Wallytres

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Feb 21, 2025
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i already read that guide thats how I knew to get those two. It doesn't say anything about an ending after that though so unless that in of self is the ending which is honestly isn't an ending just a cliff hanger.
The true ending is likely either in 3-C where you accept mark and lark then get the unique passive the black star, I assume its not fully implemented yet
or in a separate future ending where we actually manage to unlock the mirror and meet with gf, this seems to be the biggest motivation of the mc Pre amnesia
 
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ronney

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May 6, 2017
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The true ending is likely either in 3-C where you accept mark and lark then get the unique passive the black star, I assume its not fully implemented yet
or in a separate future ending where we actually manage to unlock the mirror and meet with gf, this seems to be the biggest motivation of the mc Pre amnesia
Yeah that is what I am hoping is this case because I really liked the game so that ending felt weird
 
Jan 8, 2019
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Well a problem has come and so do i(?, i cannot import everything i already translate and fix from the 2.0.8 version this includes, weapons, armors, actors, etc. So i manually copy the actors, but im not manually copy everything else,. If someone wants to do it, i have both rpgm projects to provide. Having that on account this includes all maps and actors translated and manually revised, and the rest just translated with a lot of errors, the only things that arent translated are skills and commonevents, because i dont have the programming skill necesary to not break the game translating these (yes i already tried). So my job in this translation is done.
 
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Viir

Newbie
May 21, 2018
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Well a problem has come and so do i(?, i cannot import everything i already translate and fix from the 2.0.8 version this includes, weapons, armors, actors, etc. So i manually copy the actors, but im not manually copy everything else,. If someone wants to do it, i have both rpgm projects to provide. Having that on account this includes all maps and actors translated and manually revised, and the rest just translated with a lot of errors, the only things that arent translated are skills and commonevents, because i dont have the programming skill necesary to not break the game translating these (yes i already tried). So my job in this translation is done.
Hey, Just had a look at you're translation and had a question? What tool did you use for you're work.
 

Viir

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May 21, 2018
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translator ++ and chatgpt/deepl and google.
Just asking because I used Translator ++ myself to look at what you had translated and saw that you had edited/translated some of the js plugins which may be why you ran into you’re issues (bugs) that you mentioned.
 
Jan 8, 2019
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Just asking because I used Translator ++ myself to look at what you had translated and saw that you had edited/translated some of the js plugins which may be why you ran into you’re issues (bugs) that you mentioned.
Those have nothing to do about the bugs, u cannot copy the translation from old version to new, thats the problem i run when translating the new version. Also i didnt touch any of the plugins, i only tranlate the maps using translator, actors, etc. I play the game up to 1 ending with 0 bugs.
 
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sammo905

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Jun 28, 2018
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for those who haven't been watching the ci en page they added in mob characters that you can hire one update ago
 
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PigmanDeluxe

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Oct 31, 2018
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How can i trigger 'Low motivation' CG
The MC needs to be the one with low motivation status, so you need to lose a bunch of times until you see a sad grey face icon near his name in the menu. Once that's done, go talk with the relevant character.

*Don't trigger interactions with other characters, a lot of them restore motivation.
 
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