FatYoda

Well-Known Member
Sep 12, 2017
1,515
1,438
Found 2 people in the bathroom..."something is going on in there..." no way to interact. Found 2 girls getting busy in the tv room, "let's go hide behind the tv and watch" "work in progress". People aren't going to want to come back to play the beginning over again. there's no point in playing any further til you put the content in the game. Progressing your story past your content is pointless, and if the first 2 potential H scenes you run into aren't implemented yet why would we continue?
 

Skeith154

Newbie
Sep 28, 2018
23
10
Well, well! I was wondering if Camp Witchwood would ever end up here! I thank you all for Playing my game! And I thank you even more if you've supported me. Camp Witchwood is my first attempt at making any kind of game and it's been a hell of a lot of fun! And, Yes, I know it's Rough in a lot of spots. I'm working on improving it as I go and Learn more.

Do bare in mind that i'm working on this Solo and i'm paying 2 artists and a musician to make Assets as I need them. there is no AI at all in this Product, but in return it's, to put it bluntly, Fucking Expensive, lol! So I have to make use of Placeholders and such to keep the game moving forwards and filling in the holes when I can.

One of my Artists just took up Animation and i've commissioned a test Run, for a Death Scene that's not in the game yet. If it works out i plan to have more... here and there. Animations are even more expensive then still images, so it's luxury to be used sparingly.

All the same, I hope you Enjoy it. Compared to the beginning, the games come a lot further then I expected it to.
 

Skeith154

Newbie
Sep 28, 2018
23
10
Found 2 people in the bathroom..."something is going on in there..." no way to interact. Found 2 girls getting busy in the tv room, "let's go hide behind the tv and watch" "work in progress". People aren't going to want to come back to play the beginning over again. there's no point in playing any further til you put the content in the game. Progressing your story past your content is pointless, and if the first 2 potential H scenes you run into aren't implemented yet why would we continue?
Lol, You make a good point. that first Scene has been on the list for a while now and i should get it installed soon. the Bathroom bit, however, wasn't really intended to be much of anything. It was, a 'maybe' at best and is just set dressing of sorts?

I do have plans to try and add in an image viewer of some kind though, cause there are a fair number of pictures in the game, you just need to find them.
 
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fuckthispanda

Newbie
Dec 5, 2017
69
145
Well, well! I was wondering if Camp Witchwood would ever end up here! I thank you all for Playing my game! And I thank you even more if you've supported me. Camp Witchwood is my first attempt at making any kind of game and it's been a hell of a lot of fun! And, Yes, I know it's Rough in a lot of spots. I'm working on improving it as I go and Learn more.

Do bare in mind that i'm working on this Solo and i'm paying 2 artists and a musician to make Assets as I need them. there is no AI at all in this Product, but in return it's, to put it bluntly, Fucking Expensive, lol! So I have to make use of Placeholders and such to keep the game moving forwards and filling in the holes when I can.

One of my Artists just took up Animation and i've commissioned a test Run, for a Death Scene that's not in the game yet. If it works out i plan to have more... here and there. Animations are even more expensive then still images, so it's luxury to be used sparingly.

All the same, I hope you Enjoy it. Compared to the beginning, the games come a lot further then I expected it to.
Hey!
Great game, I played it full (to v.3 end, to be clear)

-At the first point where you grab Witch drink & medKits, you can get as much as you want, these points are endless (dunno if it's intended).
-When you just get out of the forest, after leaving the camp, you can enter the merch store, but also the warehouse, spawning dialogs about a character you haven't meet yet (Maria).
-There is some hidden enemy/character on the dark forest? Bc I've interacted with every altar/totem and nothing spawned, or I forgot something to interact to.

If you want personal opinion on some mechanics, I would give you feed-back :)

Thank you again!
 
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Skeith154

Newbie
Sep 28, 2018
23
10
Hey!
Great game, I played it full (to v.3 end, to be clear)

-At the first point where you grab Witch drink & medKits, you can get as much as you want, these points are endless (dunno if it's intended).
-When you just get out of the forest, after leaving the camp, you can enter the merch store, but also the warehouse, spawning dialogs about a character you haven't meet yet (Maria).
-There is some hidden enemy/character on the dark forest? Bc I've interacted with every altar/totem and nothing spawned, or I forgot something to interact to.

If you want personal opinion on some mechanics, I would give you feed-back :)

Thank you again!
Ahh thanks! that little bug should be dealt with in the latest update i have sitting on my pc.

Didn't know about the warehouse bug though, a event should prevent you from entering. I'll have to take a look.
 

ubira

Newbie
Jul 27, 2021
92
319
I reached the end of the current content, and the game reminded me a bit of Resident Evil, even the way to save the game.
Interesting game, I like the atmosphere the game gives, and the characters are very captivating.
I hope that MC's rival dies. I'm almost certain he'll be a boss at some point.
But I would say that my only real problem with the game is the combat... very slow and drawn out. Even if you try to escape, the enemies still attack you for 1 or 2 turns. There could be some way to speed up the combat by 2x or skip it. The frequency of enemy appearances reminds me of Pokemon Red when you enter the cave without repel.
 
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babes313

Newbie
Oct 21, 2017
66
114
That's not really a thing, they're monsters that are intent on eating you not fucking you.

That said I do have some ideas about the matter, they're still in the concept stage.
There is a romance in 'EATING' monsters that wants to EAT you.
 

Skeith154

Newbie
Sep 28, 2018
23
10
I reached the end of the current content, and the game reminded me a bit of Resident Evil, even the way to save the game.
Interesting game, I like the atmosphere the game gives, and the characters are very captivating.
I hope that MC's rival dies. I'm almost certain he'll be a boss at some point.
But I would say that my only real problem with the game is the combat... very slow and drawn out. Even if you try to escape, the enemies still attack you for 1 or 2 turns. There could be some way to speed up the combat by 2x or skip it. The frequency of enemy appearances reminds me of Pokemon Red when you enter the cave without repel.
I can take a look at the encounter rates, might have them turned up a bit too high.
 
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Skeith154

Newbie
Sep 28, 2018
23
10
I reached the end of the current content, and the game reminded me a bit of Resident Evil, even the way to save the game.
Interesting game, I like the atmosphere the game gives, and the characters are very captivating.
I hope that MC's rival dies. I'm almost certain he'll be a boss at some point.
But I would say that my only real problem with the game is the combat... very slow and drawn out. Even if you try to escape, the enemies still attack you for 1 or 2 turns. There could be some way to speed up the combat by 2x or skip it. The frequency of enemy appearances reminds me of Pokemon Red when you enter the cave without repel.
In fact this has given me an idea for an item to perhaps escape combat. a Flash bang perhaps.
 
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DualElites

Member
Mar 15, 2018
129
124
Yeah I didn't want to ask that...but..how the heck do you beat the damn dogs at the camp? They always attack first, additionally there are more dogs joining
 

Skeith154

Newbie
Sep 28, 2018
23
10
Yeah I didn't want to ask that...but..how the heck do you beat the damn dogs at the camp? They always attack first, additionally there are more dogs joining
Probably didn't find much of the equipment laying around. You should be more then capable of beating them with one or two more items then the axe. the Shield also helps as it has a built in counter attack that triggers occasionally.


However, people have mentioned a lot of difficulty against the dogs due to lack of gear. the latest version that drops next Saturday has some improvements So people know what they can pick up rather then trying to find it unaided.
 
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Belphegor007

Well-Known Member
Aug 23, 2016
1,008
2,288
Probably didn't find much of the equipment laying around. You should be more then capable of beating them with one or two more items then the axe. the Shield also helps as it has a built in counter attack that triggers occasionally.


However, people have mentioned a lot of difficulty against the dogs due to lack of gear. the latest version that drops next Saturday has some improvements So people know what they can pick up rather then trying to find it unaided.
I imagine people were confused because you have some times be highlighted while the rest you find by interacting with random objects.
You do have a lot of visual bugs like corpses changing model when interacting with them and some corpses will change only change their model when interacting with them from different angles. I also believe there were a couple items you could only pick up if grabbing them from one angle.
 

Skeith154

Newbie
Sep 28, 2018
23
10
I imagine people were confused because you have some times be highlighted while the rest you find by interacting with random objects.
You do have a lot of visual bugs like corpses changing model when interacting with them and some corpses will change only change their model when interacting with them from different angles. I also believe there were a couple items you could only pick up if grabbing them from one angle.
Yea, I resolved a fair number of those issues. I orginally wanted people to actually look around for items rather then having an obvious Glitter or Sparkle but it wasn't working out, so i've gone through and added Sparkles to every pick up and a few objects of interest. Should help matters.