mess_ups`, `emma_mess_ups` (3+ triggers game over)
- **Route Outcomes**: `nancy_outcome_prologue`, `lauren_outcome_episode_1`, `episode_2_outcome`, `emma_date1_outcome`, `emma_date2_outcome`
- **Special Flags**: `nancy_key_question_passed`, `gym_trap_success`, `perfect_first_and_second_date`, `gemmy_kiss`

### Decision Tree System

The game follows a complex branching narrative documented in `BullTales_Decision_Tree.md`. Key mechanics:
- Point thresholds determine scene outcomes (best/good/neutral/worst)
- Critical decisions can lock/unlock entire routes
- Bull Phone acts as a meta-narrator providing guidance/consequences
- Cross-episode consequences affect future interactions

## File Organization

```
game/
├── episodes/       # Story content by episode
├── images/        # Character sprites, backgrounds, scenes
├── audio/         # Music and sound effects
├── gui/           # UI assets
├── utils/         # Helper scripts and systems
├── scenes.rpy     # Scene definitions
├── locations.rpy  # Location definitions
├── script.rpy     # Main game entry point
└── options.rpy    # Game configuration
```

## Important Development Notes

1. **Character States**: When modifying character dialogue, ensure the character state is updated appropriately using `update_character_state()` function

2. **Scene Unlocking**: Sexual content scenes are gated by outcome variables - verify point calculations when modifying choice consequences

3. **Save Compatibility**: The game uses save directory "BullTales-1743738481" - structural changes may break existing saves

4. **Translation Support**: Spanish translation files exist in `game/tl/spanish/` - update these when adding new dialogue

5. **Android Building**: Uses keystore files `android.keystore` and `bundle.keystore` for signing APKs

6. **Asset Management**: GIF animations are pre-split into frames for performance - use ImageMagick for processing new animations

## Testing Considerations

- Test all romance routes to ensure point calculations work correctly
- Verify game over conditions trigger at appropriate mess_up thresholds 
- Check scene unlocks match the decision tree documentation
- Test save/load functionality after structural changes
- Validate Android builds on actual devices (orientation: sensorLandscape)

So....


Is this AI generated? What else? There's no AI Generated tag. Should we have an AI Developed tag?
 
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