Do you remember which ones? In theory, there shouldn't be anything stopping old images from showing, even with an old save.One thing I've noticed is that a lot of pics just stopped showing up as I transfer my old save to the new version.
The one thing I know of which can mess with saving/loading is if the folder or files are set to "read-only", could that have been the case?I downloaded 980 from ichio and the save function was broken and I had to redownload it from mega, not sure what went wrong
Really weird. I tried the file for myself, and I had no problems, so hopefully it's just some random issue.It was strange the exe required admin access to extract the game, the mega one did not, I however got it working now so its fine just really strange I have never had it happen before with RGM game.
I was thinking about releasing it for free once all of the updates go public. I'd feel weird asking for money beyond patreon, and the plan has always been to make it free once everything is finished. On the other hand I am a one man operation, and I don't know a lot about the process to publish a game on Steam, so I am unsure if it's worth pursuing (although obviously it's worth it for the potential audience I'd get).I have actually known of/followed this game for years and I have to ask is there any plans for a Steam release?
It would be a shame to deprive that audience of this game, as I find the writing good and an honestly shocked how much of a "game" is it considering the genre it is in and I find that really impressive, I plan on putting a bunch of hours into it over the next few days, to find out what I have missed as the last time I played it the baker was the only interesting thing.
I could add some visual cues to the puzzles, although I am unsure about what would be the best approach to "translate" the puzzle into a visual format. I guess the easiest way would be to show notes on the screen for the flute and when you play them again, so you can compare the music sheets visually.I'm having difficulty with the second part of Quest for Glory. The given sequence for the snake charming bell in the walkthrough isn't working and I'm deaf so this quest is literally unfinishable for me on my own. Speaking of, a request: could you add visual cues for the bits relying on sound? I've ran into two so far, this one and the one in Lidless Eye. Fortunately, the walkthrough's instructions worked for the latter.
You're right, it wasn't Lidless Eye, but rather one of the shapeshifter temples that had a bell puzzle. Could be misremembering but.I could add some visual cues to the puzzles, although I am unsure about what would be the best approach to "translate" the puzzle into a visual format. I guess the easiest way would be to show notes on the screen for the flute and when you play them again, so you can compare the music sheets visually.
Which puzzle was based on sound in the "Lidless Eye" quest? I can't remember any in it.
Yes, that one I do remember. I'll add the option for visual cues when interacting with these puzzles, hopefully that works fine. Note that it might take a while for the update to go public, since the public release is one month behind the patreon one, so it's going to be about 2 months from now.You're right, it wasn't Lidless Eye, but rather one of the shapeshifter temples that had a bell puzzle. Could be misremembering but.
Game has much content and you should play now, because final version will be in very distant future(1 year and more).The game has seen many updates since I started following its development (over a year I think), but it still isn't tagged as completed. Should I play it now or wait until final version?
Because it's an RPG Maker (pre-MV) game. You can press Alt-Enter or use the F1 menu to set it to full screen, but the graphics "resolution" remains the same.WHY No Full screen mode?? or at least 'Normal size' screen.