Thought I'd try this as it looked like it could be interesting. Honestly, I just don't get it.
So it's a roguelike:
dungeons: no
procedurally generated: yes
physical grid-like movement: no
combat: no
turn-based: no (there's actually a running real-time clock)
permanent death/game over: yes
DnD themed/styled: no
character creation: no
I'm not seeing the connection at all. Just being procedurally generated does not a roguelike make. As far as I can tell the game is essentially a Tinder parody,. The entire game is an endless loop of swipe-left/swipe-right and that's it. The "gameplay" comes in the form of who should go right and who goes left is pre-determined by the game and it is the player's goal to send people the direction the game already decided is correct. There are clues given, so it is not a blind guessing game at least.
The misrepresentation aside, the coding behind the controls/GUI/mechanics are all pretty smooth right now. The graphics are nice. It has a somewhat polished feel to the design. So there certainly are positives.
But the adult theme seems wasted as there's a running clock and the player is penalized for delays. So actually pausing to look at any of the art is a game no-no (although to be fair I did not lose because of timing-out and this may not be possible... one just may need to grind significantly longer if they play slower to reach the same goals). The clues are often vague and unclear. And in the end, swiping left and right just isn't very exciting whether you get it right or wrong.
I didn't file this as a review, as I think this game is likely too early in the process to be fully established. It may change direction quite a bit going forward (not to mention the game's description could be updated at any time to more accurately represent what it is) and I don't want to saddle it with a mediocre/poor rating when I'm currently not planning to re-review it any time soon to update a score.