Why people use cheats - Choice:
A: Spend 2 hours repeating the same actions and speed clicking though the same dialogue over and over to generate enough in game cash to purchase the item you know you require to advance the scene
B: Spend 2 minutes finding and installing a patch that bumps up your cash
A good walkthrough doesn't tell you everything you have to do, just helps you avoid grindy bullshit like learning by trail and error and repetition event x can only be triggered at 4pm in location y. Unfortunately most games are grind heavy, so rather than waste their time grinding to inevitable frustration, many player want to have warning in advance so they can better judge if the likely payoff is worth the likely effort.
Grind is like a cocktease: A short stretch is fun and enhances the pay-off but if it goes on too long it just gets tedious and frustrating.
Personally I don't even use a wt anymore: if a game needs absolutely a step by step wt to be won, I'm not interested.
For a special bonus event? Cool. For a very specific ending? Ok. Here and there for some very specifics and
rare moments, I can accept it.
Step by step like "Be here at 9:00, buy a diet coke, trash it and buy another, spin around yourself on one leg, sing a song, then enter the third door to your left at 11:00 or else you're completely stuck"? I totally pass.
Which doesn't mean that I don't like a bit of puzzle, here and there, but it must be easy and clever at the same time.
For example, lately I played Evil Inc, which in a couple of occasions required to enter a password.
Both of the times the hints were in that same scene.
(Interestingly enough I had to use the wt for the second password, because, being so used to complexity, I thought the password was related to the backstory of the owner of the pc, a retired super hero... and I started to try with his old super hero name and stuff, instead it was much simpler...)
Because most of theses games are using very cheap, non-fun and uninteresting "gameplay" mechanics. Most of the time it's only click this stuff 250x times to grind reputation/money or wathever, so yeah playing theses "games" without cheats is actually a huge waiste of time, rather go straigth to the erotic part.
This too. The first time seeing an event, if planned cleverly, is like discovering a piece of the world. After a couple of times it becomes tedious. More makes it frustrating and infuriating.
And mind you, I don't play this games for the "stuff", for the pics, the short mpg, the renderers: there is plenty of good porn around the world, with real hot actresses, "full animated", one or two hours long, if I want to fap to some dirty actions. I play them for the world they build, and the repeated clicks can only break that immersion, even if more often than not one discovers that games which use the cheap gameplay mechanics are lacking even in the world building department.
Edit: Ah, I see I replied to this thread already some time ago. Well, repetita iuvant.