The idea is to be able to play as you want (within reason), the sexy content is almost never part of the main story, so you should even be able to never get in bed with anyone, if you wanted to (although I wouldn't recommend it XD).That is pretty cool, thank you for going to the effort to make this playstyle viable.
Not gonna lie I was not able to find a legitimate way in game to do this, so this is the only stat I used the debug room for, once... If there is an Item in the game I missed which could do this, I would be glad to know about it.
Yeah, you're right, Sonya and Beatrix are the ones I found wandering through the city at night.
I do have something to say about my experience with them, so there goes: This might sound strange, but let me try and make an argument. The way these two invade your mind... I was expecting the absolute worst, especially Beatrix comes off as maybe even trying to prepare you to take your body for herself at the beginning. So... I do not think it would be the worst idea to give her at the very least a darker ending path. Sonya, I'm not sure about yet.... but the vibe is very similar, at least to start with.
So while I understand a devs desire to "not lock the player out of content". I would not really be angry about it if there are some early Bad Endings as a result of these methods... and it would fit the writing like a glove as well!
As long as I do know it's a bug and not my own scatterbrain fucking me over, I have at least clarity about the matter. And I have to admit I did not see the game is still in dev as I started to mess around with it! So, I think this is not something you have to be that much apologetic about.
But thank you kindly for replying to me and explaining the situation.
There are some ways to raise willpower, but it might be a bit of a slog, depending on how much you need to raise it, so using the debug tool for that might be a good idea anyway.
I didn't want a completely dark path for either of them, so hopefully you'll like where their paths go (by the way Sonya has 2 different paths, depending on whether or not you got stuck with a particular mind-control item or not). Sonya is mostly just selfish, while Beatrix is a bit more romantic, as you might find out. They are both finished, content-wise, so I don't think I'll ever revisit them to change stuff up.
Other characters do have bad ends, some are optional or depend on your choices, others are integral to their path. In general, however, the game was designed to allow for several paths to just continue, instead of being bad ends, and affect parts of the game. Being involved with Beatrix changes some quests, for example, if you progress far enough with her. Some paths are also mutually exclusive (for example, you can't be a cowgirl if you are with Beatrix).
It was a very avoidable bug, that kind of mistake always bothers me. XD I must have gotten distracted when I added that part of the quest. By the way, the game is in development, but you can complete the main story already.
Have fun with the game! ^_^