Cckroach69
New Member
- Aug 4, 2020
- 2
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- 11
the money has been made, the taste was found, now the greed will ensueI wouldn't be surprised if antizero checks this thread and updates his website api everytime we find a way in
this is just the space traveler version basically a lower tier we need thesomeone managed to make the game work? i downloaded the 0.11.1 ver and its work but with soo many restriction in the game like u can only place one charecter? someone know how to play the game? i tried to do things before and nothing really work the fiddler thing i did everything exacly the same and no work for me someone know? the developer really put heavy security on this game ...
Ok I followed these steps exactly and copy/pasted the responseHere's how:
I downloaded:You must be registered to see the links
I usedYou must be registered to see the linksbut its doable with any way that you can edit the response (like withYou must be registered to see the links)
I grabbed my token (I have a patreon account) fromYou must be registered to see the links. Used a real token in the paste field in game.
pressed activate
intercepted the response
Note that by using a real token the response original was like:
View attachment 1679677
So from here, I put the response like so:
You must be registered to see the links
Works like a charm!!After making KiritoMod for Fallen Doll I thought it would be easy to put the python and fiddler scripts inside the game.
KiritoCap (0.12)
Installation:
Known issues:
- It's for 0.12 and will not work with other versions (probably).
- Unzip to the game's root directory (where the Engine, FluidGame folders and Captain Hardcore.exe is).
- Start with Launch.bat or \FluidGame\Binaries\Win64\FluidGameKM012.exe .
- On windows 7 you'll get missing "api-ms-win-core-path-l1-1-0.dll" error. Download it from
You must be registered to see the linksand copy to FluidGame\Binaries\Win64\ folder.- The game uses http requests to load images from the computer for some reason, those don't work at the moment.
- Epic's telemetry requests are also disabled and show up in the error log as "Unsupported route". Who needs that anyway.
I don't have VR, so I'm not very invested in this game, I was just curious how hard the porting would be.
And I'd like to thank Argemon, CLDꝜ, billyPoo and THE_CHOODICK for their scripts/guides, this is their work. All I did is cutting out the networking stuff.
Open the first file called "Captain Hardcore - Space Traveller Build 0.11.1.7z.001" and extract it to wherever you want,So quick question, how do i actually open this game. I downloaded it on my pc and all I have are a bunch of files labeled Captain Hardcore - Space Traveller Build 0.11.1.7z after extracting
Here.drop the link to version 0.12 pls
thank youOpen the first file called "Captain Hardcore - Space Traveller Build 0.11.1.7z.001" and extract it to wherever you want,
now you are unpacking the actual game.
(normally you do not need to worrie about the other files, because all goes automaticly from the "001" file)
Any way to get a code to access without patreon?Here.
You must be registered to see the links
error openvr how to fix?After making KiritoMod for Fallen Doll I thought it would be easy to put the python and fiddler scripts inside the game.
KiritoCap (0.12)
Installation:
Known issues:
- It's for 0.12 and will not work with other versions (probably).
- Unzip to the game's root directory (where the Engine, FluidGame folders and Captain Hardcore.exe is).
- Start with Launch.bat or \FluidGame\Binaries\Win64\FluidGameKM012.exe .
- On windows 7 you'll get missing "api-ms-win-core-path-l1-1-0.dll" error. Download it from
You must be registered to see the linksand copy to FluidGame\Binaries\Win64\ folder.- The game uses http requests to load images from the computer for some reason, those don't work at the moment.
- Epic's telemetry requests are also disabled and show up in the error log as "Unsupported route". Who needs that anyway.
I don't have VR, so I'm not very invested in this game, I was just curious how hard the porting would be.
And I'd like to thank Argemon, CLDꝜ, billyPoo and THE_CHOODICK for their scripts/guides, this is their work. All I did is cutting out the networking stuff.
Thanks, Works great game version 0.12, windows 11 reverb G2. game start with "launch.bat" remember to paste random numbers to activate the asstraunot tier on the first launch. i used this for example :b 646464646464rgq141111111111111111111111111111111111After making KiritoMod for Fallen Doll I thought it would be easy to put the python and fiddler scripts inside the game.
KiritoCap (0.12)
Installation:
Known issues:
- It's for 0.12 and will not work with other versions (probably).
- Unzip to the game's root directory (where the Engine, FluidGame folders and Captain Hardcore.exe is).
- Start with Launch.bat or \FluidGame\Binaries\Win64\FluidGameKM012.exe .
- On windows 7 you'll get missing "api-ms-win-core-path-l1-1-0.dll" error. Download it from
You must be registered to see the linksand copy to FluidGame\Binaries\Win64\ folder.- The game uses http requests to load images from the computer for some reason, those don't work at the moment.
- Epic's telemetry requests are also disabled and show up in the error log as "Unsupported route". Who needs that anyway.
I don't have VR, so I'm not very invested in this game, I was just curious how hard the porting would be.
And I'd like to thank Argemon, CLDꝜ, billyPoo and THE_CHOODICK for their scripts/guides, this is their work. All I did is cutting out the networking stuff.